Marc Zinnschlag
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51d5c7cd59
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Merge remote branch 'jhooks/mwrender' into mwrender
Conflicts:
apps/openmw/engine.cpp
- fixed code that did not compile
- removed tons of tabs
- more clean up
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2011-11-21 12:52:28 +01:00 |
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Jason Hooks
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a0947cd432
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Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed
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2011-11-16 21:15:49 -05:00 |
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Jacob Essex
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9aac625000
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Changes to move the mutable ESM::Position data to RefData
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2011-11-08 00:08:00 +00:00 |
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Marc Zinnschlag
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40853e292f
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various bits of clean up
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2011-09-04 09:48:50 +02:00 |
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Marc Zinnschlag
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f8029aaa9e
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more cleanup; fixes for player handling during physics (unrelated to the actual refactoring bugs); fixed minor bug in character initialisation
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2011-08-27 10:30:38 +02:00 |
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Sebastian Wick
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6baf904f0f
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mStore fixed; glibc detected in shutdown process
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2011-08-01 04:53:06 +02:00 |
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Sebastian Wick
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e7057bed29
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moving stuff from MWWorld::World to MWWorld::Scene but receiving segfault signals
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2011-07-31 17:07:11 +02:00 |
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Marc Zinnschlag
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f1bfca7c7c
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player class cleanup
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2011-03-13 22:37:54 +01:00 |
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Marc Zinnschlag
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9c6bc4975c
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attached camera to a scene node
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2011-02-10 12:56:19 +01:00 |
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Marc Zinnschlag
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f773cf27cb
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replaced old movement input system
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2011-02-03 12:16:59 +01:00 |
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Star-Demon
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1bc9a46c6b
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Cleaned up and changed executeAutoMove()
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2011-01-17 15:48:12 -05:00 |
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Star-Demon
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81c0909dbf
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Player constructor now inits new variables.
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2011-01-16 12:39:54 -05:00 |
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Marc Zinnschlag
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bb34f6e7fc
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added Enable/DisableCollision instructions
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2011-01-09 20:44:17 +01:00 |
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Marc Zinnschlag
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f01a3d5e35
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split Player class into a MWWorld and a MWRender component
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2011-01-08 15:11:37 +01:00 |
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Marc Zinnschlag
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4f51391003
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general player class cleanup
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2011-01-06 10:07:01 +01:00 |
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Marc Zinnschlag
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4a12be11bf
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moved PlayerPos class from MWRender to MWWorld and renamed it to Player
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2011-01-04 15:58:22 +01:00 |
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