psi29a
a0890259e1
Merge branch 'move' into 'master'
...
Move local variables in GUI code
See merge request OpenMW/openmw!3758
2024-01-10 19:05:01 +00:00
psi29a
60d1262d61
Merge branch 'askloadnotreallyrecent' into 'master'
...
Replicate recent save loading prompt behavior (bug #7617 )
Closes #7617
See merge request OpenMW/openmw!3710
2024-01-10 08:23:41 +00:00
Alexei Kotov
778fe606b8
Merge branch 'beastly' into 'master'
...
Restore beast race animations
See merge request OpenMW/openmw!3752
2024-01-09 21:42:20 +00:00
Evil Eye
ff78c13903
Merge branch 'unused_hrtf' into 'master'
...
Remove unused code
See merge request OpenMW/openmw!3750
2024-01-09 18:18:16 +00:00
Andrei Kortunov
fbd99583ca
Move local variables in GUI code
2024-01-09 16:11:44 +04:00
psi29a
a0c0509e3f
Merge branch 'rm_unused_apps_includes' into 'master'
...
Use "" to quote apps/openmw includes and remove unused
See merge request OpenMW/openmw!3727
2024-01-09 08:59:23 +00:00
psi29a
5bd2020c23
Merge branch 'inactiveeffects' into 'master'
...
Make ActorActiveEffects:getEffect return an empty value and strip expired effects from __pairs
Closes #7440
See merge request OpenMW/openmw!3735
2024-01-09 08:58:42 +00:00
Evil Eye
164b6309a7
Improve legibility
2024-01-08 18:08:17 +01:00
Alexei Kotov
5043e67e06
Replicate recent save loading prompt behavior (bug #7617 )
2024-01-08 19:53:52 +03:00
Evil Eye
97dee00263
Merge branch 'remove_klass' into 'master'
...
Replace 'klass' by meaningful names
See merge request OpenMW/openmw!3745
2024-01-08 16:50:40 +00:00
Evil Eye
6756b8613d
Restore beast race animations
2024-01-08 17:18:08 +01:00
Andrei Kortunov
9102fd4d57
Remove unused code
2024-01-08 15:57:18 +04:00
jvoisin
57066bcac1
Merge branch 'more_cleanup' into 'master'
...
Code cleanup
See merge request OpenMW/openmw!3746
2024-01-08 11:35:24 +00:00
psi29a
7019405278
Merge branch 'rainloop' into 'master'
...
Support playing ambient and rain weather SFX at the same time (bug #7761 )
Closes #7761
See merge request OpenMW/openmw!3738
2024-01-08 07:59:55 +00:00
elsid
067957f57b
Use "" to quote apps/openmw includes and remove unused
...
Using "" makes clangd to find unused includes which makes it quite easy to
remove them.
2024-01-07 17:57:11 +01:00
Andrei Kortunov
084fc80efd
Use string_view for readonly string properties
2024-01-07 19:21:45 +04:00
Andrei Kortunov
8879d89e4a
Replace 'klass' by meaningful names
2024-01-07 19:12:49 +04:00
Andrei Kortunov
4f65b7167a
Do not copy vector for every door marker
2024-01-07 18:53:07 +04:00
Alexei Kotov
ed31a0354a
Support playing ambient and rain weather SFX at the same time (bug #7761 )
2024-01-07 04:56:36 +03:00
Alexei Kotov
c1c774e11d
Update the spells window when constant effects are added/removed (bug #7475 )
2024-01-07 04:55:29 +03:00
Alexei Kotov
961c53f1c4
Merge branch 'clickcrash' into 'master'
...
Don't crash when clicking the logo video
See merge request OpenMW/openmw!3736
2024-01-07 01:21:56 +00:00
Alexei Kotov
dfc29974d0
Merge branch 'water_walking_cost' into 'master'
...
Use walking speed for swimming actor with water walking for pathfinding (#7758 )
Closes #7758
See merge request OpenMW/openmw!3732
2024-01-07 01:19:43 +00:00
Evil Eye
72c382aca6
Don't crash when clicking the logo video
2024-01-06 14:23:08 +01:00
Evil Eye
74a6c81d53
Make ActorActiveEffects:getEffect return an empty value and strip expired effects from __pairs
2024-01-06 14:14:29 +01:00
psi29a
c3c8fa1e61
Merge branch 'sceneleak' into 'master'
...
