Mads Buvik Sandvei
68fe1361f1
Attempt at clarifying the code
2023-11-04 14:00:13 +01:00
Alexei Kotov
515a90e9e0
Cast displayed health to int in saved game dialog ( #7656 )
2023-11-04 04:30:40 +03:00
Zackhasacat
c311caef9a
Redo specialization field
2023-11-03 17:19:53 -05:00
Alexei Kotov
2c1db92d04
Don't use Bounding Box node bounds as the original collision shape
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Bounding Box node bounds are not used for non-actor collision in Morrowind and the generated box isn't actually used for actor collision in OpenMW
Preserving btBoxShape cloning code because it might get used in the future
2023-11-04 00:56:14 +03:00
elsid
7a0d1a0868
Print uint8_t as unsigned
2023-11-03 21:23:37 +01:00
Cody Glassman
9a5fa9b8d6
fix persistent buffers and glsl_version
2023-11-03 12:59:23 -07:00
AnyOldName3
e67135a517
Merge branch 'expiredborders' into 'master'
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Fix #7621
Closes #7621
See merge request OpenMW/openmw!3533
2023-11-03 18:13:02 +00:00
Evil Eye
eb0ddf72d8
Merge branch 'fix_my_errors' into 'master'
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Fix minor doc error, throw error when attempting to assign a value to a non-existing global variable in lua
See merge request OpenMW/openmw!3548
2023-11-03 16:31:23 +00:00
Zackhasacat
dd87d01f06
Fix minor doc error, throw error when attempting to assign a value to a non-existing global variable in lua
2023-11-03 16:31:23 +00:00
Alexei Kotov
af08205f19
Support BSShader/BSLightingShader depth flags
2023-11-03 18:38:01 +03:00
Alexei Kotov
876f6ea2da
Validate enchantment records (bug #7654 )
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Clean up spell validation
Fix a flaw in spell effect tooltip code
2023-11-03 15:08:16 +03:00
AnyOldName3
07594037ca
Merge branch 'settings_values_shadows' into 'master'
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Use settings values for Shadows settings (#6876 )
See merge request OpenMW/openmw!3550
2023-11-03 11:35:58 +00:00
Alexei Kotov
410fc17159
Merge branch 'fo4_abc' into 'master'
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Use correct template flags for FO4 NPCs
See merge request OpenMW/openmw!3544
2023-11-03 01:30:08 +00:00
Evil Eye
1e06d74f82
Fix #7621
2023-11-02 21:53:22 +01:00
Mads Buvik Sandvei
9c93d907dc
Settings page entry for the "player movement ignores animation" setting.
2023-11-02 19:30:51 +01:00
Evil Eye
2d90176fe9
Add types.Actor.isDead
2023-11-02 19:29:26 +01:00
Zackhasacat
ea3eeb6bad
Merge branch 'master' of gitlab.com:openmw/openmw into lua_class_data
2023-11-02 13:00:20 -05:00
Zackhasacat
859b6c823f
Fix includes
2023-11-02 12:21:59 -05:00
Zackhasacat
25fe42de10
Spacing
2023-11-02 12:17:55 -05:00
Zackhasacat
3c0c699e42
Do not use const
2023-11-02 12:15:48 -05:00
Zackhasacat
685c02bd73
Re-add missing line
2023-11-02 12:10:52 -05:00
Zackhasacat
e54eba7043
Formatting fixes
2023-11-02 12:08:07 -05:00
Evil Eye
a88f0ecc95
Expose governing attributes to Lua
2023-11-02 17:43:09 +01:00
Evil Eye
3baefdf29e
Merge branch 'invisibilityagain' into 'master'
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Improve invisibility breaking consistency (bug #7660 )
Closes #7660
See merge request OpenMW/openmw!3539
2023-11-02 16:00:41 +00:00
elsid
f4efbcc1c4
Use settings values for Shadows settings
2023-11-02 16:36:44 +01:00
Alexei Kotov
4445a55084
Merge branch 'font_fix' into 'master'
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Fix TrueType fonts scaling
See merge request OpenMW/openmw!3541
2023-11-02 13:09:17 +00:00
Mads Buvik Sandvei
452f7a470e
fabsf -> abs
2023-11-01 23:19:13 +01:00
Mads Buvik Sandvei
a0f8bbc621
Bad merge
2023-11-01 20:34:39 +01:00
Mads Buvik Sandvei
f41de6b02d
Use accumulated movement whenever possible. Apply diagonal movement by rotating accumulated movement and sliding based on that, rather than ignoring accumulated movement.
