mirror of
https://gitlab.com/OpenMW/openmw.git
synced 2025-01-27 12:35:46 +00:00
Dehardcode non-game-specific localization GMSTs; Update l10n files.
This commit is contained in:
parent
76cba95a44
commit
618b912a20
@ -679,7 +679,7 @@ namespace MWGui
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void Console::updateConsoleTitle()
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{
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std::string title = "#{sConsoleTitle}";
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std::string title = "#{OMWEngine:ConsoleWindow}";
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if (!mConsoleMode.empty())
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title = mConsoleMode + " " + title;
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if (!mPtr.isEmpty())
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@ -467,7 +467,7 @@ namespace MWGui
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void HUD::unsetSelectedSpell()
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{
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std::string_view spellName = "#{sNone}";
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std::string_view spellName = "#{Interface:None}";
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if (spellName != mSpellName && mSpellVisible)
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{
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mWeaponSpellTimer = 5.0f;
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@ -126,7 +126,7 @@ namespace MWGui
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}
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std::vector<std::string> buttons;
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buttons.emplace_back("#{sOk}");
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buttons.emplace_back("#{Interface:OK}");
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MWBase::Environment::get().getWindowManager()->interactiveMessageBox(message, buttons);
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}
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}
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@ -107,7 +107,7 @@ namespace MWGui
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else
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{
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ConfirmationDialog* dialog = winMgr->getConfirmationDialog();
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dialog->askForConfirmation("#{sMessage2}");
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dialog->askForConfirmation("#{OMWEngine:QuitGameConfirmation}");
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dialog->eventOkClicked.clear();
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dialog->eventOkClicked += MyGUI::newDelegate(this, &MainMenu::onExitConfirmed);
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dialog->eventCancelClicked.clear();
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@ -120,7 +120,7 @@ namespace MWGui
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else
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{
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ConfirmationDialog* dialog = winMgr->getConfirmationDialog();
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dialog->askForConfirmation("#{sNotifyMessage54}");
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dialog->askForConfirmation("#{OMWEngine:NewGameConfirmation}");
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dialog->eventOkClicked.clear();
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dialog->eventOkClicked += MyGUI::newDelegate(this, &MainMenu::onNewGameConfirmed);
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dialog->eventCancelClicked.clear();
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@ -316,7 +316,7 @@ namespace MWGui
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std::string_view version = technique->getVersion().empty() ? NA : technique->getVersion();
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std::string_view description = technique->getDescription().empty() ? NA : technique->getDescription();
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auto serializeBool = [](bool value) { return value ? "#{sYes}" : "#{sNo}"; };
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auto serializeBool = [](bool value) { return value ? "#{Interface:Yes}" : "#{Interface:No}"; };
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const auto flags = technique->getFlags();
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@ -85,7 +85,7 @@ namespace MWGui
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void SaveGameDialog::confirmDeleteSave()
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{
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ConfirmationDialog* dialog = MWBase::Environment::get().getWindowManager()->getConfirmationDialog();
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dialog->askForConfirmation("#{sMessage3}");
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dialog->askForConfirmation("#{OMWEngine:DeleteGameConfirmation}");
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dialog->eventOkClicked.clear();
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dialog->eventOkClicked += MyGUI::newDelegate(this, &SaveGameDialog::onDeleteSlotConfirmed);
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dialog->eventCancelClicked.clear();
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@ -268,7 +268,7 @@ namespace MWGui
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if (mCurrentSlot != nullptr && !reallySure)
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{
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ConfirmationDialog* dialog = MWBase::Environment::get().getWindowManager()->getConfirmationDialog();
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dialog->askForConfirmation("#{sMessage4}");
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dialog->askForConfirmation("#{OMWEngine:OverwriteGameConfirmation}");
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dialog->eventOkClicked.clear();
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dialog->eventOkClicked += MyGUI::newDelegate(this, &SaveGameDialog::onConfirmationGiven);
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dialog->eventCancelClicked.clear();
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@ -277,7 +277,7 @@ namespace MWGui
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}
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if (mSaveNameEdit->getCaption().empty())
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{
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MWBase::Environment::get().getWindowManager()->messageBox("#{sNotifyMessage65}");
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MWBase::Environment::get().getWindowManager()->messageBox("#{OMWEngine:EmptySaveNameError}");
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return;
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}
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}
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@ -289,7 +289,7 @@ namespace MWGui
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if (state == MWBase::StateManager::State_Running && !reallySure)
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{
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ConfirmationDialog* dialog = MWBase::Environment::get().getWindowManager()->getConfirmationDialog();
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dialog->askForConfirmation("#{sMessage1}");
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dialog->askForConfirmation("#{OMWEngine:LoadGameConfirmation}");
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dialog->eventOkClicked.clear();
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dialog->eventOkClicked += MyGUI::newDelegate(this, &SaveGameDialog::onConfirmationGiven);
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dialog->eventCancelClicked.clear();
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@ -425,7 +425,7 @@ namespace MWGui
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text << mCurrentSlot->mProfile.mInGameTime.mDay << " "
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<< MWBase::Environment::get().getWorld()->getMonthName(mCurrentSlot->mProfile.mInGameTime.mMonth) << " "
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<< hour << " " << (pm ? "#{sSaveMenuHelp05}" : "#{sSaveMenuHelp04}");
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<< hour << " " << (pm ? "#{Calendar:pm}" : "#{Calendar:am}");
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if (Settings::Manager::getBool("timeplayed", "Saves"))
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{
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@ -163,9 +163,9 @@ namespace MWGui
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hour = 12;
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ESM::EpochTimeStamp currentDate = MWBase::Environment::get().getWorld()->getEpochTimeStamp();
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std::string daysPassed
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= Misc::StringUtils::format("(#{sDay} %i)", MWBase::Environment::get().getWorld()->getTimeStamp().getDay());
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std::string_view formattedHour(pm ? "#{sSaveMenuHelp05}" : "#{sSaveMenuHelp04}");
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std::string daysPassed = Misc::StringUtils::format(
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"(#{Calendar:day} %i)", MWBase::Environment::get().getWorld()->getTimeStamp().getDay());
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std::string_view formattedHour(pm ? "#{Calendar:pm}" : "#{Calendar:am}");
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std::string dateTimeText
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= Misc::StringUtils::format("%i %s %s %i %s", currentDate.mDay, month, daysPassed, hour, formattedHour);
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mDateTimeText->setCaptionWithReplacing(dateTimeText);
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@ -1408,7 +1408,7 @@ namespace MWGui
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if (player->getDrawState() == MWMechanics::DrawState::Spell)
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player->setDrawState(MWMechanics::DrawState::Nothing);
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mSpellWindow->setTitle("#{sNone}");
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mSpellWindow->setTitle("#{Interface:None}");
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}
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void WindowManager::unsetSelectedWeapon()
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@ -473,7 +473,7 @@ namespace MWInput
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case A_CycleWeaponRight:
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return "#{sNextWeapon}";
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case A_Console:
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return "#{sConsoleTitle}";
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return "#{OMWEngine:ConsoleWindow}";
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case A_Run:
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return "#{sRun}";
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case A_Sneak:
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@ -528,7 +528,7 @@ namespace MWInput
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std::string BindingsManager::getActionKeyBindingName(int action)
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{
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if (mInputBinder->getChannel(action)->getControlsCount() == 0)
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return "#{sNone}";
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return "#{Interface:None}";
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ICS::Control* c = mInputBinder->getChannel(action)->getAttachedControls().front().control;
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@ -551,16 +551,16 @@ namespace MWInput
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case ICS::InputControlSystem::MouseWheelClick::LEFT:
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return "Mouse Wheel Left";
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default:
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return "#{sNone}";
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return "#{Interface:None}";
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}
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else
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return "#{sNone}";
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return "#{Interface:None}";
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}
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std::string BindingsManager::getActionControllerBindingName(int action)
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{
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if (mInputBinder->getChannel(action)->getControlsCount() == 0)
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return "#{sNone}";
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return "#{Interface:None}";
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ICS::Control* c = mInputBinder->getChannel(action)->getAttachedControls().front().control;
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@ -573,7 +573,7 @@ namespace MWInput
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return SDLUtil::sdlControllerButtonToString(
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mInputBinder->getJoystickButtonBinding(c, sFakeDeviceId, ICS::Control::INCREASE));
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else
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return "#{sNone}";
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return "#{Interface:None}";
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}
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const std::initializer_list<int>& BindingsManager::getActionKeySorting()
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@ -10,6 +10,8 @@
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#include <components/esm3/loadcell.hpp>
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#include <components/esm3/loadclas.hpp>
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#include <components/l10n/manager.hpp>
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#include <components/loadinglistener/loadinglistener.hpp>
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#include <components/files/conversion.hpp>
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@ -124,11 +126,11 @@ void MWState::StateManager::askLoadRecent()
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{
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MWState::Slot lastSave = *character->begin();
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std::vector<std::string> buttons;
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buttons.emplace_back("#{sYes}");
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buttons.emplace_back("#{sNo}");
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buttons.emplace_back("#{Interface:Yes}");
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buttons.emplace_back("#{Interface:No}");
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std::string message
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= MWBase::Environment::get().getL10nManager()->getMessage("OMWEngine", "AskLoadLastSave");
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std::string_view tag = "%s";
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std::string message{ MWBase::Environment::get().getWindowManager()->getGameSettingString(
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"sLoadLastSaveMsg", tag) };
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size_t pos = message.find(tag);
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message.replace(pos, tag.length(), lastSave.mProfile.mDescription);
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MWBase::Environment::get().getWindowManager()->interactiveMessageBox(message, buttons);
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@ -172,7 +174,7 @@ void MWState::StateManager::newGame(bool bypass)
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MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_MainMenu);
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std::vector<std::string> buttons;
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buttons.emplace_back("#{sOk}");
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buttons.emplace_back("#{Interface:OK}");
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MWBase::Environment::get().getWindowManager()->interactiveMessageBox(error.str(), buttons);
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}
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}
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@ -274,7 +276,7 @@ void MWState::StateManager::saveGame(const std::string& description, const Slot*
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Loading::Listener& listener = *MWBase::Environment::get().getWindowManager()->getLoadingScreen();
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// Using only Cells for progress information, since they typically have the largest records by far