Set paged refs' base node to null (#6335 )
Closes #6335
See merge request OpenMW/openmw!3715
2024-01-06 11:07:07 +00:00
elsid
903299ce50
Avoid recomputing navigator flags when getting area costs
2024-01-06 02:39:42 +01:00
elsid
594bd6e136
Use walking speed for swimming actor with water walking for pathfinding
...
This will make them find shorter paths nearby shores.
2024-01-06 02:39:40 +01:00
jvoisin
689efa6d69
Merge branch 'mapnotes' into 'master'
...
Shorten global map marker notes like vanilla (bug #7619 )
Closes #7619
See merge request OpenMW/openmw!3719
2024-01-05 13:05:56 +00:00
jvoisin
5837f97b99
Merge branch 'nonexclusivesettings' into 'master'
...
Downgrade Settings GUI mode to a modal (bug #6758 )
Closes #6758
See merge request OpenMW/openmw!3720
2024-01-05 13:04:20 +00:00
Alexei Kotov
c5a3b516d6
Merge branch 'init_variables' into 'master'
...
Add missing initialization
See merge request OpenMW/openmw!3722
2024-01-04 20:31:55 +00:00
Andrei Kortunov
8d3efd27ba
Add missing initialization
2024-01-03 19:25:33 +04:00
Alexei Kotov
febfccb356
Merge branch 'move_class_text' into 'master'
...
Avoid redundant string copies
See merge request OpenMW/openmw!3718
2024-01-03 15:24:22 +00:00
Alexei Kotov
b132fd4373
Merge branch 'lua_action_fixes' into 'master'
...
Lua Action fixes
See merge request OpenMW/openmw!3717
2024-01-03 15:19:18 +00:00
Alexei Kotov
7310418984
Downgrade Settings GUI mode to a modal (bug #6758 )
2024-01-02 22:32:52 +03:00
Alexei Kotov
14942d7541
Shorten global map marker notes like vanilla (bug #7619 )
2024-01-02 18:50:32 +03:00
Andrei Kortunov
fb16871c80
Avoid redundant string copies
2024-01-02 18:30:35 +04:00
uramer
e9b48e35c0
Coverity defects
2024-01-02 13:54:02 +01:00
Alexei Kotov
2fbdde34c6
Set paged refs' base node to null ( #6335 )
2024-01-02 02:31:47 +03:00
Evil Eye
ef4e5b45e3
Don't add custom anim source if it's a default animation but keep the skeleton
2024-01-01 15:06:32 +01:00
Evil Eye
03c791e61a
Move animation handling to NpcAnimation
2024-01-01 13:58:55 +01:00
Evil Eye
84c15344ee
Address feedback
2024-01-01 13:07:43 +01:00
Evil Eye
5bd5c84018
Replace missing NPC races and default animations
2024-01-01 13:07:43 +01:00
Alexei Kotov
78459314bf
Merge branch 'impartialplayerbelike' into 'master'
...
Don't count the actor we're following as siding with us if we're in combat with them but they aren't in combat with us
Closes #7645
See merge request OpenMW/openmw!3650
2023-12-31 17:33:08 +00:00
jvoisin
31ac993374
Merge branch 'allthatglitters' into 'master'
...
Use NAM9 for stack count
Closes #2566
See merge request OpenMW/openmw!3698
2023-12-31 17:12:46 +00:00
Evil Eye
e63933efa6
Use NAM9 for stack count
2023-12-31 17:12:46 +00:00
jvoisin
6180ad0e51
Merge branch 'sunlighting' into 'master'
...
Fix interior sun direction (bug #7585 )
Closes #7585
See merge request OpenMW/openmw!3699
2023-12-31 17:12:32 +00:00
Evil Eye
c97d0b5252
Merge branch 'weather' into 'master'
...
Make rain and snow ripple settings global rather than per-weather (#7748 )
See merge request OpenMW/openmw!3706
2023-12-31 11:01:14 +00:00
Alexei Kotov
7e162a0d7c
Merge branch 'lua_real_frame_time' into 'master'
...
Pass real frame duration to onFrame
See merge request OpenMW/openmw!3621
2023-12-31 01:21:41 +00:00
psi29a
7647af6e4e
Merge branch 'friendlyhit' into 'master'
...
Correct friendly fire reaction for different damage sources (bug #7646 )
Closes #7646
See merge request OpenMW/openmw!3694
2023-12-30 09:43:19 +00:00
Alexei Kotov
640fa53bb8
Make rain and snow ripple settings global rather than per-weather ( #7748 )
2023-12-30 04:24:18 +03:00