1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-06 00:55:50 +00:00
OpenMW/apps/openmw/mwworld/cellreflist.hpp

54 lines
1.5 KiB
C++

#ifndef GAME_MWWORLD_CELLREFLIST_H
#define GAME_MWWORLD_CELLREFLIST_H
#include <list>
#include "livecellref.hpp"
namespace MWWorld
{
struct CellRefListBase
{
};
/// \brief Collection of references of one type
template <typename X>
struct CellRefList : public CellRefListBase
{
typedef LiveCellRef<X> LiveRef;
typedef std::list<LiveRef> List;
List mList;
/// Search for the given reference in the given reclist from
/// ESMStore. Insert the reference into the list if a match is
/// found. If not, throw an exception.
/// Moved to cpp file, as we require a custom compare operator for it,
/// and the build will fail with an ugly three-way cyclic header dependence
/// so we need to pass the instantiation of the method to the linker, when
/// all methods are known.
void load(ESM::CellRef& ref, bool deleted, const MWWorld::ESMStore& esmStore);
void load(const ESM4::Reference& ref, bool deleted, const MWWorld::ESMStore& esmStore);
LiveRef& insert(const LiveRef& item)
{
mList.push_back(item);
return mList.back();
}
/// Remove all references with the given refNum from this list.
void remove(const ESM::RefNum& refNum)
{
for (typename List::iterator it = mList.begin(); it != mList.end();)
{
if (*it == refNum)
mList.erase(it++);
else
++it;
}
}
};
}
#endif