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Fix gameObject.teleport function, previously would not work with items in inventories
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@ -357,7 +357,7 @@ namespace MWLua
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[cell, pos, rot] { teleportPlayer(cell, pos, rot); });
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else
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context.mLuaManager->addAction(
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[object, cell, pos, rot] { teleportNotPlayer(object.ptr(), cell, pos, rot); },
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[obj = Object(ptr), cell, pos, rot] { teleportNotPlayer(obj.ptr(), cell, pos, rot); },
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"TeleportAction");
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};
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}
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