psi29a
f84be8c3f9
Merge branch 'lua-api-containers' into 'master'
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Add bindings for container record
See merge request OpenMW/openmw!1932
2022-05-28 08:03:13 +00:00
elsid
bf76faeb2d
Increment iterator before fast forward
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When player is located in the exterior cell AiTravel::fastForward may move
another actor into a cell outside active grid. This will remove the actor from
MWMechanics::Actors::mActors which invalidates current iterator in the
Actors::fastForwardAi loop.
2022-05-27 13:35:21 +02:00
psi29a
9d232a72d3
Merge branch 'position_to_index' into 'master'
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Use free function instead of virtual MWBase::World::positionToIndex (#5336 )
See merge request OpenMW/openmw!1922
2022-05-26 20:38:38 +00:00
elsid
ac5844cad2
Do not perform physics simulation for actors outside processing range
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Actors with disabled collisions still have physics simulations. Assuming they
should not be processed at all instead of disabling collision add a new flag to
make them inactive.
2022-05-26 10:36:03 +02:00
adam
e2528a1562
Add docs and automagical declaration
2022-05-26 07:20:50 +00:00
adam
dddc1dc2bb
Add bindings for capacity and encumbrance
2022-05-26 06:41:53 +00:00
psi29a
d74ee0f3fe
Merge branch 'postprocess_hud' into 'master'
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[Postprocessing] Improve HUD
See merge request OpenMW/openmw!1933
2022-05-26 06:24:36 +00:00
psi29a
389e1bd92c
Merge branch 'noboost_more_more_more' into 'master'
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Remove some more of boost::
See merge request OpenMW/openmw!1930
2022-05-26 06:19:40 +00:00
psi29a
31c0c0cb58
Merge branch 'fix_initial_landing' into 'master'
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Do not play landing animation for actors entering to scene without a reason (#6346 + #6513 )
Closes #6513 and #6346
See merge request OpenMW/openmw!1926
2022-05-26 06:15:59 +00:00
cody glassman
11845e7d9b
improve layout of postprocessor hud
2022-05-25 19:07:01 -07:00
adam
aa56e40bc3
Add bindings for container record
2022-05-26 01:11:22 +00:00
jvoisin
cb226e00f9
Remove some more of boost::
2022-05-25 21:16:26 +02:00
Petr Mikheev
29328867dc
Merge branch 'moar_noboost' into 'master'
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Remove even more of boost::filesystem
See merge request OpenMW/openmw!1927
2022-05-25 18:29:04 +00:00
jvoisin
4e4debb1cb
Remove even more of boost::filesystem
2022-05-25 18:29:02 +00:00
Evil Eye
921a4c7bca
Fix inverted logic
2022-05-25 16:49:03 +02:00
elsid
85c79d382c
Enable collisions for actor before adjusting position
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Otherwise adjustPosition does not call traceDown and actor appears flying for
the first physics simulation.
2022-05-24 23:30:57 +02:00
elsid
617cd4ceb6
Make sure physics simulation does not reset flags for nonprocessed actors
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Actor::getOnGround and Actor::getOnSlope is used to initialize ActorFrameData.
After a physics simulation the result is copied back. But when actor is outside
processing range, Actor::mInternalCollisionMode is false and physics simulation
does not recalculate OnGround and OnSlope flags. So the flags are always set to
false that makes actor play landing animation when they exit and then enter
actors processing range.
2022-05-24 23:25:35 +02:00
AnyOldName3
59e7f61205
Merge branch 'deboost' into 'master'
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Remove boost::filesystem from a couple of files
See merge request OpenMW/openmw!1917
2022-05-24 21:18:22 +00:00
jvoisin
6feb92a9bf
Remove boost::filesystem from a couple of files
2022-05-24 21:18:21 +00:00
elsid
e1110f5151
Merge branch 'noboost_bulletojbecttool' into 'master'
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Remove some unused includes from bulletobjecttool
See merge request OpenMW/openmw!1912
2022-05-24 19:10:25 +00:00
Evil Eye
ec6ba3deeb
Merge branch 'fix_cs_typos' into 'master'
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Correct CS typo
Closes #6704
See merge request OpenMW/openmw!1920
2022-05-24 18:33:23 +00:00
elsid
639bdd5801
Use free function instead of virtual MWBase::World::positionToIndex
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The virtual function does the same thing.
* Change return type to osg::Vec2i to avoid dependency on ESM3.
* Rename to positionToCellIndex to make it clear what is the index.
