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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-30 21:32:42 +00:00

16340 Commits

Author SHA1 Message Date
psi29a
a0890259e1 Merge branch 'move' into 'master'
Move local variables in GUI code

See merge request OpenMW/openmw!3758
2024-01-10 19:05:01 +00:00
psi29a
60d1262d61 Merge branch 'askloadnotreallyrecent' into 'master'
Replicate recent save loading prompt behavior (bug #7617)

Closes #7617

See merge request OpenMW/openmw!3710
2024-01-10 08:23:41 +00:00
Alexei Kotov
778fe606b8 Merge branch 'beastly' into 'master'
Restore beast race animations

See merge request OpenMW/openmw!3752
2024-01-09 21:42:20 +00:00
Evil Eye
ff78c13903 Merge branch 'unused_hrtf' into 'master'
Remove unused code

See merge request OpenMW/openmw!3750
2024-01-09 18:18:16 +00:00
Andrei Kortunov
fbd99583ca Move local variables in GUI code 2024-01-09 16:11:44 +04:00
psi29a
a0c0509e3f Merge branch 'rm_unused_apps_includes' into 'master'
Use "" to quote apps/openmw includes and remove unused

See merge request OpenMW/openmw!3727
2024-01-09 08:59:23 +00:00
psi29a
5bd2020c23 Merge branch 'inactiveeffects' into 'master'
Make ActorActiveEffects:getEffect return an empty value and strip expired effects from __pairs

Closes #7440

See merge request OpenMW/openmw!3735
2024-01-09 08:58:42 +00:00
Evil Eye
164b6309a7 Improve legibility 2024-01-08 18:08:17 +01:00
Alexei Kotov
5043e67e06 Replicate recent save loading prompt behavior (bug #7617) 2024-01-08 19:53:52 +03:00
Evil Eye
97dee00263 Merge branch 'remove_klass' into 'master'
Replace 'klass' by meaningful names

See merge request OpenMW/openmw!3745
2024-01-08 16:50:40 +00:00
Evil Eye
6756b8613d Restore beast race animations 2024-01-08 17:18:08 +01:00
Andrei Kortunov
9102fd4d57 Remove unused code 2024-01-08 15:57:18 +04:00
jvoisin
57066bcac1 Merge branch 'more_cleanup' into 'master'
Code cleanup

See merge request OpenMW/openmw!3746
2024-01-08 11:35:24 +00:00
psi29a
7019405278 Merge branch 'rainloop' into 'master'
Support playing ambient and rain weather SFX at the same time (bug #7761)

Closes #7761

See merge request OpenMW/openmw!3738
2024-01-08 07:59:55 +00:00
elsid
067957f57b
Use "" to quote apps/openmw includes and remove unused
Using "" makes clangd to find unused includes which makes it quite easy to
remove them.
2024-01-07 17:57:11 +01:00
Andrei Kortunov
084fc80efd Use string_view for readonly string properties 2024-01-07 19:21:45 +04:00
Andrei Kortunov
8879d89e4a Replace 'klass' by meaningful names 2024-01-07 19:12:49 +04:00
Andrei Kortunov
4f65b7167a Do not copy vector for every door marker 2024-01-07 18:53:07 +04:00
Alexei Kotov
ed31a0354a Support playing ambient and rain weather SFX at the same time (bug #7761) 2024-01-07 04:56:36 +03:00
Alexei Kotov
c1c774e11d Update the spells window when constant effects are added/removed (bug #7475) 2024-01-07 04:55:29 +03:00
Alexei Kotov
961c53f1c4 Merge branch 'clickcrash' into 'master'
Don't crash when clicking the logo video

See merge request OpenMW/openmw!3736
2024-01-07 01:21:56 +00:00
Alexei Kotov
dfc29974d0 Merge branch 'water_walking_cost' into 'master'
Use walking speed for swimming actor with water walking for pathfinding (#7758)

Closes #7758

See merge request OpenMW/openmw!3732
2024-01-07 01:19:43 +00:00
Evil Eye
72c382aca6 Don't crash when clicking the logo video 2024-01-06 14:23:08 +01:00
Evil Eye
74a6c81d53 Make ActorActiveEffects:getEffect return an empty value and strip expired effects from __pairs 2024-01-06 14:14:29 +01:00
psi29a
c3c8fa1e61 Merge branch 'sceneleak' into 'master'
Set paged refs' base node to null (#6335)