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listener.setProgressRange(MWBase::Environment::get().getWorld()->countSavedGameCells());
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listener.setLabel("#{sNotifyMessage4}", true);
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listener.setLabel("#{OMWEngine:SavingInProgress}", true);
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Loading::ScopedLoad load(&listener);
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@ -327,7 +329,7 @@ void MWState::StateManager::saveGame(const std::string& description, const Slot*
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Log(Debug::Error) << error.str();
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std::vector<std::string> buttons;
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buttons.emplace_back("#{sOk}");
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buttons.emplace_back("#{Interface:OK}");
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MWBase::Environment::get().getWindowManager()->interactiveMessageBox(error.str(), buttons);
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// If no file was written, clean up the slot
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@ -346,7 +348,7 @@ void MWState::StateManager::quickSave(std::string name)
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&& MWBase::Environment::get().getWindowManager()->isSavingAllowed()))
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{
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// You can not save your game right now
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MWBase::Environment::get().getWindowManager()->messageBox("#{sSaveGameDenied}");
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MWBase::Environment::get().getWindowManager()->messageBox("#{OMWEngine:SaveGameDenied}");
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return;
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}
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@ -389,6 +391,11 @@ void MWState::StateManager::loadGame(const std::filesystem::path& filepath)
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loadGame(character, filepath);
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}
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struct VersionMismatchError : public std::runtime_error
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{
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using std::runtime_error::runtime_error;
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};
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void MWState::StateManager::loadGame(const Character* character, const std::filesystem::path& filepath)
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{
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try
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@ -401,7 +408,7 @@ void MWState::StateManager::loadGame(const Character* character, const std::file
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reader.open(filepath);
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if (reader.getFormatVersion() > ESM::CurrentSaveGameFormatVersion)
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throw std::runtime_error(
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throw VersionMismatchError(
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"This save file was created using a newer version of OpenMW and is thus not supported. Please upgrade "
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"to the newest OpenMW version to load this file.");
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@ -411,7 +418,7 @@ void MWState::StateManager::loadGame(const Character* character, const std::file
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Loading::Listener& listener = *MWBase::Environment::get().getWindowManager()->getLoadingScreen();
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listener.setProgressRange(100);
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listener.setLabel("#{sLoadingMessage14}");
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listener.setLabel("#{OMWEngine:LoadingInProgress}");
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Loading::ScopedLoad load(&listener);
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@ -584,17 +591,22 @@ void MWState::StateManager::loadGame(const Character* character, const std::file
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}
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catch (const std::exception& e)
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{
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std::stringstream error;
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error << "Failed to load saved game: " << e.what();
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Log(Debug::Error) << "Failed to load saved game: " << e.what();
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Log(Debug::Error) << error.str();
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cleanup(true);
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MWBase::Environment::get().getWindowManager()->pushGuiMode(MWGui::GM_MainMenu);
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std::vector<std::string> buttons;
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buttons.emplace_back("#{sOk}");
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MWBase::Environment::get().getWindowManager()->interactiveMessageBox(error.str(), buttons);
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buttons.emplace_back("#{Interface:OK}");
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std::string error;
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if (typeid(e) == typeid(VersionMismatchError))
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error = "#{OMWEngine:LoadingFailed}: #{OMWEngine:LoadingRequiresNewVersionError}";
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else
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error = "#{OMWEngine:LoadingFailed}: " + std::string(e.what());
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MWBase::Environment::get().getWindowManager()->interactiveMessageBox(error, buttons);
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}
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}
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@ -669,9 +681,10 @@ bool MWState::StateManager::verifyProfile(const ESM::SavedGame& profile) const
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if (notFound)
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{
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std::vector<std::string> buttons;
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buttons.emplace_back("#{sYes}");
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buttons.emplace_back("#{sNo}");
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MWBase::Environment::get().getWindowManager()->interactiveMessageBox("#{sMissingMastersMsg}", buttons, true);
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buttons.emplace_back("#{Interface:Yes}");
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buttons.emplace_back("#{Interface:No}");
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MWBase::Environment::get().getWindowManager()->interactiveMessageBox(
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"#{OMWEngine:MissingContentFilesConfirmation}", buttons, true);
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int selectedButton = MWBase::Environment::get().getWindowManager()->readPressedButton();
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if (selectedButton == 1 || selectedButton == -1)
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return false;
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@ -1,5 +1,7 @@
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#include "datetimemanager.hpp"
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#include <components/l10n/manager.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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@ -152,22 +154,28 @@ namespace MWWorld
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globalVariables[Globals::sYear].setInteger(mYear);
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}
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static std::vector<std::string> getMonthNames()
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{
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auto calendarL10n = MWBase::Environment::get().getL10nManager()->getContext("Calendar");
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std::string prefix = "month";
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std::vector<std::string> months;
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int count = 12;
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months.reserve(count);
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for (int i = 1; i <= count; ++i)
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months.push_back(calendarL10n->formatMessage(prefix + std::to_string(i), {}, {}));
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return months;
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}
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std::string_view DateTimeManager::getMonthName(int month) const
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{
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static std::vector<std::string> months = getMonthNames();
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if (month == -1)
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month = mMonth;
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const int months = 12;
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if (month < 0 || month >= months)
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if (month < 0 || month >= static_cast<int>(months.size()))
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return {};
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static const std::string_view monthNames[months] = { "sMonthMorningstar", "sMonthSunsdawn", "sMonthFirstseed",
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"sMonthRainshand", "sMonthSecondseed", "sMonthMidyear", "sMonthSunsheight", "sMonthLastseed",
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"sMonthHeartfire", "sMonthFrostfall", "sMonthSunsdusk", "sMonthEveningstar" };
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const ESM::GameSetting* setting
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= MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>().find(monthNames[month]);
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return setting->mValue.getString();
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else
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return months[month];
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}
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bool DateTimeManager::updateGlobalFloat(GlobalVariableName name, float value)
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@ -592,8 +592,7 @@ namespace MWWorld
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Loading::Listener* loadingListener = MWBase::Environment::get().getWindowManager()->getLoadingScreen();
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Loading::ScopedLoad load(loadingListener);
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std::string loadingExteriorText = "#{sLoadingMessage3}";
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loadingListener->setLabel(loadingExteriorText);
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loadingListener->setLabel("#{OMWEngine:LoadingExterior}");
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loadingListener->setProgressRange(refsToLoad);
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const auto getDistanceToPlayerCell = [&](const std::pair<int, int>& cellPosition) {
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@ -862,8 +861,7 @@ namespace MWWorld
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MWBase::Environment::get().getWindowManager()->fadeScreenOut(0.5);
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Loading::Listener* loadingListener = MWBase::Environment::get().getWindowManager()->getLoadingScreen();
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std::string loadingInteriorText = "#{sLoadingMessage2}";
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loadingListener->setLabel(loadingInteriorText);
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loadingListener->setLabel("#{OMWEngine:LoadingInterior}");
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Loading::ScopedLoad load(loadingListener);
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if (mCurrentCell != nullptr && *mCurrentCell == *cell)
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@ -1222,7 +1220,7 @@ namespace MWWorld
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Loading::Listener* loadingListener = MWBase::Environment::get().getWindowManager()->getLoadingScreen();
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Loading::ScopedLoad load(loadingListener);
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loadingListener->setLabel("#{sLoadingMessage4}");
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loadingListener->setLabel("#{OMWEngine:InitializingData}");
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while (!mPreloader->syncTerrainLoad(vec, mRendering.getReferenceTime(), *loadingListener))
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{
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@ -33,7 +33,7 @@ namespace fx
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if (!uniform)
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return;
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mCheckbutton->setCaptionWithReplacing(value ? "#{sOn}" : "#{sOff}");
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mCheckbutton->setCaptionWithReplacing(value ? "#{Interface:On}" : "#{Interface:Off}");
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mFill->setVisible(value);
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uniform->setValue<bool>(value);
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@ -29,6 +29,11 @@ namespace l10n
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std::shared_ptr<const MessageBundles> getContext(
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const std::string& contextName, const std::string& fallbackLocale = "en");
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std::string getMessage(const std::string& contextName, std::string_view key)
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{
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return getContext(contextName)->formatMessage(key, {}, {});
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}
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private:
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void readLangData(const std::string& name, MessageBundles& ctx, const icu::Locale& lang);
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void updateContext(const std::string& name, MessageBundles& ctx);
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@ -28,7 +28,7 @@ monthInGenitive10: "Eisherbst"
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monthInGenitive11: "Abenddämmerung"
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monthInGenitive12: "Abendstern"
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dateFormat: "tag {day} im {monthInGenitive} {year}"
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dateFormat: "tag {day} im {monthInGenitive} {year, number, :: group-off}"
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weekday1: "Sundas"
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weekday2: "Morndas"
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@ -28,7 +28,7 @@ monthInGenitive10: "Frostfall"
|
||||
monthInGenitive11: "Sun's Dusk"
|
||||
monthInGenitive12: "Evening Star"
|
||||
|
||||
dateFormat: "day {day} of {monthInGenitive} {year}"
|
||||
dateFormat: "day {day} of {monthInGenitive} {year, number, :: group-off}"
|
||||
|
||||
weekday1: "Sundas"
|
||||
weekday2: "Morndas"
|
||||
|
@ -31,7 +31,7 @@ monthInGenitive10: "Soufflegivre"
|
||||
monthInGenitive11: "Sombreciel"
|
||||
monthInGenitive12: "Soirétoile"
|
||||
|
||||
dateFormat: "Le {day} du {monthInGenitive} {year}"
|
||||
dateFormat: "Le {day} du {monthInGenitive} {year, number, :: group-off}"
|
||||
|
||||
weekday1: "Sundas"
|
||||
weekday2: "Morndas"
|
||||
|
16
files/data-mw/l10n/Calendar/gmst.yaml
Normal file
16
files/data-mw/l10n/Calendar/gmst.yaml
Normal file
@ -0,0 +1,16 @@
|
||||
month1: "sMonthMorningstar"
|
||||
month2: "sMonthSunsdawn"
|
||||
month3: "sMonthFirstseed"
|
||||
month4: "sMonthRainshand"
|
||||
month5: "sMonthSecondseed"
|
||||
month6: "sMonthMidyear"
|
||||
month7: "sMonthSunsheight"
|
||||
month8: "sMonthLastseed"
|
||||
month9: "sMonthHeartfire"
|
||||
month10: "sMonthFrostfall"
|
||||
month11: "sMonthSunsdusk"
|
||||
month12: "sMonthEveningstar"
|
||||
|
||||
am: "sSaveMenuHelp04"
|
||||
pm: "sSaveMenuHelp05"
|
||||
day: "sDay"
|
@ -29,7 +29,7 @@ monthInGenitive10: "Мороза"
|
||||
monthInGenitive11: "Заката"
|
||||
monthInGenitive12: "Вечерней Звезды"
|
||||
|
||||
dateFormat: "день {day} {monthInGenitive} {year}"
|
||||
dateFormat: "день {day} {monthInGenitive} {year, number, :: group-off}"
|
||||
|
||||
weekday1: "Сандас"
|
||||
weekday2: "Морндас"
|
||||
|
@ -4,4 +4,4 @@
|
||||
|
||||
# En: No use translating names on months and weekdays to Swedish when the game's content isn't in Swedish. It will probably just confuse people. Therefore, only dateFormat is present in this file.
