uramer
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c9eaeb47d5
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Minor API inconsistencies
|
2023-11-21 03:04:24 +00:00 |
|
Zackhasacat
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78e9a1753e
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Add lua binding for gameObject globalVariable
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2023-10-24 13:55:50 +00:00 |
|
Evil Eye
|
7594d94024
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Prevent re-adding local scripts
|
2023-09-27 22:24:28 +02:00 |
|
Evil Eye
|
f6626e36cf
|
Unbreak respawns and fix #7588
|
2023-09-27 22:07:55 +02:00 |
|
Evil Eye
|
33b57d9134
|
Use moveToCell and init mwscript
|
2023-09-27 21:23:07 +02:00 |
|
Evil Eye
|
641f34a3c9
|
Treat teleportation out of the draft cell as object creation
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2023-09-25 21:01:32 +02:00 |
|
Andrei Kortunov
|
5d211d3c93
|
Return nil when we try to use an invalid store index from Lua
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2023-09-08 09:48:45 +04:00 |
|
Petr Mikheev
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55a9ab4f52
|
Add obj.parentContainer in Lua. Refactor ContainerStore::mPtr, ContainerStore::mActor.
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2023-08-27 23:45:19 +02:00 |
|
Petr Mikheev
|
842e154d8a
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Fix incorrect validation in obj:moveInto
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2023-08-19 13:08:30 +02:00 |
|
Petr Mikheev
|
1a53e9db5d
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[Lua] Accept GameObject as destination in obj:moveInto.
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2023-08-08 22:56:42 +02:00 |
|
elsid
|
c9c32d9a0d
|
Cleanup includes
|
2023-07-29 00:16:43 +02:00 |
|
psi29a
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3032b340a2
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Merge branch 'teleporting' into 'master'
A few Lua changes related to teleporting
See merge request OpenMW/openmw!3246
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2023-07-27 09:32:28 +00:00 |
|
Petr Mikheev
|
f99582e671
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[Lua] Fix removing from inventory
|
2023-07-25 23:34:25 +02:00 |
|
Petr Mikheev
|
4016e8b383
|
Lua engine handler onTeleported
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2023-07-19 10:42:58 +02:00 |
|
elsid
|
f6fce5ee15
|
Cleanup includes
|
2023-07-08 11:28:56 +02:00 |
|
Petr Mikheev
|
d830ae37b1
|
Add special cell for objects created via Lua scripts and not yet added into the world
|
2023-07-04 17:15:14 +02:00 |
|
Petr Mikheev
|
39fc832fde
|
Fix #7441: Objects that are removed and disabled in the same frame via lua remain in the world but become uninteractable
|
2023-06-28 21:43:30 +02:00 |
|
psi29a
|
68415a952e
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Merge branch 'lua_quat' into 'master'
Breaking change in Lua API: change obj.rotation from Euler angles to Quaternion
See merge request OpenMW/openmw!3123
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2023-06-20 09:59:06 +00:00 |
|
Zackhasacat
|
f4980c178d
|
Lua: Add functions to resolve inventories
|
2023-06-19 18:15:42 +00:00 |
|
Petr Mikheev
|
790ddcf32e
|
Fix #7420 (Local scripts on items cause the game to crash when activated)
|
2023-06-12 21:25:48 +02:00 |
|
Petr Mikheev
|
3b43cc2aea
|
Lua: change obj.rotation from Euler angles to Quaternion
|
2023-06-12 00:16:42 +02:00 |
|
psi29a
|
3fcf9dc1d2
|
Merge branch 'set_scale' into 'master'
Allow Lua to set and get GameObject's in game scale
See merge request OpenMW/openmw!3114
|
2023-06-10 08:48:14 +00:00 |
|
Tobias Tribble
|
0e6155c529
|
Added delayed action
|
2023-06-08 23:50:54 -05:00 |
|
Tobias Tribble
|
41a2c82f93
|
Added scale property and setScale function
|
2023-06-07 19:23:36 -05:00 |
|
Petr Mikheev
|
3b5849add8
|
Move content files functions to core.contentFiles and add obj.contentFile
|
2023-06-07 20:57:48 +02:00 |
|
Kindi
|
dfafac72e9
|
add startingPosition and startingRotation lua property to gameobject
|
2023-06-04 14:35:33 +08:00 |
|
elsid
|
9012207e32
|
Make WorldModel a front-end for PtrRegistry
|
2023-05-31 21:44:27 +02:00 |
|
elsid
|
ce91784085
|
Move Ptr registry into a separate type
There is no dependency on the rest of the WorldModel state.
