Evil Eye
abcebd49d2
Allow for more than 8 attributes
2023-06-19 20:41:54 +02:00
Evil Eye
bac6777fae
Reduce the number of magic numbers
2023-06-18 16:21:06 +02:00
psi29a
1630e04d1b
Merge branch 'fix_7423' into 'master'
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Fix #7422 , #7423 , #7424
Closes #7424 , #7423 , and #7422
See merge request OpenMW/openmw!3136
2023-06-15 11:02:21 +00:00
Petr Mikheev
8da6fd1095
Fix #7424
2023-06-15 11:33:12 +02:00
psi29a
3a707d8b98
Merge branch 'herebedreugh' into 'master'
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Spawn creatures in newly generated exteriors
Closes #7413
See merge request OpenMW/openmw!3126
2023-06-15 07:41:35 +00:00
psi29a
807893eb45
Merge branch 'clickbait' into 'master'
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Mostly dehardcode skills
See merge request OpenMW/openmw!3112
2023-06-15 07:03:13 +00:00
psi29a
428642d2cf
Merge branch 'fix_7420' into 'master'
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Fix #7420 (Local scripts on items cause the game to crash when activated)
Closes #7420
See merge request OpenMW/openmw!3131
2023-06-14 07:33:18 +00:00
Evil Eye
f02dd0ef03
Implement onNewExterior to spawn fish in generated exteriors
2023-06-13 17:04:22 +02:00
psi29a
825d862f52
Merge branch 'lua_lock_trap' into 'master'
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Allow Lua to access lock and trap data for doors and containers
See merge request OpenMW/openmw!2985
2023-06-13 07:37:33 +00:00
Zackhasacat
c108989b26
Allow Lua to access lock and trap data for doors and containers
2023-06-13 07:37:32 +00:00
Petr Mikheev
790ddcf32e
Fix #7420 (Local scripts on items cause the game to crash when activated)
2023-06-12 21:25:48 +02:00
Petr Mikheev
96399b3d23
Add fallbacks to Store<ESM::GameSetting>
2023-06-12 17:59:40 +02:00
psi29a
ec2f0e4645
Merge branch 'fragile' into 'master'
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More closely replicate Morrowind.exe's locks
Closes #7415
See merge request OpenMW/openmw!3116
2023-06-10 08:47:27 +00:00
Petr Mikheev
801a5a3213
Fix #7385
2023-06-08 22:45:37 +02:00
Evil Eye
da4e04522b
More closely replicate Morrowind.exe's locks
2023-06-08 20:10:32 +02:00
Evil Eye
627bfa1155
Silence a clang warning
2023-06-08 18:35:52 +02:00
Evil Eye
65b22975c9
Remove SkillEnum
2023-06-08 18:35:50 +02:00
Evil Eye
72f8f9d1ad
Replace remaining skill indices in NpcStats
2023-06-08 18:35:49 +02:00
Evil Eye
28025e84f7
Replace more instances of ESM::Skill::Length
2023-06-08 18:35:48 +02:00
Evil Eye
47c1569961
Use RefId key for NPC skills
2023-06-08 18:35:48 +02:00
Evil Eye
1b956521fc
Reduce skill lookups by index
2023-06-08 18:35:47 +02:00
Evil Eye
16c0f0d5cc
Use a regular TypedDynamicStore for ESM:Skill
2023-06-08 18:35:47 +02:00
Petr Mikheev
7cecf2844a
Fix #7411
2023-06-05 22:22:58 +02:00
elsid
457fa16e37
Load existing exterior CellStore when required
2023-06-04 22:33:27 +02:00
elsid
01775dd6f0
Try create CellStore for interior cell when not found
2023-06-04 22:33:22 +02:00
psi29a
1843345510
Merge branch 'world_model_absent_cell' into 'master'
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Do not rely on exceptions to handle absent cell
See merge request OpenMW/openmw!3098
2023-06-04 11:28:54 +00:00
psi29a
2f5bfb4df2
Merge branch 'fix-#7410' into 'master'
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fix #7410
Closes #7410
See merge request OpenMW/openmw!3104
2023-06-04 11:28:26 +00:00
psi29a
d8463a34d3
Merge branch 'quotes' into 'master'
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Remove redundant quotes
See merge request OpenMW/openmw!3091
2023-06-04 11:28:14 +00:00
florent.teppe
04e026c53f
getRecNameString now constexpr
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getTypeDescription uses a static constexpr variable so we don't return ref to temp memory.