|
||||
|
||||
dateFormat: "dag {day} av {monthInGenitive} år {year}"
|
||||
dateFormat: "dag {day} av {monthInGenitive} år {year, number, :: group-off}"
|
||||
|
@ -1,6 +1,9 @@
|
||||
On: "sOn"
|
||||
Off: "sOff"
|
||||
Cancel: "sCancel"
|
||||
Close: "sClose"
|
||||
No: "sNo"
|
||||
None: "sNone"
|
||||
OK: "sOK"
|
||||
Off: "sOff"
|
||||
On: "sOn"
|
||||
Yes: "sYes"
|
||||
No: "sNo"
|
||||
|
||||
|
@ -1,4 +1,56 @@
|
||||
AskLoadLastSave: "sLoadLastSaveMsg"
|
||||
AudioEffects: "sEffects"
|
||||
AudioFootsteps: "sFootsteps"
|
||||
AudioMaster: "sMaster"
|
||||
AudioMusic: "sMusic"
|
||||
Audio: "sAudio"
|
||||
AudioVoice: "sVoice"
|
||||
ConfirmResetBindings: "sNotifyMessage66"
|
||||
ConfirmResolution: "sNotifyMessage67"
|
||||
ConsoleWindow: "sConsoleTitle"
|
||||
Controls: "sControls"
|
||||
DelayHigh: "sSlow"
|
||||
DelayLow: "sFast"
|
||||
DeleteGameConfirmation: "sMessage3"
|
||||
DeleteGame: "sDeleteGame"
|
||||
DetailLevel: "sDetail_Level"
|
||||
DifficultyEasy: "sEasy"
|
||||
DifficultyHard: "sHard"
|
||||
Difficulty: "sDifficulty"
|
||||
DistanceHigh: "sFar"
|
||||
DistanceLow: "sNear"
|
||||
EmptySaveNameError: "sNotifyMessage65"
|
||||
EnableController: "sEnableJoystick"
|
||||
FieldOfViewHigh: "sHigh"
|
||||
FieldOfViewLow: "sLow"
|
||||
GammaCorrection: "sGamma_Correction"
|
||||
GammaDark: "sDark_Gamma"
|
||||
GammaLight: "sLight_Gamma"
|
||||
InitializingData: "sLoadingMessage4"
|
||||
InvertYAxis: "sMouseFlip"
|
||||
LoadGameConfirmation: "sMessage1"
|
||||
LoadingExterior: "sLoadingMessage3"
|
||||
LoadingInProgress: "sLoadingMessage12"
|
||||
LoadingInterior: "sLoadingMessage2"
|
||||
MenuHelpDelay: "sMenu_Help_Delay"
|
||||
MenuTransparency: "sTransparency_Menu"
|
||||
MissingContentFilesConfirmation: "sMissingMastersMsg"
|
||||
NewGameConfirmation: "sNotifyMessage54"
|
||||
OverwriteGameConfirmation: "sMessage4"
|
||||
Preferences: "sPrefs"
|
||||
QualityHigh: "sHigh"
|
||||
QualityLow: "sLow"
|
||||
QualityMedium: "sMedium"
|
||||
QuitGameConfirmation: "sMessage2"
|
||||
RebindAction: "sControlsMenu3"
|
||||
ResetControls: "sControlsMenu1"
|
||||
SaveGameDenied: "sSaveGameDenied"
|
||||
SavingInProgress: "sNotifyMessage4"
|
||||
SensitivityHigh: "sHigh"
|
||||
SensitivityLow: "sLow"
|
||||
SettingsWindow: "sOptions"
|
||||
Subtitles: "sSubtitles"
|
||||
TransparencyFull: "sFull"
|
||||
TransparencyNone: "sNone"
|
||||
Video: "sVideo"
|
||||
ViewDistance: "sRender_Distance"
|
||||
|
@ -26,7 +26,7 @@ monthInGenitive10: "October"
|
||||
monthInGenitive11: "November"
|
||||
monthInGenitive12: "December"
|
||||
|
||||
dateFormat: "day {day} of {monthInGenitive} {year}"
|
||||
dateFormat: "{day} {monthInGenitive} {year, number, :: group-off}"
|
||||
|
||||
weekday1: "Sunday"
|
||||
weekday2: "Monday"
|
||||
@ -35,3 +35,7 @@ weekday4: "Wednesday"
|
||||
weekday5: "Thursday"
|
||||
weekday6: "Friday"
|
||||
weekday7: "Saturday"
|
||||
|
||||
am: "am"
|
||||
pm: "pm"
|
||||
day: "day"
|
||||
|
@ -2,3 +2,26 @@ No: "Nein"
|
||||
NotAvailableShort: "N/A"
|
||||
Reset: "Zurücksetzen"
|
||||
Yes: "Ja"
|
||||
|
||||
# To be translated:
|
||||
|
||||
#DurationDay: "{days} d "
|
||||
#DurationHour: "{hours} h "
|
||||
#DurationMinute: "{minutes} min "
|
||||
#DurationMonth: |-
|
||||
# {months, plural,
|
||||
# one{{months} mo }
|
||||
# other{{months} mos }
|
||||
# }
|
||||
#DurationSecond: "{seconds} s "
|
||||
#DurationYear: |-
|
||||
# {years, plural,
|
||||
# one{{years} yr }
|
||||
# other{{years} yrs }
|
||||
# }
|
||||
#Cancel: "Cancel"
|
||||
#Close: "Close"
|
||||
#None: "None"
|
||||
#OK: "OK"
|
||||
#Off: "Off"
|
||||
#On: "On"
|
||||
|
@ -20,4 +20,5 @@ On: "On"
|
||||
Off: "Off"
|
||||
None: "None"
|
||||
OK: "OK"
|
||||
|
||||
Cancel: "Cancel"
|
||||
Close: "Close"
|
||||
|
@ -16,3 +16,12 @@ No: "Non"
|
||||
NotAvailableShort: "N/A"
|
||||
Reset: "Réinitialiser"
|
||||
Yes: "Oui"
|
||||
|
||||
# To be translated:
|
||||
|
||||
#Cancel: "Cancel"
|
||||
#Close: "Close"
|
||||
#None: "None"
|
||||
#OK: "OK"
|
||||
#Off: "Off"
|
||||
#On: "On"
|
||||
|
@ -1,3 +1,5 @@
|
||||
Cancel: "Отмена"
|
||||
Close: "Закрыть"
|
||||
DurationDay: "{days} д "
|
||||
DurationHour: "{hours} ч "
|
||||
DurationMinute: "{minutes} мин "
|
||||
@ -11,5 +13,9 @@ DurationYear: |-
|
||||
}
|
||||
No: "Нет"
|
||||
NotAvailableShort: "Н/Д"
|
||||
Reset: "Обнулить"
|
||||
None: "Нет"
|
||||
OK: "OK"
|
||||
Off: "Выкл"
|
||||
On: "Вкл"
|
||||
Reset: "Сбросить"
|
||||
Yes: "Да"
|
||||
|
@ -8,3 +8,12 @@ No: "Nej"
|
||||
NotAvailableShort: "N/A"
|
||||
Reset: "Återställ"
|
||||
Yes: "Ja"
|
||||
|
||||
# To be translated:
|
||||
|
||||
#Cancel: "Cancel"
|
||||
#Close: "Close"
|
||||
#None: "None"
|
||||
#OK: "OK"
|
||||
#Off: "Off"
|
||||
#On: "On"
|
||||
|
@ -1,3 +1,8 @@
|
||||
# Console
|
||||
|
||||
#-- To be translated
|
||||
#ConsoleWindow: "Console"
|
||||
|
||||
# Debug window
|
||||
|
||||
DebugWindow: "Debug"
|
||||
@ -10,12 +15,38 @@ PhysicsProfiler: "Physik-Profiler"
|
||||
|
||||
BuildingNavigationMesh: "Baue Navigationsgitter"
|
||||
|
||||
#-- To be translated
|
||||
#AskLoadLastSave: "The most recent save is '%s'. Do you want to load it?"
|
||||
#InitializingData: "Initializing Data..."
|
||||
#LoadingExterior: "Loading Area"
|
||||
#LoadingFailed: "Failed to load saved game"
|
||||
#LoadingInterior: "Loading Area"
|
||||
#LoadingInProgress: "Loading Save Game"
|
||||
#LoadingRequiresNewVersionError: |-
|
||||
# This save file was created using a newer version of OpenMW and is thus not supported.
|
||||
# Please upgrade to the newest OpenMW version to load this file.
|
||||
#NewGameConfirmation: "Do you want to start a new game and lose the current one?"
|
||||
#SaveGameDenied: "The game cannot be saved right now."
|
||||
#SavingInProgress: "Saving..."
|
||||
#QuitGameConfirmation: "Quit the game?"
|
||||
|
||||
|
||||
# Save game menu
|
||||
|
||||
SelectCharacter: "Charakterauswahl..."
|
||||
TimePlayed: "Spielzeit"
|
||||
|
||||
#-- To be translated
|
||||
#DeleteGame: "Delete Game"
|
||||
#DeleteGameConfirmation: "Are you sure you want to delete this saved game?"
|
||||
#EmptySaveNameError: "Game can not be saved without a name!"
|
||||
#LoadGameConfirmation: "Do you want to load a saved game and lose the current one?"
|
||||
#MissingContentFilesConfirmation: |
|
||||
# The currently selected content files do not match the ones used by this save game.
|
||||
# Errors may occur during load or game play.
|
||||
# Do you wish to continue?
|
||||
#OverwriteGameConfirmation: "Are you sure you want to overwrite this saved game?"
|
||||
|
||||
|
||||
# Settings menu
|
||||
|
||||
@ -84,3 +115,45 @@ WindowMode: "Fenstermodus"
|
||||
WindowModeFullscreen: "Vollbild"
|
||||
WindowModeWindowed: "Fenster"
|
||||
WindowModeWindowedFullscreen: "Fenster Vollbild"
|
||||
|
||||
#-- To be translated
|
||||
#Audio: "Audio"
|
||||
#AudioMaster: "Master"
|
||||
#AudioVoice: "Voice"
|
||||
#AudioEffects: "Effects"
|
||||
#AudioFootsteps: "Footsteps"
|
||||
#AudioMusic: "Music"
|
||||
#ConfirmResetBindings: "Reset all controls to the default?"
|
||||
#ConfirmResolution: "New resolution will be applied immediately. Do you want to continue?"
