jvoisin
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710b560f91
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Merge branch 'dont_reset_luminance' into 'master'
consistent average scene luminance (#7679)
See merge request OpenMW/openmw!3579
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2023-11-14 10:56:26 +00:00 |
|
elsid
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1fa5d2ca98
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Use settings values for GUI tags
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2023-11-12 16:33:48 +01:00 |
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elsid
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01316f15b8
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Avoid redundant conversion to string
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2023-11-12 16:33:38 +01:00 |
|
Andrei Kortunov
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155b07f341
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Do not update WindowManager by world data when there is no game
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2023-11-12 12:23:29 +04:00 |
|
kuyondo
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a2de470804
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minor partial equipping fix
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2023-11-12 12:22:35 +08:00 |
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uramer
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fe68ff7807
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Merge branch 'controller_can_tab' into 'master'
Allow Shoulder Buttons on Controller to act as Tab and Shift Tab in menus
Closes #7554
See merge request OpenMW/openmw!3397
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2023-11-11 16:30:16 +00:00 |
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Zackhasacat
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96178a2605
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Allow Shoulder Buttons on Controller to act as Tab and Shift Tab in menus
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2023-11-11 16:30:16 +00:00 |
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Cody Glassman
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85fcfbafda
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apply same logic to render targets, remove UB
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2023-11-10 21:22:11 -08:00 |
|
Cody Glassman
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dec120f38c
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consistent average scene luminance
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2023-11-10 21:00:47 -08:00 |
|
Alexei Kotov
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49f13c53c0
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Merge branch 'makeunlocksoundwhenlocking' into 'master'
Play a sound when lock spell succeeds
See merge request OpenMW/openmw!3578
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2023-11-09 20:00:55 +00:00 |
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jvoisin
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9fb5fe26e6
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Merge branch 'render_target_fixes' into 'master'
[Postprocessing] Fix dirty flag and share luminance calculator between frames
See merge request OpenMW/openmw!3566
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2023-11-08 22:50:51 +00:00 |
|
Cody Glassman
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cdaa44f24c
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[Postprocessing] Fix dirty flag and share luminance calculator between frames
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2023-11-08 22:50:50 +00:00 |
|
Kindi
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a7a48aaa91
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make successful lockspell play unlock sound
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2023-11-09 00:27:07 +08:00 |
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Zackhasacat
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ec81bd7f1b
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rename specilizationIndexToLuaId
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2023-11-07 12:01:54 -06:00 |
|
Zackhasacat
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cb705ff02a
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Revert redundant changes
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2023-11-07 11:52:53 -06:00 |
|
Zackhasacat
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ae4eafdfd4
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Move classes to types.NPC
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2023-11-07 11:50:09 -06:00 |
|
Zackhasacat
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81da58478d
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Remove test use
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2023-11-07 11:41:14 -06:00 |
|
Zackhasacat
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76f872aaa2
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use std:;array
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2023-11-07 11:40:43 -06:00 |
|
Evil Eye
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76843aff19
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Merge branch 'getcellnametes4' into 'master'
Use the display name instead of the editor ID for World::getCellName
See merge request OpenMW/openmw!3564
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2023-11-07 16:45:55 +00:00 |
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Evil Eye
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5356f54526
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Merge branch 'savedgamehealth' into 'master'
Cast displayed health to int in saved game dialog (#7656)
Closes #7656
See merge request OpenMW/openmw!3563
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2023-11-07 16:45:42 +00:00 |
|
Alexei Kotov
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48c1c2cf08
|
Merge branch 'partialequippingp2' into 'master'
Fix partial ammo equipping
See merge request OpenMW/openmw!3434
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2023-11-07 03:55:58 +00:00 |
|
Zackhasacat
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5a0de322a3
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Merge branch 'fix_use_item' into 'master'
Fix #7674
Closes #7674
See merge request OpenMW/openmw!3567
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2023-11-07 03:07:43 +00:00 |
|
Alexei Kotov
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bdc019647a
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Merge branch 'figure-skaters' into 'master'
Use accumulated movement when possible
Closes #5062
See merge request OpenMW/openmw!3549
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2023-11-07 03:01:56 +00:00 |
|
Alexei Kotov
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d5dbbfb570
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Merge branch '75_chameleon' into 'master'
Make "isTargetMagicallyHidden" include 75% Chameleon
See merge request OpenMW/openmw!3565
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2023-11-07 02:59:37 +00:00 |
|
Abdu Sharif
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0f3dba28a7
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Consider 75% Chameleon magical invisibility as well
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2023-11-07 02:59:37 +00:00 |
|
Petr Mikheev
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a60726ce35
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Fix #7674
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2023-11-05 21:32:18 +01:00 |
|
Zackhasacat
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231803c6ea
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Merge branch 'sunvisibility' into 'master'
Make sun specularity behavior more intuitive (bug #6190)
Closes #6190
See merge request OpenMW/openmw!3535
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2023-11-05 17:55:27 +00:00 |
|
jvoisin
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e88f8e09c3
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Merge branch 'fixed' into 'master'
Replace more variable width integers in ESM code
See merge request OpenMW/openmw!3518
|
2023-11-05 16:36:13 +00:00 |
|
jvoisin
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e4c5c1bc43
|
Merge branch 'govna' into 'master'
Expose governing attributes to Lua
See merge request OpenMW/openmw!3556
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2023-11-05 16:35:27 +00:00 |
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jvoisin
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44dc29e675
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Merge branch 'forurm' into 'master'
Add types.Actor.isDead
See merge request OpenMW/openmw!3557
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2023-11-05 16:35:09 +00:00 |
|
Mads Buvik Sandvei
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acf6178ea5
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movement = movementFromAnimation; also when speed is 0.