2022-05-24 19:31:23 +02:00
elsid
92a64b0bbd
Fix typo in navmeshtool log message
2022-05-24 19:28:48 +02:00
Michał Plichta
5ee5e8f2f7
Correct CS typo described in #6704
2022-05-24 19:24:39 +02:00
psi29a
499e688289
Merge branch 'fix_navigator_tests' into 'master'
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Increase precision error for navigator tests (#6770 )
Closes #6770
See merge request OpenMW/openmw!1909
2022-05-24 17:19:43 +00:00
Kindi
1b37d5d2ad
Lua API for Lockpick and Probe records
2022-05-24 11:48:13 +00:00
psi29a
09757d0b87
Merge branch 'noboost_essimporter' into 'master'
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Remove boost::filesystem from essimporter
See merge request OpenMW/openmw!1913
2022-05-24 07:57:37 +00:00
psi29a
0299529067
Merge branch 'remove_boost_' into 'master'
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Remove dependency on boost::filesystem in bsatool and niftest CMakeLists.txt
See merge request OpenMW/openmw!1915
2022-05-24 07:56:19 +00:00
psi29a
a737b05d84
Merge branch 'faster_toLower' into 'master'
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Improve the speed of toLower
See merge request OpenMW/openmw!1889
2022-05-24 07:53:01 +00:00
psi29a
14b9abbcbf
Merge branch 'no_resize' into 'master'
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[Postprocessing] Don't resize user defined samplers to power of 2
See merge request OpenMW/openmw!1918
2022-05-24 07:50:27 +00:00
glassmancody.info
ee6e60005b
remove log spam on failures
2022-05-23 21:27:32 -07:00
jvoisin
0554afeb67
Remove boost::filesystem from navmashtool
2022-05-23 21:55:06 +02:00
jvoisin
34ae6e8221
Remove dependency on boost::filesystem in bsatool and niftest CMakeLists.txt
2022-05-23 21:52:22 +02:00
jvoisin
8a63bc0def
Remove boost::filesystem from essimporter
2022-05-23 21:50:48 +02:00
jvoisin
6f5025e6fd
Remove some unused includes from bulletobjecttool
2022-05-23 21:35:07 +02:00
jvoisin
998f1c960e
Improve the speed of toLower
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This significantly improves the speed of my fuzzer,
by something like 15%.
2022-05-23 21:24:17 +02:00
elsid
87073e26f2
Increase precision error for navigator tests
2022-05-23 17:18:00 +02:00
elsid
5b592e09e6
Log more information when navmeshtool fails on not enough space
2022-05-23 13:01:30 +02:00
cody glassman
6093cb5f2c
postprocessing lua api extensions
2022-05-22 18:53:38 -07:00
elsid
6db4b78dcb
Fix playing explore music after loading the game from main menu
2022-05-23 01:08:53 +02:00
psi29a
e3f891c0b0
Merge branch 'fix_boost' into 'master'
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Fix build with lld linker
See merge request OpenMW/openmw!1903
2022-05-22 20:53:57 +00:00
psi29a
f17d7fc00b
Merge branch 'string_view' into 'master'
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Make getStringLiteral return a string_view
See merge request OpenMW/openmw!1896
2022-05-22 20:50:04 +00:00
psi29a
392606441d
Merge branch 'remove_boost_fs_bsatool' into 'master'
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Remove boost::filesystem from bsatool
See merge request OpenMW/openmw!1905
2022-05-22 20:47:27 +00:00
jvoisin
472af7c164
Remove boost::filesystem from niftest
2022-05-22 18:56:14 +02:00
jvoisin
fb732d74a2
Remove boost::filesystem from bsatool
2022-05-22 18:53:10 +02:00
psi29a
8dd3e53a30
Merge branch 'string_view' into 'master'
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Move a couple of files from `const std::string&` to `std::string_view`
See merge request OpenMW/openmw!1901
2022-05-22 10:45:35 +00:00
psi29a
d2a9334f39
Merge branch 'mechanics_actors_list' into 'master'
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Use std::list to store mechanics actors
See merge request OpenMW/openmw!1893
2022-05-22 10:41:46 +00:00
psi29a
d40bfc9e99
Merge branch 'update_ptr' into 'master'
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Avoid changing map when updating ptr
See merge request OpenMW/openmw!1894
2022-05-22 10:40:45 +00:00
psi29a
e64b8d1fbb
Merge branch 'lua_real_time' into 'master'
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[Lua] core.getRealTime()
See merge request OpenMW/openmw!1880
2022-05-22 10:38:53 +00:00
psi29a
5fe6f6333c
Merge branch 'log_viewer' into 'master'
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Initialize in-game log viewer earlier in order not to miss the beginning of the log
See merge request OpenMW/openmw!1904
2022-05-22 10:38:20 +00:00