2023-11-01 20:31:57 +01:00
Mads Buvik Sandvei
93b723a066
Apply legs yaw to accumulated movement.
2023-11-01 20:30:26 +01:00
Zackhasacat
67e74936ff
Make classes Read Only
2023-11-01 13:23:32 -05:00
Zackhasacat
482d174ef2
Read only, add skill spec to docs
2023-11-01 13:21:14 -05:00
jvoisin
d3ccc246c5
Apply 1 suggestion(s) to 1 file(s)
2023-11-01 12:03:49 +00:00
Petr Mikheev
4c6e081da3
Skip zero links to ArmorAddons
2023-11-01 10:30:19 +01:00
Zackhasacat
371eeddf85
Merge branch 'master' of gitlab.com:openmw/openmw into lua_class_data
2023-10-31 22:23:45 -05:00
Petr Mikheev
6c01ce2672
Use correct template flags for FONV and FO4 NPCs
2023-10-31 23:48:29 +01:00
Cody Glassman
7e9690e531
[renderer] render scene exclusively to fbo
2023-10-31 14:45:31 -07:00
Alexei Kotov
bff4666b7b
Merge branch 'dont_save_esm4' into 'master'
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Stop trying to save ESM4 objects in omwsave files
See merge request OpenMW/openmw!3537
2023-10-31 21:33:34 +00:00
Alexei Kotov
629fe8ce81
Merge branch 'we-all-know-actors-cant-read' into 'master'
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Some cleanup of scripted animation handling.
Closes #4742 , #7637 , and #7636
See merge request OpenMW/openmw!3522
2023-10-31 21:31:58 +00:00
Alexei Kotov
6e069161a4
Merge branch 'sortalphabetcalinrechargeandrepairmenu' into 'master'
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Sort repair and recharge menu list alphabetically
See merge request OpenMW/openmw!3524
2023-10-31 21:27:43 +00:00
Kindi
733a6e01ad
Sort repair and recharge menu list alphabetically (bug #7642 )
2023-10-31 21:27:42 +00:00
Alexei Kotov
0b8739711e
Merge branch 'settings_values_video' into 'master'
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Use settings values for Video settings (#6876 )
See merge request OpenMW/openmw!3527
2023-10-31 21:24:53 +00:00
Alexei Kotov
c49c401441
Merge branch 'settings_values_stereo' into 'master'
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Use settings values for Stereo settings (#6876 )
See merge request OpenMW/openmw!3530
2023-10-31 21:21:32 +00:00
Andrei Kortunov
377d8c905c
Fix TrueType fonts scaling
2023-10-31 10:59:57 +04:00
Alexei Kotov
03c3818229
Place ESM4::ItemMod into the scene
2023-10-31 00:54:44 +03:00
Alexei Kotov
3d5b06a78e
Sort inactive shader list ( #7652 )
2023-10-30 23:46:25 +03:00
Alexei Kotov
2d38ca4c35
Improve invisibility breaking consistency (bug #7660 )
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- Break on recharge attempts
- Break on repair attempts
- Break on potion creation attempts
- Don't break on failed ingredient consuming
2023-10-30 15:30:01 +03:00
Kindi
3761797467
reimplement partial equipping
2023-10-30 11:20:34 +08:00
Petr Mikheev
e51dfca488
Stop trying to save ESM4 objects in omwsave files because they currently can not be saved and only lead to errors in logs.
2023-10-29 22:41:53 +01:00
Petr Mikheev
62b787a214
Merge branch 'ltexmstt' into 'master'
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Add movable static and ESM4 land texture stores, don't show tooltips for unnamed ESM4Named objects
See merge request OpenMW/openmw!3528
2023-10-29 20:02:07 +00:00