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2023-11-05 16:46:11 +01:00 |
|
Evil Eye
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776677fd70
|
Merge branch 'enchantmenttooltips' into 'master'
Validate enchantment records (bug #7654)
Closes #7654
See merge request OpenMW/openmw!3531
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2023-11-05 09:02:14 +00:00 |
|
Alexei Kotov
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88749b03d4
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Use display name instead of editor ID for World::getCellName
Doesn't affect Morrowind cells, but allows TES4+ cells to have legible names
|
2023-11-05 05:07:04 +03:00 |
|
Mads Buvik Sandvei
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e86a4ebafe
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Fixes based on comments by capo
|
2023-11-04 21:01:06 +01:00 |
|
Mads Buvik Sandvei
|
9ebec27daf
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use const.
|
2023-11-04 16:18:36 +01:00 |
|
Mads Buvik Sandvei
|
c7c3a52e6a
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Clang
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2023-11-04 14:41:08 +01:00 |
|
Mads Buvik Sandvei
|
475bb1af65
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Move calculating the animation direction into its own function to help simplify update(). Eliminate a pointless epsilon.
|
2023-11-04 14:34:41 +01:00 |
|
Mads Buvik Sandvei
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1edc82062d
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Account for strafing when draw state is not nothing, and "turn to movement direction" is true
|
2023-11-04 14:13:02 +01:00 |
|
Mads Buvik Sandvei
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68fe1361f1
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Attempt at clarifying the code
|
2023-11-04 14:00:13 +01:00 |
|
Alexei Kotov
|
515a90e9e0
|
Cast displayed health to int in saved game dialog (#7656)
|
2023-11-04 04:30:40 +03:00 |
|
Zackhasacat
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c311caef9a
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Redo specialization field
|
2023-11-03 17:19:53 -05:00 |
|
Cody Glassman
|
9a5fa9b8d6
|
fix persistent buffers and glsl_version
|
2023-11-03 12:59:23 -07:00 |
|
AnyOldName3
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e67135a517
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Merge branch 'expiredborders' into 'master'
Fix #7621
Closes #7621
See merge request OpenMW/openmw!3533
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2023-11-03 18:13:02 +00:00 |
|
Evil Eye
|
eb0ddf72d8
|
Merge branch 'fix_my_errors' into 'master'
Fix minor doc error, throw error when attempting to assign a value to a non-existing global variable in lua
See merge request OpenMW/openmw!3548
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2023-11-03 16:31:23 +00:00 |
|
Zackhasacat
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dd87d01f06
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Fix minor doc error, throw error when attempting to assign a value to a non-existing global variable in lua
|
2023-11-03 16:31:23 +00:00 |
|
Alexei Kotov
|
876f6ea2da
|
Validate enchantment records (bug #7654)
Clean up spell validation
Fix a flaw in spell effect tooltip code
|
2023-11-03 15:08:16 +03:00 |
|
AnyOldName3
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07594037ca
|
Merge branch 'settings_values_shadows' into 'master'
Use settings values for Shadows settings (#6876)
See merge request OpenMW/openmw!3550
|
2023-11-03 11:35:58 +00:00 |
|
Alexei Kotov
|
410fc17159
|
Merge branch 'fo4_abc' into 'master'
Use correct template flags for FO4 NPCs
See merge request OpenMW/openmw!3544
|
2023-11-03 01:30:08 +00:00 |
|
Evil Eye
|
1e06d74f82
|
Fix #7621
|
2023-11-02 21:53:22 +01:00 |
|
Evil Eye
|
2d90176fe9
|
Add types.Actor.isDead
|
2023-11-02 19:29:26 +01:00 |
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