|
||||
#Controls: "Controls"
|
||||
#DelayLow: "Fast"
|
||||
#DelayHigh: "Slow"
|
||||
#DetailLevel: "Detail Level"
|
||||
#Difficulty: "Difficulty"
|
||||
#DifficultyEasy: "Easy"
|
||||
#DifficultyHard: "Hard"
|
||||
#DistanceHigh: "Far"
|
||||
#DistanceLow: "Near"
|
||||
#EnableController: "Enable Controller"
|
||||
#FieldOfViewLow: "Low"
|
||||
#FieldOfViewHigh: "High"
|
||||
#GammaCorrection: "Gamma Correction"
|
||||
#GammaDark: "Dark"
|
||||
#GammaLight: "Light"
|
||||
#InvertYAxis: "Invert Y Axis"
|
||||
#MenuHelpDelay: "Menu Help Delay"
|
||||
#MenuTransparency: "Menu Transparency"
|
||||
#Preferences: "Prefs"
|
||||
#QualityHigh: "High"
|
||||
#QualityLow: "Low"
|
||||
#QualityMedium: "Medium"
|
||||
#RebindAction: "Press a key or button to rebind this control."
|
||||
#ResetControls: "Reset Controls"
|
||||
#SensitivityHigh: "High"
|
||||
#SensitivityLow: "Low"
|
||||
#SettingsWindow: "Options"
|
||||
#Subtitles: "Subtitles"
|
||||
#TransparencyFull: "Full"
|
||||
#TransparencyNone: "None"
|
||||
#Video: "Video"
|
||||
#ViewDistance: "View Distance"
|
||||
|
@ -1,3 +1,7 @@
|
||||
# Console
|
||||
|
||||
ConsoleWindow: "Console"
|
||||
|
||||
# Debug window
|
||||
|
||||
DebugWindow: "Debug"
|
||||
@ -8,11 +12,33 @@ PhysicsProfiler: "Physics Profiler"
|
||||
|
||||
# Messages
|
||||
|
||||
AskLoadLastSave: "The most recent save is '%s'. Do you want to load it?"
|
||||
BuildingNavigationMesh: "Building navigation mesh"
|
||||
InitializingData: "Initializing Data..."
|
||||
LoadingExterior: "Loading Area"
|
||||
LoadingFailed: "Failed to load saved game"
|
||||
LoadingInterior: "Loading Area"
|
||||
LoadingInProgress: "Loading Save Game"
|
||||
LoadingRequiresNewVersionError: |-
|
||||
This save file was created using a newer version of OpenMW and is thus not supported.
|
||||
Please upgrade to the newest OpenMW version to load this file.
|
||||
NewGameConfirmation: "Do you want to start a new game and lose the current one?"
|
||||
SaveGameDenied: "The game cannot be saved right now."
|
||||
SavingInProgress: "Saving..."
|
||||
QuitGameConfirmation: "Quit the game?"
|
||||
|
||||
|
||||
# Save game menu
|
||||
|
||||
DeleteGame: "Delete Game"
|
||||
DeleteGameConfirmation: "Are you sure you want to delete this saved game?"
|
||||
EmptySaveNameError: "Game can not be saved without a name!"
|
||||
LoadGameConfirmation: "Do you want to load a saved game and lose the current one?"
|
||||
MissingContentFilesConfirmation: |
|
||||
The currently selected content files do not match the ones used by this save game.
|
||||
Errors may occur during load or game play.
|
||||
Do you wish to continue?
|
||||
OverwriteGameConfirmation: "Are you sure you want to overwrite this saved game?"
|
||||
SelectCharacter: "Select Character..."
|
||||
TimePlayed: "Time played"
|
||||
|
||||
@ -21,6 +47,12 @@ TimePlayed: "Time played"
|
||||
|
||||
ActorsProcessingRange: "Actors Processing Range"
|
||||
Anisotropy: "Anisotropy"
|
||||
Audio: "Audio"
|
||||
AudioEffects: "Effects"
|
||||
AudioFootsteps: "Footsteps"
|
||||
AudioMaster: "Master"
|
||||
AudioMusic: "Music"
|
||||
AudioVoice: "Voice"
|
||||
CameraSensitivity: "Camera Sensitivity"
|
||||
CameraZoomIn: "Zoom Camera In"
|
||||
CameraZoomOut: "Zoom Camera Out"
|
||||
@ -28,9 +60,25 @@ ChangeRequiresRestart: "This change requires a restart to take effect."
|
||||
ConfirmResetBindings: "Reset all controls to the default?"
|
||||
ConfirmResolution: "New resolution will be applied immediately. Do you want to continue?"
|
||||
Controller: "Controller"
|
||||
Controls: "Controls"
|
||||
DelayLow: "Fast"
|
||||
DelayHigh: "Slow"
|
||||
DetailLevel: "Detail Level"
|
||||
Difficulty: "Difficulty"
|
||||
DifficultyEasy: "Easy"
|
||||
DifficultyHard: "Hard"
|
||||
DistanceHigh: "Far"
|
||||
DistanceLow: "Near"
|
||||
EnableController: "Enable Controller"
|
||||
FieldOfView: "Field of View"
|
||||
FieldOfViewHigh: "High"
|
||||
FieldOfViewLow: "Low"
|
||||
FrameRateHint: "Hint: press F3 to show\nthe current frame rate."
|
||||
GammaCorrection: "Gamma Correction"
|
||||
GammaDark: "Dark"
|
||||
GammaLight: "Light"
|
||||
InvertXAxis: "Invert X Axis"
|
||||
InvertYAxis: "Invert Y Axis"
|
||||
Language: "Language"
|
||||
LanguageNote: "Note: these settings do not affect strings from ESM files."
|
||||
LightingMethod: "Lighting Method"
|
||||
@ -49,11 +97,17 @@ LightsMinimumInteriorBrightness: "Minimum Interior Brightness"
|
||||
LightsMinimumInteriorBrightnessTooltip: "Default: 0.08\nMinimum ambient interior brightness.\n\nIncrease this if you feel interiors are too dark."
|
||||
MaxLights: "Max Lights"
|
||||
MaxLightsTooltip: "Default: 8\nMaximum number of lights per object.\n\nA low number near default will cause light popping similar to what you would see with legacy lighting."
|
||||
MenuHelpDelay: "Menu Help Delay"
|
||||
MenuTransparency: "Menu Transparency"
|
||||
MouseAndKeyboard: "Mouse/Keyboard"
|
||||
PostProcessing: "Post Processing"
|
||||
PostProcessingTooltip: "Tweaked via Post Processor HUD, see input bindings."
|
||||
Preferences: "Prefs"
|
||||
PrimaryLanguage: "Primary Language"
|
||||
PrimaryLanguageTooltip: "Localization files for this language have the highest priority."
|
||||
QualityHigh: "High"
|
||||
QualityLow: "Low"
|
||||
QualityMedium: "Medium"
|
||||
RainRippleDetail: "Rain ripple detail"
|
||||
RainRippleDetailDense: "Dense"
|
||||
RainRippleDetailSimple: "Simple"
|
||||
@ -67,12 +121,16 @@ ReflectionShaderDetailSky: "Sky"
|
||||
ReflectionShaderDetailTerrain: "Terrain"
|
||||
ReflectionShaderDetailWorld: "World"
|
||||
Refraction: "Refraction"
|
||||
ResetControls: "Reset Controls"
|
||||
Screenshot: "Screenshot"
|
||||
Scripts: "Scripts"
|
||||
ScriptsDisabled: "Load a game to access script settings."
|
||||
SecondaryLanguage: "Secondary Language"
|
||||
SecondaryLanguageTooltip: "Localization files for this language may be used if the primary language files lack the necessary lines."
|
||||
SensitivityHigh: "High"
|
||||
SensitivityLow: "Low"
|
||||
SettingsWindow: "Options"
|
||||
Subtitles: "Subtitles"
|
||||
TextureFiltering: "Texture Filtering"
|
||||
TextureFilteringBilinear: "Bilinear"
|
||||
TextureFilteringDisabled: "None"
|
||||
@ -80,6 +138,10 @@ TextureFilteringOther: "Other"
|
||||
TextureFilteringTrilinear: "Trilinear"
|
||||
ToggleHUD: "Toggle HUD"
|
||||
TogglePostProcessorHUD: "Toggle Post Processor HUD"
|
||||
TransparencyFull: "Full"
|
||||
TransparencyNone: "None"
|
||||
Video: "Video"
|
||||
ViewDistance: "View Distance"
|
||||
VSync: "VSync"
|
||||
VSyncAdaptive: "Adaptive"
|
||||
Water: "Water"
|
||||
|
@ -1,3 +1,9 @@
|
||||
# Console
|
||||
|
||||
#-- To be translated
|
||||
#ConsoleWindow: "Console"
|
||||
|
||||
|
||||
# Debug window
|
||||
|
||||
DebugWindow: "Fenêtre de débogage"
|
||||
@ -9,12 +15,38 @@ PhysicsProfiler: "Profileur des performances de la physique"
|
||||
|
||||
BuildingNavigationMesh: "Construction du mesh de navigation"
|
||||
|
||||
#-- To be translated
|
||||
#AskLoadLastSave: "The most recent save is '%s'. Do you want to load it?"
|
||||
#InitializingData: "Initializing Data..."
|
||||
#LoadingExterior: "Loading Area"
|
||||
#LoadingFailed: "Failed to load saved game"
|
||||
#LoadingInterior: "Loading Area"
|
||||
#LoadingInProgress: "Loading Save Game"
|
||||
#LoadingRequiresNewVersionError: |-
|
||||
# This save file was created using a newer version of OpenMW and is thus not supported.
|
||||
# Please upgrade to the newest OpenMW version to load this file.
|
||||
#NewGameConfirmation: "Do you want to start a new game and lose the current one?"
|
||||
#SaveGameDenied: "The game cannot be saved right now."
|
||||
#SavingInProgress: "Saving..."
|
||||
#QuitGameConfirmation: "Quit the game?"
|
||||
|
||||
|
||||
# Save game menu
|
||||
|
||||
SelectCharacter: "Sélection du personnage..."
|
||||
TimePlayed: "Temps de jeu"
|
||||
|
||||
#-- To be translated
|
||||
#DeleteGame: "Delete Game"
|
||||
#DeleteGameConfirmation: "Are you sure you want to delete this saved game?"
|
||||
#EmptySaveNameError: "Game can not be saved without a name!"
|
||||
#LoadGameConfirmation: "Do you want to load a saved game and lose the current one?"
|
||||
#MissingContentFilesConfirmation: |
|
||||
# The currently selected content files do not match the ones used by this save game.
|
||||
# Errors may occur during load or game play.
|
||||
# Do you wish to continue?
|
||||
#OverwriteGameConfirmation: "Are you sure you want to overwrite this saved game?"