2023-06-03 20:28:25 +02:00
elsid
a91f376892
Do not rely on exceptions to handle absent cell
2023-06-02 13:18:09 +02:00
psi29a
d41c7bcaf4
Merge branch 'fix_esmstore_double_initialization' into 'master'
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Fix the bug "ESMStore::setUp() is called twice" that causes duplicated objects in ESM4 cells
See merge request OpenMW/openmw!3084
2023-06-02 07:31:02 +00:00
psi29a
0bb652d7ce
Merge branch 'clickbait' into 'master'
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Resolve Attribute GMSTs
See merge request OpenMW/openmw!3090
2023-06-02 07:30:40 +00:00
elsid
b621bfcef0
Define SharedIterator as proper random access iterator
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Drop Container template argument as it's always std::vector.
2023-06-01 23:48:49 +02:00
Petr Mikheev
420916327d
Fix the bug "ESMStore::setUp() is called twice" that causes duplicated objects in ESM4 cells
2023-06-01 11:58:03 +02:00
psi29a
8e3e351015
Merge branch 'hide_ptr_registry' into 'master'
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Make WorldModel a front-end for PtrRegistry
See merge request OpenMW/openmw!3087
2023-06-01 09:32:57 +00:00
psi29a
27a879de9a
Merge branch 'tree_and_furniture' into 'master'
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Load ESM4::Tree and ESM4::Furniture
See merge request OpenMW/openmw!3040
2023-06-01 09:15:46 +00:00
psi29a
83c8312060
Merge branch 'esm4_cell_fixes' into 'master'
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A few fixes related to ESM4::Cell
See merge request OpenMW/openmw!3083
2023-06-01 07:51:34 +00:00
psi29a
9306cb2cfd
Merge branch 'rm_cell_store_equality' into 'master'
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Replace operator== for CellStore with pointer equality
See merge request OpenMW/openmw!3081
2023-06-01 07:51:09 +00:00
Andrei Kortunov
9001dc8f88
Remove redundant single quotes
2023-06-01 09:38:08 +04:00
elsid
9012207e32
Make WorldModel a front-end for PtrRegistry
2023-05-31 21:44:27 +02:00
Evil Eye
08f35fe839
Add ESM::Skill::mWerewolfValue
2023-05-31 17:45:20 +02:00
Evil Eye
7b0680de5f
Resolve attribute GMST members
2023-05-31 17:02:18 +02:00
Evil Eye
eea730768b
Replace sIconNames with ESM::Skill::mIcon
2023-05-30 20:22:04 +02:00
elsid
cfab425fb2
Replace operator== for CellStore with pointer quality
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Equality operator is confusing and redundant in this case.
It should not be possible to have 2 CellStores for the same cell. There is no
copy constructor defined so it's not possible to get a copy. It's possible to
independently create second store when another one already exist but it would
mean a bug.
Explicitly delete CellStore copy and move constructors and assignment operators
to enforce this.
2023-05-30 08:46:44 +02:00
Petr Mikheev
84d7da1f2c
Ignore per-cell water height in exterior ESM4::Cell
2023-05-29 22:39:26 +02:00
Petr Mikheev
5cb4c66266
Avoid using ESM4::Cell with uninitialized fields
2023-05-29 22:37:25 +02:00
Petr Mikheev
01c410d6b1
Remove mPersistentExteriors
index; fix incorrect Rec_Persistent flag check.
2023-05-29 22:16:56 +02:00
psi29a
8976a1594f
Merge branch 'clickbait' into 'master'
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Replace sSkillNameIds with ESM::Skill::mName
See merge request OpenMW/openmw!3080
2023-05-29 18:13:20 +00:00
Petr Mikheev
1b669db017
Load ESM4::Tree and ESM4::Furniture
2023-05-29 18:47:27 +02:00
Evil Eye
9c60a6fa4d
Replace sSkillNameIds with ESM::Skill::mName
2023-05-29 17:56:14 +02:00