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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-27 21:35:24 +00:00
Alexei Kotov 2c1db92d04 Don't use Bounding Box node bounds as the original collision shape
Bounding Box node bounds are not used for non-actor collision in Morrowind and the generated box isn't actually used for actor collision in OpenMW
Preserving btBoxShape cloning code because it might get used in the future
2023-11-04 00:56:14 +03:00
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2023-10-09 07:07:53 +03:00
2023-09-17 19:30:30 +03:00
2023-07-29 00:29:03 +02:00