|
||||
|
||||
|
||||
# Settings menu
|
||||
|
||||
@ -84,3 +116,45 @@ WindowMode: "Mode d'affichage"
|
||||
WindowModeFullscreen: "Plein écran"
|
||||
WindowModeWindowed: "Fenêtré"
|
||||
WindowModeWindowedFullscreen: "Fenêtré plein écran"
|
||||
|
||||
#-- To be translated
|
||||
#Audio: "Audio"
|
||||
#AudioMaster: "Master"
|
||||
#AudioVoice: "Voice"
|
||||
#AudioEffects: "Effects"
|
||||
#AudioFootsteps: "Footsteps"
|
||||
#AudioMusic: "Music"
|
||||
#ConfirmResetBindings: "Reset all controls to the default?"
|
||||
#ConfirmResolution: "New resolution will be applied immediately. Do you want to continue?"
|
||||
#Controls: "Controls"
|
||||
#DelayLow: "Fast"
|
||||
#DelayHigh: "Slow"
|
||||
#DetailLevel: "Detail Level"
|
||||
#Difficulty: "Difficulty"
|
||||
#DifficultyEasy: "Easy"
|
||||
#DifficultyHard: "Hard"
|
||||
#DistanceHigh: "Far"
|
||||
#DistanceLow: "Near"
|
||||
#EnableController: "Enable Controller"
|
||||
#FieldOfViewLow: "Low"
|
||||
#FieldOfViewHigh: "High"
|
||||
#GammaCorrection: "Gamma Correction"
|
||||
#GammaDark: "Dark"
|
||||
#GammaLight: "Light"
|
||||
#InvertYAxis: "Invert Y Axis"
|
||||
#MenuHelpDelay: "Menu Help Delay"
|
||||
#MenuTransparency: "Menu Transparency"
|
||||
#Preferences: "Prefs"
|
||||
#QualityHigh: "High"
|
||||
#QualityLow: "Low"
|
||||
#QualityMedium: "Medium"
|
||||
#RebindAction: "Press a key or button to rebind this control."
|
||||
#ResetControls: "Reset Controls"
|
||||
#SensitivityHigh: "High"
|
||||
#SensitivityLow: "Low"
|
||||
#SettingsWindow: "Options"
|
||||
#Subtitles: "Subtitles"
|
||||
#TransparencyFull: "Full"
|
||||
#TransparencyNone: "None"
|
||||
#Video: "Video"
|
||||
#ViewDistance: "View Distance"
|
||||
|
@ -1,3 +1,7 @@
|
||||
# Console
|
||||
|
||||
ConsoleWindow: "Консоль"
|
||||
|
||||
# Debug window
|
||||
|
||||
DebugWindow: "Меню отладки"
|
||||
@ -8,11 +12,33 @@ PhysicsProfiler: "Профилировщик физики"
|
||||
|
||||
# Messages
|
||||
|
||||
AskLoadLastSave: "Последнее сохранение - '%s'. Загрузить?"
|
||||
BuildingNavigationMesh: "Построение навигационной сетки"
|
||||
InitializingData: "Загрузка..."
|
||||
LoadingExterior: "Загрузка области"
|
||||
LoadingFailed: "Не удалось загрузить сохраненную игру"
|
||||
LoadingInterior: "Загрузка области"
|
||||
LoadingInProgress: "Загрузка сохранения"
|
||||
LoadingRequiresNewVersionError: |-
|
||||
Это сохранение создано более новой версией OpenMW и поэтому не может быть загружено.
|
||||
Обновите OpenMW до последней версии, чтобы загрузить этот файл.
|
||||
NewGameConfirmation: "Вы хотите начать новую игру? Текущая игра будет потеряна."
|
||||
SaveGameDenied: "В данный момент игру нельзя сохранить."
|
||||
SavingInProgress: "Сохранение..."
|
||||
QuitGameConfirmation: "Выйти из игры?"
|
||||
|
||||
|
||||
# Save game menu
|
||||
|
||||
DeleteGame: "Удалить игру"
|
||||
DeleteGameConfirmation: "Вы уверены, что хотите удалить это сохранение?"
|
||||
EmptySaveNameError: "Имя сохранения не может быть пустым!"
|
||||
LoadGameConfirmation: "Вы хотите загрузить сохранение? Текущая игра будет потеряна."
|
||||
MissingContentFilesConfirmation: |
|
||||
Выбранные ESM/ESP файлы не соответствуют тем, которые использовались для этого сохранения.
|
||||
Во время загрузки или в процессе игры могут возникнуть ошибки.
|
||||
Вы хотите продолжить?
|
||||
OverwriteGameConfirmation: "Вы уверены, что хотите перезаписать это сохранение?"
|
||||
SelectCharacter: "Выберите персонажа..."
|
||||
TimePlayed: "Время в игре"
|
||||
|
||||
@ -21,14 +47,38 @@ TimePlayed: "Время в игре"
|
||||
|
||||
ActorsProcessingRange: "Дальность обработки персонажей"
|
||||
Anisotropy: "Анизотропная фильтрация"
|
||||
Audio: "Звук"
|
||||
AudioEffects: "Эффекты"
|
||||
AudioFootsteps: "Шаги"
|
||||
AudioMaster: "Общая громкость"
|
||||
AudioMusic: "Музыка"
|
||||
AudioVoice: "Голос"
|
||||
CameraSensitivity: "Чувствительность камеры"
|
||||
CameraZoomIn: "Приблизить камеру"
|
||||
CameraZoomOut: "Отдалить камеру"
|
||||
ChangeRequiresRestart: "Чтобы это изменение вступило в силу, нужно перезапустить приложение."
|
||||
ConfirmResetBindings: "Сбросить все настройки управления?"
|
||||
ConfirmResolution: "Разрешение будет изменено немедленно. Продолжить?"
|
||||
Controller: "Геймпад"
|
||||
Controls: "Управление"
|
||||
DelayLow: "Маленькая"
|
||||
DelayHigh: "Большая"
|
||||
DetailLevel: "Уровень детализации"
|
||||
Difficulty: "Сложность"
|
||||
DifficultyEasy: "Легко"
|
||||
DifficultyHard: "Сложно"
|
||||
DistanceHigh: "Далеко"
|
||||
DistanceLow: "Близко"
|
||||
EnableController: "Геймпад"
|
||||
FieldOfView: "Поле зрения"
|
||||
FieldOfViewLow: "Маленькое"
|
||||
FieldOfViewHigh: "Большое"
|
||||
FrameRateHint: "Подсказка: нажмите F3, чтобы показать\nтекущую частоту смены кадров."
|
||||
GammaCorrection: "Гамма-коррекция"
|
||||
GammaDark: "Темно"
|
||||
GammaLight: "Светло"
|
||||
InvertXAxis: "Инвертировать ось X"
|
||||
InvertYAxis: "Инвертировать ось Y"
|
||||
Language: "Язык"
|
||||
LanguageNote: "Примечание: эти настройки не затрагивают строки из ESM-файлов."
|
||||
LightingMethod: "Способ освещения"
|
||||
@ -47,11 +97,17 @@ LightsMinimumInteriorBrightness: "Минимальный уровень осве
|
||||
LightsMinimumInteriorBrightnessTooltip: "Значение по умолчанию: 0.08\nМинимальный уровень фонового освещения в помещениях.\n\nУвеличьте значение, если помещения в игре кажутся слишком темными."
|
||||
MaxLights: "Макс. кол-во источников света"
|
||||
MaxLightsTooltip: "Значение по умолчанию: 8\nМаксимальное количество источников света для каждого объекта.\n\nНизкие числа (близкие к значению по умолчанию) приводят к резким перепадам освещения, как при устаревшем методе освещения."
|
||||
MenuHelpDelay: "Задержка всплывающих подсказок"
|
||||
MenuTransparency: "Прозрачность меню"
|
||||
MouseAndKeyboard: "Мышь/Клавиатура"
|
||||
PostProcessing: "Постобработка"
|
||||
PostProcessingTooltip: "Настраивается через меню настроек постобработки, см. привязки клавиш."
|
||||
Preferences: "Настройки"
|
||||
PrimaryLanguage: "Основной язык"
|
||||
PrimaryLanguageTooltip: "Язык, строки на котором будут использоваться в первую очередь."
|
||||
QualityHigh: "Высокое"
|
||||
QualityLow: "Низкое"
|
||||
QualityMedium: "Среднее"
|
||||
RainRippleDetail: "Капли дождя на воде"
|
||||
RainRippleDetailDense: "Плотные"
|
||||
RainRippleDetailSimple: "Упрощенные"
|
||||
@ -64,18 +120,28 @@ ReflectionShaderDetailSky: "Небо"
|
||||
ReflectionShaderDetailTerrain: "Ландшафт"
|
||||
ReflectionShaderDetailWorld: "Мир"
|
||||
Refraction: "Рефракция"
|
||||
RebindAction: "Нажмите клавишу, которую нужно назначить на это действие."
|
||||
ResetControls: "Сбросить"
|
||||
Screenshot: "Снимок экрана"
|
||||
Scripts: "Скрипты"
|
||||
ScriptsDisabled: "Загрузите игру, чтобы получить доступ к настройкам скриптов."
|
||||
SecondaryLanguage: "Дополнительный язык"
|
||||
SecondaryLanguageTooltip: "Язык, строки на котором будут использоваться, если соответствующие строки на основном языке не найдены."
|
||||
SensitivityHigh: "Высокая"
|
||||
SensitivityLow: "Низкая"
|
||||
SettingsWindow: "Настройки"
|
||||
Subtitles: "Субтитры"
|
||||
TextureFiltering: "Фильтрация текстур"
|
||||
TextureFilteringBilinear: "Билинейная"
|
||||
TextureFilteringDisabled: "Отключена"
|
||||
TextureFilteringOther: "Другая"
|
||||
TextureFilteringTrilinear: "Трилинейная"
|
||||
TransparencyFull: "Прозрачное"
|
||||
TransparencyNone: "Непрозрачное"
|
||||
ToggleHUD: "Переключить HUD"
|
||||
TogglePostProcessorHUD: "Меню настроек постобработки"
|
||||
ViewDistance: "Дальность обзора"
|
||||
Video: "Видео"
|
||||
VSync: "Вертикальная синхронизация"
|
||||
VSyncAdaptive: "Адаптивная"
|
||||
Water: "Вода"
|
||||
|
@ -1,3 +1,9 @@
|
||||
# Console
|
||||
|
||||
#-- To be translated
|
||||
#ConsoleWindow: "Console"
|
||||
|
||||
|
||||
# Debug window
|
||||
|
||||
DebugWindow: "Felsökning"
|
||||
@ -9,6 +15,21 @@ PhysicsProfiler: "Fysikprofilerare"
|
||||
|
||||
BuildingNavigationMesh: "Bygger navigeringsmesh"
|
||||
|
||||
#-- To be translated
|
||||
#AskLoadLastSave: "The most recent save is '%s'. Do you want to load it?"
