jvoisin
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d8cd465d61
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Merge branch 'navmesh_doc' into 'master'
Reword navigation mesh related docs and tooltips
See merge request OpenMW/openmw!3569
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2023-11-08 22:48:52 +00:00 |
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jvoisin
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60ec894d8a
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Merge branch 'lightitupbaby' into 'master'
Support point specular lighting (#6188)
Closes #6188
See merge request OpenMW/openmw!3559
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2023-11-08 22:43:42 +00:00 |
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Zackhasacat
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279e9affa8
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Merge branch 'docs-mwscript-variables' into 'master'
Fix MWScript variables documentation type
See merge request OpenMW/openmw!3572
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2023-11-08 16:28:52 +00:00 |
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Zackhasacat
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72a5b50002
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Merge branch 'interfaces-item-usage' into 'master'
Add ItemUsage to interfaces package type definition
See merge request OpenMW/openmw!3573
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2023-11-08 00:05:31 +00:00 |
|
Alexei Kotov
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bdc019647a
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Merge branch 'figure-skaters' into 'master'
Use accumulated movement when possible
Closes #5062
See merge request OpenMW/openmw!3549
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2023-11-07 03:01:56 +00:00 |
|
uramer
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afbfed78ad
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Add ItemUsage to interfaces package type definition
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2023-11-06 21:57:49 +00:00 |
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uramer
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75c5ce5f31
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Fix MWScript variables documetnation type
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2023-11-06 21:38:40 +00:00 |
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elsid
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392218dde3
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Reword navigation mesh related docs and tooltips
To explain the effect of the setting in a more user friendly language.
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2023-11-06 10:52:52 +01:00 |
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Cody Glassman
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0f53088014
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re-sync docs with postprocessing API
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2023-11-05 10:22:22 -08:00 |
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Zackhasacat
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231803c6ea
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Merge branch 'sunvisibility' into 'master'
Make sun specularity behavior more intuitive (bug #6190)
Closes #6190
See merge request OpenMW/openmw!3535
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2023-11-05 17:55:27 +00:00 |
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jvoisin
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e4c5c1bc43
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Merge branch 'govna' into 'master'
Expose governing attributes to Lua
See merge request OpenMW/openmw!3556
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2023-11-05 16:35:27 +00:00 |
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jvoisin
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44dc29e675
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Merge branch 'forurm' into 'master'
Add types.Actor.isDead
See merge request OpenMW/openmw!3557
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2023-11-05 16:35:09 +00:00 |
|
Alexei Kotov
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820fc068d1
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Support point specular lighting (#6188)
Fix passing light specular colors with shader lighting methods (with help from wazabear)
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2023-11-04 17:58:51 +03:00 |
|
Mads Buvik Sandvei
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4886d31d89
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Language, bob -> sway
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2023-11-04 13:37:23 +01:00 |
|
Alexei Kotov
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d851eaa199
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Merge branch 'fix_lua_sneak' into 'master'
Remember sneaking when game is saved and loaded(#7664)
See merge request OpenMW/openmw!3546
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2023-11-03 20:36:15 +00:00 |
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Zackhasacat
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8d0d9a49c6
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Remember sneaking when game is saved and loaded(#7664)
|
2023-11-03 20:36:14 +00:00 |
|
Evil Eye
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eb0ddf72d8
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Merge branch 'fix_my_errors' into 'master'
Fix minor doc error, throw error when attempting to assign a value to a non-existing global variable in lua
See merge request OpenMW/openmw!3548
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2023-11-03 16:31:23 +00:00 |
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Zackhasacat
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dd87d01f06
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Fix minor doc error, throw error when attempting to assign a value to a non-existing global variable in lua
|
2023-11-03 16:31:23 +00:00 |
|
Mads Buvik Sandvei
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9c93d907dc
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Settings page entry for the "player movement ignores animation" setting.
|
2023-11-02 19:30:51 +01:00 |
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Evil Eye
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2d90176fe9
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Add types.Actor.isDead
|
2023-11-02 19:29:26 +01:00 |
|
Evil Eye
|
a88f0ecc95
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Expose governing attributes to Lua
|
2023-11-02 17:43:09 +01:00 |
|
uramer
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abae5f031d
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Fix docs type
|
2023-11-02 16:05:52 +00:00 |
|
Mads Buvik Sandvei
|
f41de6b02d
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Use accumulated movement whenever possible. Apply diagonal movement by rotating accumulated movement and sliding based on that, rather than ignoring accumulated movement.