Closes #6335

See merge request OpenMW/openmw!3715
2024-01-06 11:07:07 +00:00
elsid
903299ce50
Avoid recomputing navigator flags when getting area costs 2024-01-06 02:39:42 +01:00
elsid
594bd6e136
Use walking speed for swimming actor with water walking for pathfinding
This will make them find shorter paths nearby shores.
2024-01-06 02:39:40 +01:00
jvoisin
689efa6d69 Merge branch 'mapnotes' into 'master'
Shorten global map marker notes like vanilla (bug #7619)

Closes #7619

See merge request OpenMW/openmw!3719
2024-01-05 13:05:56 +00:00
jvoisin
5837f97b99 Merge branch 'nonexclusivesettings' into 'master'
Downgrade Settings GUI mode to a modal (bug #6758)

Closes #6758

See merge request OpenMW/openmw!3720
2024-01-05 13:04:20 +00:00
Alexei Kotov
c5a3b516d6 Merge branch 'init_variables' into 'master'
Add missing initialization

See merge request OpenMW/openmw!3722
2024-01-04 20:31:55 +00:00
Andrei Kortunov
8d3efd27ba Add missing initialization 2024-01-03 19:25:33 +04:00
Alexei Kotov
febfccb356 Merge branch 'move_class_text' into 'master'
Avoid redundant string copies

See merge request OpenMW/openmw!3718
2024-01-03 15:24:22 +00:00
Alexei Kotov
b132fd4373 Merge branch 'lua_action_fixes' into 'master'
Lua Action fixes

See merge request OpenMW/openmw!3717
2024-01-03 15:19:18 +00:00
Alexei Kotov
7310418984 Downgrade Settings GUI mode to a modal (bug #6758) 2024-01-02 22:32:52 +03:00
Alexei Kotov
14942d7541 Shorten global map marker notes like vanilla (bug #7619) 2024-01-02 18:50:32 +03:00
Andrei Kortunov
fb16871c80 Avoid redundant string copies 2024-01-02 18:30:35 +04:00
uramer
e9b48e35c0 Coverity defects 2024-01-02 13:54:02 +01:00
Alexei Kotov
2fbdde34c6 Set paged refs' base node to null (#6335) 2024-01-02 02:31:47 +03:00
Evil Eye
ef4e5b45e3 Don't add custom anim source if it's a default animation but keep the skeleton 2024-01-01 15:06:32 +01:00
Evil Eye
03c791e61a Move animation handling to NpcAnimation 2024-01-01 13:58:55 +01:00
Evil Eye
84c15344ee Address feedback 2024-01-01 13:07:43 +01:00
Evil Eye
5bd5c84018 Replace missing NPC races and default animations 2024-01-01 13:07:43 +01:00
Alexei Kotov
78459314bf Merge branch 'impartialplayerbelike' into 'master'
Don't count the actor we're following as siding with us if we're in combat with them but they aren't in combat with us

Closes #7645

See merge request OpenMW/openmw!3650
2023-12-31 17:33:08 +00:00
jvoisin
31ac993374 Merge branch 'allthatglitters' into 'master'
Use NAM9 for stack count

Closes #2566

See merge request OpenMW/openmw!3698
2023-12-31 17:12:46 +00:00
Evil Eye
e63933efa6 Use NAM9 for stack count 2023-12-31 17:12:46 +00:00
jvoisin
6180ad0e51 Merge branch 'sunlighting' into 'master'
Fix interior sun direction (bug #7585)

Closes #7585

See merge request OpenMW/openmw!3699
2023-12-31 17:12:32 +00:00
Evil Eye
c97d0b5252 Merge branch 'weather' into 'master'
Make rain and snow ripple settings global rather than per-weather (#7748)

See merge request OpenMW/openmw!3706
2023-12-31 11:01:14 +00:00
Alexei Kotov
7e162a0d7c Merge branch 'lua_real_frame_time' into 'master'
Pass real frame duration to onFrame

See merge request OpenMW/openmw!3621
2023-12-31 01:21:41 +00:00
psi29a
7647af6e4e Merge branch 'friendlyhit' into 'master'
Correct friendly fire reaction for different damage sources (bug #7646)

Closes #7646

See merge request OpenMW/openmw!3694
2023-12-30 09:43:19 +00:00
Alexei Kotov
640fa53bb8 Make rain and snow ripple settings global rather than per-weather (#7748) 2023-12-30 04:24:18 +03:00