|
||||
#InitializingData: "Initializing Data..."
|
||||
#LoadingExterior: "Loading Area"
|
||||
#LoadingFailed: "Failed to load saved game"
|
||||
#LoadingInterior: "Loading Area"
|
||||
#LoadingInProgress: "Loading Save Game"
|
||||
#LoadingRequiresNewVersionError: |-
|
||||
# This save file was created using a newer version of OpenMW and is thus not supported.
|
||||
# Please upgrade to the newest OpenMW version to load this file.
|
||||
#NewGameConfirmation: "Do you want to start a new game and lose the current one?"
|
||||
#SaveGameDenied: "The game cannot be saved right now."
|
||||
#SavingInProgress: "Saving..."
|
||||
#QuitGameConfirmation: "Quit the game?"
|
||||
|
||||
|
||||
# Save game menu
|
||||
|
||||
@ -16,6 +37,18 @@ SelectCharacter: "Välj spelfigur..."
|
||||
TimePlayed: "Speltid"
|
||||
|
||||
|
||||
#-- To be translated
|
||||
#DeleteGame: "Delete Game"
|
||||
#DeleteGameConfirmation: "Are you sure you want to delete this saved game?"
|
||||
#EmptySaveNameError: "Game can not be saved without a name!"
|
||||
#LoadGameConfirmation: "Do you want to load a saved game and lose the current one?"
|
||||
#MissingContentFilesConfirmation: |
|
||||
# The currently selected content files do not match the ones used by this save game.
|
||||
# Errors may occur during load or game play.
|
||||
# Do you wish to continue?
|
||||
#OverwriteGameConfirmation: "Are you sure you want to overwrite this saved game?"
|
||||
|
||||
|
||||
# Settings menu
|
||||
|
||||
ActorsProcessingRange: "Processavstånd för figurer"
|
||||
@ -86,3 +119,44 @@ WindowModeHint: "Notera: Fullskärm i fönsterläge\nanvänder alltid skärmens
|
||||
WindowModeWindowed: "Fönster"
|
||||
WindowModeWindowedFullscreen: "Fullskärm i fönsterläge"
|
||||
|
||||
#-- To be translated
|
||||
#Audio: "Audio"
|
||||
#AudioMaster: "Master"
|
||||
#AudioVoice: "Voice"
|
||||
#AudioEffects: "Effects"
|
||||
#AudioFootsteps: "Footsteps"
|
||||
#AudioMusic: "Music"
|
||||
#ConfirmResetBindings: "Reset all controls to the default?"
|
||||
#ConfirmResolution: "New resolution will be applied immediately. Do you want to continue?"
|
||||
#Controls: "Controls"
|
||||
#DelayLow: "Fast"
|
||||
#DelayHigh: "Slow"
|
||||
#DetailLevel: "Detail Level"
|
||||
#Difficulty: "Difficulty"
|
||||
#DifficultyEasy: "Easy"
|
||||
#DifficultyHard: "Hard"
|
||||
#DistanceHigh: "Far"
|
||||
#DistanceLow: "Near"
|
||||
#EnableController: "Enable Controller"
|
||||
#FieldOfViewLow: "Low"
|
||||
#FieldOfViewHigh: "High"
|
||||
#GammaCorrection: "Gamma Correction"
|
||||
#GammaDark: "Dark"
|
||||
#GammaLight: "Light"
|
||||
#InvertYAxis: "Invert Y Axis"
|
||||
#MenuHelpDelay: "Menu Help Delay"
|
||||
#MenuTransparency: "Menu Transparency"
|
||||
#Preferences: "Prefs"
|
||||
#QualityHigh: "High"
|
||||
#QualityLow: "Low"
|
||||
#QualityMedium: "Medium"
|
||||
#RebindAction: "Press a key or button to rebind this control."
|
||||
#ResetControls: "Reset Controls"
|
||||
#SensitivityHigh: "High"
|
||||
#SensitivityLow: "Low"
|
||||
#SettingsWindow: "Options"
|
||||
#Subtitles: "Subtitles"
|
||||
#TransparencyFull: "Full"
|
||||
#TransparencyNone: "None"
|
||||
#Video: "Video"
|
||||
#ViewDistance: "View Distance"
|
||||
|
@ -110,7 +110,7 @@
|
||||
</Widget>
|
||||
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="CancelButton">
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
<Property key="Caption" value="#{Interface:Cancel}"/>
|
||||
</Widget>
|
||||
|
||||
</Widget>
|
||||
|
@ -22,7 +22,7 @@
|
||||
<Property key="Caption" value="#{sBack}"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="OKButton">
|
||||
<Property key="Caption" value="#{sOk}"/>
|
||||
<Property key="Caption" value="#{Interface:OK}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
|
@ -79,7 +79,7 @@
|
||||
<Property key="Caption" value="#{sBack}"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="OKButton">
|
||||
<Property key="Caption" value="#{sOK}"/>
|
||||
<Property key="Caption" value="#{Interface:OK}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
|
@ -83,7 +83,7 @@
|
||||
<Property key="Caption" value="#{sBack}"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="OKButton">
|
||||
<Property key="Caption" value="#{sOK}"/>
|
||||
<Property key="Caption" value="#{Interface:OK}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
|
@ -29,7 +29,7 @@
|
||||
<Property key="Caption" value="#{sBack}"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="OKButton">
|
||||
<Property key="Caption" value="#{sOK}"/>
|
||||
<Property key="Caption" value="#{Interface:OK}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
@ -82,7 +82,7 @@
|
||||
<Property key="Caption" value="#{sBack}"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="532 397 42 23" name="OKButton">
|
||||
<Property key="Caption" value="#{sOK}"/>
|
||||
<Property key="Caption" value="#{Interface:OK}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
@ -117,7 +117,7 @@
|
||||
<Property key="Caption" value="#{sBack}"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="OKButton">
|
||||
<Property key="Caption" value="#{sOK}"/>
|
||||
<Property key="Caption" value="#{Interface:OK}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
@ -24,7 +24,7 @@
|
||||
<Widget type="Spacer" />
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Right Bottom" name="CancelButton">
|
||||
<Property key="ExpandDirection" value="Left Up"/>
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
<Property key="Caption" value="#{Interface:Cancel}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
|
@ -59,7 +59,7 @@
|
||||
<Widget type="Spacer" />
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Right Bottom" name="CancelButton">
|
||||
<Property key="ExpandDirection" value="Left Up"/>
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
<Property key="Caption" value="#{Interface:Cancel}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
|
@ -26,7 +26,7 @@
|
||||
<Widget type="Spacer" />
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" align="Right Bottom" name="CancelButton">
|
||||
<Property key="ExpandDirection" value="Left Up"/>
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
<Property key="Caption" value="#{Interface:Cancel}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
|
@ -22,7 +22,7 @@
|
||||
<Widget type="AutoSizedTextBox" skin="SandText" name="ProfitLabel">
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="CloseButton">
|
||||
<Property key="Caption" value="#{sClose}"/>
|
||||
<Property key="Caption" value="#{Interface:Close}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
|
@ -18,10 +18,10 @@
|
||||
<Property key="Spacing" value="8"/>
|
||||
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="OkButton" align="Center Bottom">
|
||||
<Property key="Caption" value="#{sYes}"/>
|
||||
<Property key="Caption" value="#{Interface:Yes}"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="CancelButton" align="Center Bottom">
|
||||
<Property key="Caption" value="#{sNo}"/>
|
||||
<Property key="Caption" value="#{Interface:No}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
|
@ -1,7 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<MyGUI type="Layout">
|
||||
<Widget type="Window" skin="MW_Window" position="0 0 400 400" layer="Console" name="_Main">
|
||||
<Property key="Caption" value="#{sConsoleTitle}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:ConsoleWindow}"/>
|
||||
<Property key="MinSize" value="40 40"/>
|
||||
<Property key="Visible" value="false"/>
|
||||
|
||||
|
@ -19,7 +19,7 @@
|
||||
<Property key="Caption" value="#{sTakeAll}"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="CloseButton" align="Right Bottom">
|
||||
<Property key="Caption" value="#{sClose}"/>
|
||||
<Property key="Caption" value="#{Interface:Close}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
|
@ -19,10 +19,10 @@
|
||||
<Widget type="HBox" skin="" position="0 91 592 28" align="Center Bottom HStretch">
|
||||
<Widget type="Spacer" />
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="0 0 53 28" align="Left Top" name="OkButton">
|
||||
<Property key="Caption" value="#{sOk}"/>
|
||||
<Property key="Caption" value="#{Interface:OK}"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="0 0 86 28" align="Right Top" name="CancelButton">
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
<Property key="Caption" value="#{Interface:Cancel}"/>
|
||||
</Widget>
|
||||
<Widget type="Spacer" />
|
||||
</Widget>
|
||||
|
@ -109,11 +109,11 @@
|
||||
</Widget>
|
||||
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="OkButton">
|
||||
<Property key="Caption" value="#{sOk}"/>
|
||||
<Property key="Caption" value="#{Interface:OK}"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="CancelButton">
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
<Property key="Caption" value="#{Interface:Cancel}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
|
@ -21,10 +21,10 @@
|
||||
<Property key="Caption" value="#{sDelete}"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="OkButton">
|
||||
<Property key="Caption" value="#{sOk}"/>
|
||||
<Property key="Caption" value="#{Interface:OK}"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="CancelButton">
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
<Property key="Caption" value="#{Interface:Cancel}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
|
@ -156,7 +156,7 @@
|
||||
</Widget>
|
||||
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="CancelButton">
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
<Property key="Caption" value="#{Interface:Cancel}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
|
@ -9,7 +9,7 @@
|
||||
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="340 240 24 24" name="CancelButton">
|
||||
<Property key="ExpandDirection" value="Left"/>
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
<Property key="Caption" value="#{Interface:Cancel}"/>
|
||||
</Widget>
|
||||
|
||||
|
||||
|
@ -158,7 +158,7 @@
|
||||
<UserString key="HStretch" value="true"/>
|
||||
<Widget type="Spacer"/>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="0 0 0 24" name="OkButton">
|
||||
<Property key="Caption" value="#{sOk}"/>
|
||||
<Property key="Caption" value="#{Interface:OK}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
|
@ -11,7 +11,7 @@
|
||||
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="CancelButton" position="284 330 32 24" align="Right Bottom">
|
||||
<Property key="ExpandDirection" value="Left"/>
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
<Property key="Caption" value="#{Interface:Cancel}"/>
|
||||
</Widget>
|
||||
|
||||
</Widget>
|
||||
|
@ -24,7 +24,7 @@
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="343 209 56 24" name="OkButton" align="Right Top">