|
2023-05-28 13:04:17 +02:00 |
|
elsid
|
183202cd65
|
Remove WorldModel::getCellByPosition function
It's used in a single place. Move the code there.
|
2023-05-27 15:49:36 +02:00 |
|
glassmancody.info
|
06676fd623
|
lua - fix bounding box in active grid
|
2023-05-19 14:29:01 -07:00 |
|
psi29a
|
1ce35fa9e7
|
Merge branch 'lua-bounding-box' into 'master'
Expose game object's bounding box in lua api
See merge request OpenMW/openmw!3009
|
2023-05-19 09:33:44 +00:00 |
|
glassmancody.info
|
a7b7f99d72
|
Expose game object's bounding box in lua api
|
2023-05-18 11:10:10 -07:00 |
|
Petr Mikheev
|
7113638848
|
Fix animation of teleported non-teleporting doors.
|
2023-05-13 20:59:55 +02:00 |
|
Petr Mikheev
|
2725a9d7f4
|
Add option "onGround=true/false" in Lua teleporting
|
2023-05-13 20:59:55 +02:00 |
|
Petr Mikheev
|
e53f907a53
|
Set CharacterController::mSmoothedSpeed to zero after teleporting.
|
2023-05-13 15:26:39 +02:00 |
|
Petr Mikheev
|
86fce41a39
|
Keep refnum when moving objects to/from inventory (#6148)
|
2023-05-07 17:19:44 +02:00 |
|
Tobias Tribble
|
43544e7d30
|
Fixed teleport function to use rotation flags
|
2023-05-03 18:29:50 -05:00 |
|
psi29a
|
cdc753df70
|
Merge branch 'lua_refactoring' into 'master'
MWLua refactoring
See merge request OpenMW/openmw!2956
|
2023-05-02 19:48:21 +00:00 |
|
Zackhasacat
|
c4246159af
|
Fix gameObject.teleport function, previously would not work with items in inventories
|
2023-04-27 19:37:38 +00:00 |
|
psi29a
|
0cf9fe0e2e
|
Merge branch 'lua_casting_error' into 'master'
Fix crash on sol::object type mismatch in invalid Lua script
See merge request OpenMW/openmw!2975
|
2023-04-25 22:19:45 +00:00 |
|
Petr Mikheev
|
4562b8c06b
|
Add headers for all .cpp files in mwlua; move packages initilaization from LuaManager to luabindings.cpp
|
2023-04-25 23:24:51 +02:00 |
|
Zackhasacat
|
f6fb05d1ca
|
Add functionality for lua to view and modify ownership data for GameObjects
|
2023-04-25 21:20:43 +00:00 |
|
Petr Mikheev
|
c362b2efa6
|
Use LuaUtil::cast for casting sol::object to prevent crashing on type mismatch in Lua scripts.
|
2023-04-25 22:11:04 +02:00 |
|
florent.teppe
|
53cc9f3614
|
functions return reference instead of ptr
because the function can never return an nullptr, we return a reference.
|
2023-04-20 15:55:40 +02:00 |
|
psi29a
|
2a6e301925
|
Merge branch 'activation' into 'master'
Allow Lua scripts to extend or override standard activation mechanics
See merge request OpenMW/openmw!2935
|
2023-04-20 11:29:21 +00:00 |
|
Petr Mikheev
|
0cebaec360
|
Fix bug: world.createObject(id):moveTo(inventory) produces disabled objects that are visible in inventory, but can not be droped to the ground.
|
2023-04-17 19:07:44 +02:00 |
|
Petr Mikheev
|
60a8d08e66
|
Refactor teleporting in Lua; fix a bug in worldmodel.cpp
|
2023-04-17 19:07:30 +02:00 |
|
Petr Mikheev
|
61d207bd78
|
Allow Lua scripts to extend or override standard activation mechanics
|
2023-04-16 23:50:27 +02:00 |
|
psi29a
|
76cba95a44
|
Merge branch 'lua' into 'master'
LuaManager refactoring
See merge request OpenMW/openmw!2852
|
2023-03-26 11:12:51 +00:00 |
|
Petr Mikheev
|
7ef759c78b
|
Refactor mwlua/eventqueue and extract some code out of LuaManager
|
2023-03-26 03:38:40 +02:00 |
|