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2023-11-01 20:31:57 +01:00 |
|
Alexei Kotov
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0b8739711e
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Merge branch 'settings_values_video' into 'master'
Use settings values for Video settings (#6876)
See merge request OpenMW/openmw!3527
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2023-10-31 21:24:53 +00:00 |
|
Alexei Kotov
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6d776ac833
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Merge branch 'range' into 'master'
Use a dynamic falloff range for soft effect
See merge request OpenMW/openmw!3532
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2023-10-29 22:03:05 +00:00 |
|
Alexei Kotov
|
12abd30e9f
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Make sun specularity behavior more intuitive (bug #6190)
Remove sun visibility influence on object specularity
Subdue sun visibility influence on water specularity
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2023-10-29 04:11:40 +03:00 |
|
Cody Glassman
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09928ba265
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use a dynamic falloff range for soft effect and use shader flags
|
2023-10-28 10:23:55 -07:00 |
|
Alexei Kotov
|
3f4591eb3b
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Add movable static and ESM4 land texture stores
|
2023-10-27 22:53:40 +03:00 |
|
psi29a
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f724b05c57
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Merge branch 'teleport_block' into 'master'
Lua: Add isTeleportingEnabled and setTeleportingEnabled to types.Player
See merge request OpenMW/openmw!3519
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2023-10-27 17:37:04 +00:00 |
|
elsid
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dcd81d026f
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Use settings values for Video settings
* Convert window mode, vsync mode into enums, screenshot type into a struct.
* Add missing doc for screenshot type.
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2023-10-27 14:31:23 +02:00 |
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psi29a
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2e587c3379
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Merge branch 'lua_effect_expire' into 'master'
Add notes about lua active effects technicality
See merge request OpenMW/openmw!3516
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2023-10-25 12:35:35 +00:00 |
|
psi29a
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f3931c8321
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Merge branch 'lua_hud_hide' into 'master'
Add functions to lua ui library to toggle HUD visibility, and check current status.
See merge request OpenMW/openmw!3450
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2023-10-25 12:34:56 +00:00 |
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Zackhasacat
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ac9cfc782a
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Add functions to lua ui library to toggle HUD visibility, and check current status.
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2023-10-25 12:34:56 +00:00 |
|
Alexei Kotov
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08da35704f
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Merge branch 'remove-obsolete-comment' into 'master'
Get rid of obsolete comment
See merge request OpenMW/openmw!3514
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2023-10-24 21:49:56 +00:00 |
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Zackhasacat
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f4d349070c
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Add isTeleportingEnabled and setTeleportingEnabled
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2023-10-24 13:51:12 -05:00 |
|
Petr Mikheev
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f547cd5934
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Merge branch 'lua_object_var' into 'master'
Add lua binding for gameObject globalVariable
See merge request OpenMW/openmw!3483
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2023-10-24 13:55:51 +00:00 |
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Zackhasacat
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78e9a1753e
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Add lua binding for gameObject globalVariable
|
2023-10-24 13:55:50 +00:00 |
|
Petr Mikheev
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31f5c8826b
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Merge branch 'lua_global_new' into 'master'
Add global variable access to world.mwscript (#7597)
See merge request OpenMW/openmw!3491
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2023-10-24 09:23:25 +00:00 |
|
Zackhasacat
|
db42a91867
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Add global variable access to world.mwscript (#7597)
|
2023-10-24 09:23:25 +00:00 |
|
Zackhasacat
|
5dd1f0332f
|
Add notes about active effects
|
2023-10-23 23:44:54 -05:00 |
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AnyOldName3
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606a0eea8f
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Get rid of obsolete comment
The matrix in question was removed by !2682
|
2023-10-23 19:28:54 +00:00 |
|
Abdu Sharif
|
ee80f889b7
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Make Per-Pixel Lighting option description a bit more neutral
|
2023-10-23 12:35:57 +00:00 |
|
Cody Glassman
|
5fc46b166a
|
track debug window size and dimensions between sessions
|
2023-10-18 09:04:57 -07:00 |
|
Evil Eye
|
2ebd544dfb
|
Fix #7624
|
2023-10-14 14:18:50 +02:00 |
|
Petr Mikheev
|
15306c7d49
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[Lua] Add CONTROL_SWITCH functions to types.Player and deprecate them in openmw.input
|
2023-10-10 01:15:09 +02:00 |
|
psi29a
|
2c81220cf7
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Merge branch 'book' into 'master'
Reading ESM4 books
See merge request OpenMW/openmw!3471
|
2023-10-05 17:24:50 +00:00 |
|
Petr Mikheev
|
54cc1f25a2
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Mention in Lua documentation that default tag is an empty string
|
2023-10-04 10:36:54 +02:00 |
|
Petr Mikheev
|
fcc7b9bb9e
|
Support tags in I.Camera.disable*, I.Camera.enable* in the same way as in world.pause; Update I.Camera docs.
|
2023-10-04 10:20:56 +02:00 |
|
Petr Mikheev
|
6161953106
|
Allow reading ESM4 books
|
2023-10-03 10:55:12 +02:00 |
|
AnyOldName3
|
15e6ababf1
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Merge branch 'soft_particles' into 'master'
Apply soft effect to nifs marked with soft effect flag (originally developed by Cody Glassman)
See merge request OpenMW/openmw!3447
|
2023-10-02 21:38:14 +00:00 |
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