|
||||
<Property key="ExpandDirection" value="Left"/>
|
||||
<Property key="Caption" value="#{sOK}"/>
|
||||
<Property key="Caption" value="#{Interface:OK}"/>
|
||||
</Widget>
|
||||
|
||||
</Widget>
|
||||
|
@ -41,7 +41,7 @@
|
||||
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="204 154 0 24" align="Right Bottom" name="CancelButton">
|
||||
<Property key="ExpandDirection" value="Left"/>
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
<Property key="Caption" value="#{Interface:Cancel}"/>
|
||||
</Widget>
|
||||
|
||||
</Widget>
|
||||
|
@ -45,7 +45,7 @@
|
||||
<UserString key="HStretch" value="true"/>
|
||||
<UserString key="VStretch" value="true"/>
|
||||
<Property key="TextAlign" value="Center"/>
|
||||
<Property key="Caption" value="#{sOn}"/>
|
||||
<Property key="Caption" value="#{Interface:On}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
@ -32,7 +32,7 @@
|
||||
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="OKButton" position="315 190 32 24" align="Right Bottom">
|
||||
<Property key="ExpandDirection" value="Left"/>
|
||||
<Property key="Caption" value="#{sOK}"/>
|
||||
<Property key="Caption" value="#{Interface:OK}"/>
|
||||
</Widget>
|
||||
|
||||
</Widget>
|
||||
|
@ -21,7 +21,7 @@
|
||||
|
||||
|
||||
<Widget type="Button" skin="MW_Button" position="8 112 0 24" name="CancelButton">
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
<Property key="Caption" value="#{Interface:Cancel}"/>
|
||||
</Widget>
|
||||
|
||||
</Widget>
|
||||
|
@ -30,7 +30,7 @@
|
||||
<Widget type="Spacer"/>
|
||||
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="CancelButton">
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
<Property key="Caption" value="#{Interface:Cancel}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
@ -37,7 +37,7 @@
|
||||
<Widget type="Spacer"/>
|
||||
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="CancelButton">
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
<Property key="Caption" value="#{Interface:Cancel}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
@ -54,7 +54,7 @@
|
||||
|
||||
<UserString key="HStretch" value="true"/>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="DeleteButton">
|
||||
<Property key="Caption" value="#{sDeleteGame}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:DeleteGame}"/>
|
||||
</Widget>
|
||||
|
||||
<Widget type="EditBox" skin="MW_TextEdit" name="SaveNameEdit">
|
||||
@ -63,10 +63,10 @@
|
||||
</Widget>
|
||||
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="OkButton">
|
||||
<Property key="Caption" value="#{sOk}"/>
|
||||
<Property key="Caption" value="#{Interface:OK}"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="CancelButton">
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
<Property key="Caption" value="#{Interface:Cancel}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
|
@ -5,10 +5,10 @@
|
||||
<Widget type="TabControl" skin="TabControl" position="8 8 368 405" align="Stretch" name="SettingsTab">
|
||||
<Property key="ButtonAutoWidth" value="true"/>
|
||||
<Widget type="TabItem">
|
||||
<Property key="Caption" value=" #{sPrefs} "/>
|
||||
<Property key="Caption" value=" #{OMWEngine:Preferences} "/>
|
||||
<Widget type="Widget" position="4 4 352 54" align="Left Top HStretch">
|
||||
<Widget type="TextBox" skin="NormalText" position="0 0 352 16" align="Left Top">
|
||||
<Property key="Caption" value="#{sTransparency_Menu}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:MenuTransparency}"/>
|
||||
</Widget>
|
||||
<Widget type="ScrollBar" skin="MW_HScroll" position="0 20 352 14" align="Left Top HStretch">
|
||||
<Property key="Range" value="10000"/>
|
||||
@ -19,17 +19,17 @@
|
||||
<UserString key="SettingValueType" value="Float"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="0 38 352 16" align="Left Top">
|
||||
<Property key="Caption" value="#{sFull}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:TransparencyFull}"/>
|
||||
<Property key="TextAlign" value="Left"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="0 38 352 16" align="Right Top">
|
||||
<Property key="Caption" value="#{sNone}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:TransparencyNone}"/>
|
||||
<Property key="TextAlign" value="Right"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
<Widget type="Widget" position="4 64 352 54" align="Left Top HStretch">
|
||||
<Widget type="TextBox" skin="NormalText" position="0 0 352 16" align="Left Top">
|
||||
<Property key="Caption" value="#{sMenu_Help_Delay}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:MenuHelpDelay}"/>
|
||||
</Widget>
|
||||
<Widget type="ScrollBar" skin="MW_HScroll" position="0 20 352 14" align="Left Top HStretch">
|
||||
<Property key="Range" value="10000"/>
|
||||
@ -40,17 +40,17 @@
|
||||
<UserString key="SettingValueType" value="Float"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="0 38 352 16" align="Left Top">
|
||||
<Property key="Caption" value="#{sFast}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:DelayLow}"/>
|
||||
<Property key="TextAlign" value="Left"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="0 38 352 16" align="Right Top">
|
||||
<Property key="Caption" value="#{sSlow}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:DelayHigh}"/>
|
||||
<Property key="TextAlign" value="Right"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
<Widget type="Widget" position="4 124 352 54" align="Left Top HStretch">
|
||||
<Widget type="TextBox" skin="NormalText" position="0 0 352 16" align="Left Top" name="DifficultyText">
|
||||
<Property key="Caption" value="#{sDifficulty}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:Difficulty}"/>
|
||||
</Widget>
|
||||
<Widget type="ScrollBar" skin="MW_HScroll" position="0 20 352 14" align="Left Top HStretch">
|
||||
<Property key="Range" value="201"/>
|
||||
@ -62,14 +62,14 @@
|
||||
<UserString key="SettingMin" value="-100"/>
|
||||
<UserString key="SettingMax" value="100"/>
|
||||
<UserString key="SettingLabelWidget" value="DifficultyText"/>
|
||||
<UserString key="SettingLabelCaption" value="#{sDifficulty} (%s)"/>
|
||||
<UserString key="SettingLabelCaption" value="#{OMWEngine:Difficulty} (%s)"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="0 38 352 16" align="Left Top">
|
||||
<Property key="Caption" value="#{sEasy}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:DifficultyEasy}"/>
|
||||
<Property key="TextAlign" value="Left"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="0 38 352 16" align="Right Top">
|
||||
<Property key="Caption" value="#{sHard}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:DifficultyHard}"/>
|
||||
<Property key="TextAlign" value="Right"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
@ -90,11 +90,11 @@
|
||||
<UserString key="SettingLabelCaption" value="#{OMWEngine:ActorsProcessingRange} (%s)"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="0 38 352 16" align="Left Top">
|
||||
<Property key="Caption" value="#{sLow}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:DistanceLow}"/>
|
||||
<Property key="TextAlign" value="Left"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="0 38 352 16" align="Right Top">
|
||||
<Property key="Caption" value="#{sHigh}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:DistanceHigh}"/>
|
||||
<Property key="TextAlign" value="Right"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
@ -125,7 +125,7 @@
|
||||
<UserString key="SettingType" value="CheckButton"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedTextBox" skin="SandText" position="28 4 71 16" align="Left Top">
|
||||
<Property key="Caption" value="#{sSubtitles}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:Subtitles}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
<Widget type="HBox" position="4 340 260 28">
|
||||
@ -140,9 +140,9 @@
|
||||
</Widget>
|
||||
</Widget>
|
||||
<Widget type="TabItem">
|
||||
<Property key="Caption" value=" #{sAudio} "/>
|
||||
<Property key="Caption" value=" #{OMWEngine:Audio} "/>
|
||||
<Widget type="TextBox" skin="NormalText" position="4 4 352 18" align="Left Top">
|
||||
<Property key="Caption" value="#{sMaster}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:AudioMaster}"/>
|
||||
</Widget>
|
||||
<Widget type="ScrollBar" skin="MW_HScroll" position="4 28 352 18" align="HStretch Top">
|
||||
<Property key="Range" value="10000"/>
|
||||
@ -153,7 +153,7 @@
|
||||
<UserString key="SettingValueType" value="Float"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="NormalText" position="4 54 352 18" align="Left Top">
|
||||
<Property key="Caption" value="#{sVoice}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:AudioVoice}"/>
|
||||
</Widget>
|
||||
<Widget type="ScrollBar" skin="MW_HScroll" position="4 78 352 18" align="HStretch Top">
|
||||
<Property key="Range" value="10000"/>
|
||||
@ -164,7 +164,7 @@
|
||||
<UserString key="SettingValueType" value="Float"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="NormalText" position="4 104 352 18" align="Left Top">
|
||||
<Property key="Caption" value="#{sEffects}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:AudioEffects}"/>
|
||||
</Widget>
|
||||
<Widget type="ScrollBar" skin="MW_HScroll" position="4 128 352 18" align="HStretch Top">
|
||||
<Property key="Range" value="10000"/>
|
||||
@ -175,7 +175,7 @@
|
||||
<UserString key="SettingValueType" value="Float"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="NormalText" position="4 154 352 18" align="Left Top">
|
||||
<Property key="Caption" value="#{sFootsteps}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:AudioFootsteps}"/>
|
||||
</Widget>
|
||||
<Widget type="ScrollBar" skin="MW_HScroll" position="4 178 352 18" align="HStretch Top">
|
||||
<Property key="Range" value="10000"/>
|
||||
@ -186,7 +186,7 @@
|
||||
<UserString key="SettingValueType" value="Float"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="NormalText" position="4 204 352 18" align="Left Top">
|
||||
<Property key="Caption" value="#{sMusic}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:AudioMusic}"/>
|
||||
</Widget>
|
||||
<Widget type="ScrollBar" skin="MW_HScroll" position="4 228 352 18" align="HStretch Top">
|
||||
<Property key="Range" value="10000"/>
|
||||
@ -198,7 +198,7 @@
|
||||
</Widget>
|
||||
</Widget>
|
||||
<Widget type="TabItem">
|
||||
<Property key="Caption" value=" #{sControls} "/>
|
||||
<Property key="Caption" value=" #{OMWEngine:Controls} "/>
|
||||
|
||||
<Widget type="HBox" position="4 4 360 28">
|
||||
<Property key="Padding" value="0"/>
|
||||
@ -217,7 +217,7 @@
|
||||
</Widget>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="4 198 137 24" align="Left Bottom" name="ResetControlsButton">
|
||||
