psi29a
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a060a7297c
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Merge branch 'dehardcode-skillprogression' into 'master'
Lua: Dehardcode skill and level progression
See merge request OpenMW/openmw!3779
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2024-02-12 14:10:51 +00:00 |
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Mads Buvik Sandvei
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011d9d6493
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Dehardcode skill and level progression
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2024-01-30 21:25:36 +01:00 |
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uramer
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9cce2e39ba
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Merge branch 'master' into menuscripts
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2024-01-27 15:45:31 +01:00 |
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Mads Buvik Sandvei
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a94add741e
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Lua: Animation bindings
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2024-01-26 21:39:33 +00:00 |
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uramer
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c6a27d06b0
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Move controls settings to menu context
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2024-01-10 23:13:27 +01:00 |
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uramer
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d1d430b431
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Initial Menu context Settings implementation
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2024-01-10 22:29:03 +01:00 |
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uramer
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d1268acf95
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Merge branch 'master' into menuscripts
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2024-01-07 23:15:21 +01:00 |
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psi29a
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e9f3e5c6d1
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Merge branch 'lua_actions_electric_boogaloo' into 'master'
Lua actions take 3
See merge request OpenMW/openmw!2628
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2023-12-29 18:56:59 +00:00 |
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uramer
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0e2e386dc9
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Lua actions take 3
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2023-12-29 18:56:59 +00:00 |
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Cody Glassman
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187f63d3d3
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support postprocess distortion
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2023-12-21 10:56:38 -08:00 |
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Petr Mikheev
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1dd7a15255
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Draft: add new type of Lua scripts - menu scripts
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2023-10-31 10:29:24 +01:00 |
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Petr Mikheev
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23a7661d0b
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Control UI pause from Lua
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2023-09-03 03:41:13 +02:00 |
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Petr Mikheev
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ea8692a534
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Add usehandlers.lua (same approach as activationhandlers.lua)
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2023-08-30 22:48:51 +02:00 |
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Petr Mikheev
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87eacf774a
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Control GUI modes from Lua
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2023-08-20 17:49:56 +02:00 |
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Evil Eye
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f02dd0ef03
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Implement onNewExterior to spawn fish in generated exteriors
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2023-06-13 17:04:22 +02:00 |
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Petr Mikheev
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773669e69b
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Add Lua script to handler ESM4 doors with Flag_AutomaticDoor
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2023-06-07 20:57:48 +02:00 |
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Petr Mikheev
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61d207bd78
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Allow Lua scripts to extend or override standard activation mechanics
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2023-04-16 23:50:27 +02:00 |
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Petr Mikheev
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f442e2831e
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Fixes in calendar.lua
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2023-03-26 13:43:44 +02:00 |
|
Petr Mikheev
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685f86f19e
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Move Morrowind-specific l10n files to a separate data dir; dehardcode a few GMST names.
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2023-03-12 13:12:13 +01:00 |
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glassmancody.info
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897ee702d1
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move water normal to vfs
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2023-01-29 11:14:08 -08:00 |
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psi29a
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319aa11d84
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Merge branch 'l10n_rename' into 'master'
Reorganize l10n files
See merge request OpenMW/openmw!2546
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2023-01-04 21:48:00 +00:00 |
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Petr Mikheev
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8c7d347179
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Reorganize l10n files
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2023-01-02 13:21:05 +01:00 |
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Alexei Kotov
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ecadcc37bb
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OMWControls: Russian localization
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2023-01-02 14:50:46 +03:00 |
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Joakim Berg
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f120622dad
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Updates to Swedish translations
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2023-01-01 14:00:32 +00:00 |
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Petr Mikheev
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1869aeae5c
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Move some of player controls logic from C++ to Lua
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2022-12-28 22:04:19 +01:00 |
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Andrei Kortunov
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3178868cc3
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Improve built-in default fonts
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2022-08-30 07:54:20 +00:00 |
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jvoisin
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534f0377d5
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Add wareya's linear bloom shader
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2022-08-20 19:50:34 +02:00 |
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Arnaud Dochain
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19f4e58fed
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French i10n translations
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2022-08-09 20:04:12 +02:00 |
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cody glassman
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ac4b29be08
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cleanup default shaders and remove confusing main shader
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2022-08-07 06:42:48 -07:00 |
|
Matt
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8ccadba799
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German translation
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2022-07-28 12:41:44 +00:00 |
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Joakim Berg
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0a22919820
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Update files/data/l10n/BuiltInShaders/sv.yaml, files/data/CMakeLists.txt
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2022-07-26 11:29:18 +00:00 |
|
Andrei Kortunov
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e0c05a15fb
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Post processing shaders localization
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2022-07-24 13:18:50 +00:00 |
|
Joakim Berg
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03b178c2eb
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Swedish i10n translations
|
2022-07-19 06:49:50 +00:00 |
|
Andrei Kortunov
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6f6b5ba04b
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Some refactoring
|
2022-07-17 22:01:48 +04:00 |
|
Andrei Kortunov
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c47a48e25d
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Inject layout files to VFS
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2022-07-17 22:01:48 +04:00 |
|
Andrei Kortunov
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dd04bfccfb
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Load fonts
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2022-07-17 22:01:48 +04:00 |
|
Andrei Kortunov
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ccbb5e03fb
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Use YAML files to translate MyGUI's localization tags
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2022-07-12 08:20:40 +04:00 |
|
Andrei Kortunov
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0989e273d4
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Add a Russian localization for built-in Lua content
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2022-07-03 09:59:10 +04:00 |
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Petr Mikheev
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1ca0a3a555
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Addition camera features: move360, pov_auto_switch, slow_view_change
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2022-06-12 00:09:13 +02:00 |
|
Petr Mikheev
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860d5899c4
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Control camera settings in-game
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2022-06-12 00:06:39 +02:00 |
|
Petr Mikheev
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6d5a0542e7
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Merge files/builtin_scripts and files/vfs into one dir
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2022-05-26 01:47:38 +02:00 |
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