sandstranger
a7b78b37f5
disable opengles for Android by default
2016-02-25 22:39:18 +03:00
scrawl
5824619a95
Clean up includes
2016-02-12 19:28:10 +01:00
scrawl
8b596dfcbe
Remove support for OSG 3.2
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Since commit e8662bea3133ba9dbb09b86c3abb1af39425e90d, we're using OSG functionality that contains an unfixed crash bug in version 3.2. The bug is fixed in version 3.4 (OSG commit 6351e5020371b0b72b300088a5c6772f58379b84)
2016-02-12 14:46:45 +01:00
sandstranger
bd5057aa3c
enable opengl es1
2015-12-02 22:40:04 +03:00
scrawl
7776c49fc1
GraphicsWindowSDL2: adjust the log levels
2015-11-10 18:42:59 +01:00
scrawl
0409e5a043
Use OSG_VERSION_GREATER_EQUAL / LESS_THAN rather than MIN_VERSION_REQUIRED (cosmetic change)
2015-11-10 18:28:58 +01:00
scrawl
9c9b83f8e2
Changes to compile with osg-svn 3.3.8
2015-06-07 23:51:54 +02:00
scrawl
9ea416b852
Readded HW cursor manager (no image rotation yet)
2015-05-13 18:56:14 +02:00
scrawl
39fb46601a
Readded input & event handling
2015-05-13 16:50:47 +02:00
scrawl
298b3ed2ef
Create the GraphicsWindowSDL2 directly
2015-05-13 15:08:47 +02:00
scrawl
0498e6e5f0
Readded window icon
2015-05-13 15:03:21 +02:00
scrawl
375b736e74
Use SDL to create the window
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No input nor event loop handling yet, so the window will "stop responding" after a few seconds.
Thanks to KittyCat for the GraphicsWindowSDL2 code.
2015-05-13 02:53:09 +02:00