<Property key="Caption" value="#{sControlsMenu1}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:ResetControls}"/>
|
||||
</Widget>
|
||||
<Widget type="HBox" position="4 228 600 28" align="Left Bottom">
|
||||
<Widget type="AutoSizedButton" skin="MW_Button">
|
||||
@ -234,7 +234,7 @@
|
||||
<UserString key="SettingType" value="CheckButton"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedTextBox" skin="SandText" position="56 4 78 16" align="Left Bottom">
|
||||
<Property key="Caption" value="#{sMouseFlip}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:InvertYAxis}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="NormalText" position="4 258 352 18" align="Left Bottom">
|
||||
@ -251,11 +251,11 @@
|
||||
<UserString key="SettingMax" value="5.0"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="4 306 352 18" align="Left Bottom">
|
||||
<Property key="Caption" value="#{sLow}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:SensitivityLow}"/>
|
||||
<Property key="TextAlign" value="Left"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="4 306 352 18" align="Right Bottom">
|
||||
<Property key="Caption" value="#{sHigh}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:SensitivityHigh}"/>
|
||||
<Property key="TextAlign" value="Right"/>
|
||||
</Widget>
|
||||
<Widget type="HBox" position="4 328 352 28" align="Left Bottom">
|
||||
@ -265,16 +265,16 @@
|
||||
<UserString key="SettingType" value="CheckButton"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedTextBox" skin="SandText" position="28 4 78 16" align="Left Bottom">
|
||||
<Property key="Caption" value="#{sEnableJoystick}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:EnableController}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
</Widget>
|
||||
<Widget type="TabItem">
|
||||
<Property key="Caption" value=" #{sVideo} "/>
|
||||
<Property key="Caption" value=" #{OMWEngine:Video} "/>
|
||||
<Widget type="TabControl" skin="TabControlInner" position="4 4 352 390" align="Stretch">
|
||||
<Property key="ButtonAutoWidth" value="true"/>
|
||||
<Widget type="TabItem">
|
||||
<Property key="Caption" value=" #{sVideo} "/>
|
||||
<Property key="Caption" value=" #{OMWEngine:Video} "/>
|
||||
<Widget type="ListBox" skin="MW_List" position="0 4 195 225" align="Left Top" name="ResolutionList"/>
|
||||
<Widget type="TextBox" skin="NormalText" position="207 4 250 18" align="Left Top">
|
||||
<Property key="Caption" value="#{OMWEngine:WindowMode}"/>
|
||||
@ -291,8 +291,8 @@
|
||||
</Widget>
|
||||
<Widget type="HBox" position="207 74 400 28">
|
||||
<Widget type="ComboBox" skin="MW_ComboBox" position="0 0 200 24" align="Left Top" name="VSyncModeList">
|
||||
<Property key="AddItem" value="#{sOff}"/>
|
||||
<Property key="AddItem" value="#{sOn}"/>
|
||||
<Property key="AddItem" value="#{Interface:Off}"/>
|
||||
<Property key="AddItem" value="#{Interface:On}"/>
|
||||
<Property key="AddItem" value="#{OMWEngine:VSyncAdaptive}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
@ -342,15 +342,15 @@
|
||||
<UserString key="SettingLabelCaption" value="#{OMWEngine:FieldOfView} (%s)"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="0 286 352 18" align="Left Top">
|
||||
<Property key="Caption" value="#{sLow}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:FieldOfViewLow}"/>
|
||||
<Property key="TextAlign" value="Left"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="0 286 352 18" align="Right Top">
|
||||
<Property key="Caption" value="#{sHigh}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:FieldOfViewHigh}"/>
|
||||
<Property key="TextAlign" value="Right"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="NormalText" position="0 308 352 18" align="Left Top" name="GammaText">
|
||||
<Property key="Caption" value="#{sGamma_Correction}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:GammaCorrection}"/>
|
||||
</Widget>
|
||||
<Widget type="ScrollBar" skin="MW_HScroll" position="0 332 352 18" align="HStretch Top" name="GammaSlider">
|
||||
<Property key="Range" value="10000"/>
|
||||
@ -363,16 +363,16 @@
|
||||
<UserString key="SettingMax" value="3.0"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="0 356 352 18" align="Left Top" name="GammaTextDark">
|
||||
<Property key="Caption" value="#{sDark_Gamma}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:GammaDark}"/>
|
||||
<Property key="TextAlign" value="Left"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="0 356 352 18" align="Right Top" name="GammaTextLight">
|
||||
<Property key="Caption" value="#{sLight_Gamma}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:GammaLight}"/>
|
||||
<Property key="TextAlign" value="Right"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
<Widget type="TabItem">
|
||||
<Property key="Caption" value=" #{sDetail_Level} "/>
|
||||
<Property key="Caption" value=" #{OMWEngine:DetailLevel} "/>
|
||||
|
||||
<Widget type="AutoSizedTextBox" skin="NormalText" align="Left Top">
|
||||
<Property key="Caption" value="#{OMWEngine:TextureFiltering}"/>
|
||||
@ -398,7 +398,7 @@
|
||||
</Widget>
|
||||
|
||||
<Widget type="AutoSizedTextBox" skin="NormalText" position="0 104 0 18" align="Left Top" name="RenderDistanceLabel">
|
||||
<Property key="Caption" value="#{sRender_Distance}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:ViewDistance}"/>
|
||||
</Widget>
|
||||
<Widget type="ScrollBar" skin="MW_HScroll" position="0 126 352 18" align="HStretch Top" name="RenderingDistanceSlider">
|
||||
<Property key="Range" value="4669"/>
|
||||
@ -410,7 +410,7 @@
|
||||
<UserString key="SettingMin" value="2500"/>
|
||||
<UserString key="SettingMax" value="7168"/>
|
||||
<UserString key="SettingLabelWidget" value="RenderDistanceLabel"/>
|
||||
<UserString key="SettingLabelCaption" value="#{sRender_Distance} (%s)"/>
|
||||
<UserString key="SettingLabelCaption" value="#{OMWEngine:ViewDistance} (%s)"/>
|
||||
</Widget>
|
||||
<Widget type="ScrollBar" skin="MW_HScroll" position="0 126 352 18" align="HStretch Top" name="LargeRenderingDistanceSlider">
|
||||
<Property key="Range" value="79421"/>
|
||||
@ -422,14 +422,14 @@
|
||||
<UserString key="SettingMin" value="2500"/>
|
||||
<UserString key="SettingMax" value="81920"/>
|
||||
<UserString key="SettingLabelWidget" value="RenderDistanceLabel"/>
|
||||
<UserString key="SettingLabelCaption" value="#{sRender_Distance} (x%s)"/>
|
||||
<UserString key="SettingLabelCaption" value="#{OMWEngine:ViewDistance} (x%s)"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="0 148 352 18" align="Left Top">
|
||||
<Property key="Caption" value="#{sNear}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:DistanceLow}"/>
|
||||
<Property key="TextAlign" value="Left"/>
|
||||
</Widget>
|
||||
<Widget type="TextBox" skin="SandText" position="0 148 352 18" align="Right Top">
|
||||
<Property key="Caption" value="#{sFar}"/>
|
||||
<Property key="Caption" value="#{OMWEngine:DistanceHigh}"/>
|
||||
<Property key="TextAlign" value="Right"/>
|
||||
</Widget>
|
||||
|
||||
@ -479,9 +479,9 @@
|
||||
<UserString key="HStretch" value="true"/>
|
||||
<UserString key="VStretch" value="false"/>
|
||||
<Widget type="ComboBox" skin="MW_ComboBox" position="0 0 200 24" align="Left Top" name="WaterTextureSize">
|
||||
<Property key="AddItem" value="#{sLow}"/>
|
||||
<Property key="AddItem" value="#{sMedium}"/>
|
||||
<Property key="AddItem" value="#{sHigh}"/>
|
||||
<Property key="AddItem" value="#{OMWEngine:QualityLow}"/>
|
||||
<Property key="AddItem" value="#{OMWEngine:QualityMedium}"/>
|
||||
<Property key="AddItem" value="#{OMWEngine:QualityHigh}"/>
|
||||
</Widget>
|
||||
<Widget type="Spacer" />
|
||||
</Widget>
|
||||
@ -634,7 +634,7 @@
|
||||
<UserString key="SettingLabelCaption" value="#{OMWEngine:LightsMinimumInteriorBrightness} (%s)"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="0 290 0 0" align="Top Left" name="LightsResetButton">
|
||||
<Property key="Caption" value="#{sControlsMenu1}"/>
|
||||
<Property key="Caption" value="#{Interface:Reset}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
</Widget>
|
||||
@ -705,7 +705,7 @@
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="320 420 56 24" align="Right Bottom" name="OkButton">
|
||||
<Property key="ExpandDirection" value="Left"/>
|
||||
<Property key="Caption" value="#{sOK}"/>
|
||||
<Property key="Caption" value="#{Interface:OK}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
<CodeGeneratorSettings/>
|
||||
|
@ -24,7 +24,7 @@
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="375 251 60 24" name="CancelButton" align="Right Top">
|
||||
<Property key="ExpandDirection" value="Left"/>
|
||||
<Property key="Caption" value="#{sOK}"/>
|
||||
<Property key="Caption" value="#{Interface:OK}"/>
|
||||
</Widget>
|
||||
|
||||
</Widget>
|
||||
|
@ -85,7 +85,7 @@
|
||||
</Widget>
|
||||
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="CancelButton">
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
<Property key="Caption" value="#{Interface:Cancel}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
|
@ -12,7 +12,7 @@
|
||||
<!-- Dialog buttons -->
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="264 60 42 23" name="OKButton">
|
||||
<Property key="ExpandDirection" value="Left"/>
|
||||
<Property key="Caption" value="#{sOk}"/>
|
||||
<Property key="Caption" value="#{Interface:OK}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
</MyGUI>
|
||||
|
@ -76,7 +76,7 @@
|
||||
<Property key="Caption" value="#{sBarterDialog8}"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="CancelButton">
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
<Property key="Caption" value="#{Interface:Cancel}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
||||
|
@ -22,7 +22,7 @@
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="244 161 60 24" name="CancelButton" align="Right Top">
|
||||
<Property key="ExpandDirection" value="Left"/>
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
<Property key="Caption" value="#{Interface:Cancel}"/>
|
||||
</Widget>
|
||||
|
||||
</Widget>
|
||||
|
@ -25,7 +25,7 @@
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" position="425 212 60 24" name="CancelButton" align="Right Top">
|
||||
<Property key="ExpandDirection" value="Left"/>
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
<Property key="Caption" value="#{Interface:Cancel}"/>
|
||||
</Widget>
|
||||
|
||||
</Widget>
|
||||
|
@ -35,7 +35,7 @@
|
||||
<Property key="Caption" value="#{sRest}"/>
|
||||
</Widget>
|
||||
<Widget type="AutoSizedButton" skin="MW_Button" name="CancelButton">
|
||||
<Property key="Caption" value="#{sCancel}"/>
|
||||
<Property key="Caption" value="#{Interface:Cancel}"/>
|
||||
</Widget>
|
||||
</Widget>
|
||||
</Widget>
|
||||
|
Loading…
x
Reference in New Issue
Block a user