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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-03-02 19:13:25 +00:00

1487 Commits

Author SHA1 Message Date
psi29a
7793a6d0d9 Merge branch 'modelviewbutnocontroller' into 'master'
Collect string_views when deciding what to preload

See merge request OpenMW/openmw!3816
2024-02-06 09:06:57 +00:00
elsid
f9b69623d3
Remove stateless encoder from ReadersCache
It was added by https://gitlab.com/OpenMW/openmw/-/merge_requests/2804 without a
good reason. There is already encoder available in the used context.
2024-01-29 11:09:29 +01:00
Alexei Kotov
bd84200d4e Merge branch 'bumpbump' into 'master'
Base GetColliding script functions on collisions detected by the movement solver

Closes #7053

See merge request OpenMW/openmw!3794
2024-01-28 10:18:02 +00:00
Evil Eye
4ef68a8938 Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view 2024-01-27 16:26:31 +01:00
Evil Eye
467220e6d7 Base GetColliding script functions on collisions detected by the movement solver 2024-01-20 16:50:51 +01:00
Andrei Kortunov
b37aee21e3 Fix tooltips in the main menu 2024-01-19 15:16:46 +04:00
Evil Eye
e63933efa6 Use NAM9 for stack count 2023-12-31 17:12:46 +00:00
Mads Buvik Sandvei
9d3ede7575 Revert "Merge branch 'skating-olympics' into 'master'"
This reverts merge request !3631
2023-12-27 19:11:49 +00:00
elsid
81a483fc7f
Remove unused vfs argument from correctMeshPath 2023-12-26 14:14:52 +01:00
Mads Buvik Sandvei
c79446818e Add a flag for jump when queueing movement, so inertia can be added accurately. 2023-12-09 16:48:04 +01:00
Mads Buvik Sandvei
cedc5289d7 Dejank movement solver vs animation movement accumulation 2023-12-09 14:49:42 +01:00
Andrei Kortunov
ba71eefbae Fix GCC warnings 2023-11-16 18:53:46 +04:00
Alexei Kotov
88749b03d4 Use display name instead of editor ID for World::getCellName
Doesn't affect Morrowind cells, but allows TES4+ cells to have legible names
2023-11-05 05:07:04 +03:00
Evil Eye
514723a4e6 Use fixed size ints for Region and use an array for weather odds 2023-10-14 16:36:45 +02:00
elsid
68de5690ef
Use settings values for Navigator settings 2023-10-01 11:10:04 +02:00
Alexei Kotov
440851ff48 Rewrite melee hit target selection (bug #3438) 2023-09-19 22:31:45 +03:00
Andrei Kortunov
cbb4c1bb9a Fix music during a new game start 2023-09-13 09:11:07 +04:00
Andrei Kortunov
e1cae5a029 Rework music system 2023-09-13 09:11:07 +04:00
Alexei Kotov
817078cbea Reset the rotation for ESM3 door-based COC destinations again 2023-09-09 21:00:47 +03:00
Evil Eye
8f10c8f84a Don't pass obsolete slot parameter to cast 2023-08-25 16:48:38 +02:00
psi29a
e21e3a0d46 Merge branch 'time' into 'master'
Pause/resume the game in Lua scripts

See merge request OpenMW/openmw!3317
2023-08-18 08:22:04 +00:00
Petr Mikheev
b5f4cec725 Fix crash if content file is not found (was caused by !3249) 2023-08-09 10:32:35 +02:00
Petr Mikheev
91c7585c8b Move some time-related function from World and WorldView to DateTimeManager 2023-08-08 22:57:28 +02:00
psi29a
7b4f7b7f07 Merge branch 'adjust_refnum' into 'master'
Adjust FormId in FormIdRefId and for items in containers when loading saves

See merge request OpenMW/openmw!3293
2023-08-08 08:54:00 +00:00
Petr Mikheev
5d54ca6fdb Refactor components/esm4 2023-08-05 13:12:24 +02:00
Petr Mikheev
9a9f9d7081 Adjust FormId in FormIdRefId and for items in containers when loading saves 2023-07-30 02:01:09 +02:00
Petr Mikheev
2b601eea6d Fix crash related to async content loading (#7508) 2023-07-29 21:13:57 +02:00
psi29a
f5677aa352 Merge branch 'settings_values_input' into 'master'
Use settings values for Input settings (#6876)

See merge request OpenMW/openmw!3265
2023-07-27 09:33:14 +00:00
psi29a
3032b340a2 Merge branch 'teleporting' into 'master'
A few Lua changes related to teleporting

See merge request OpenMW/openmw!3246
2023-07-27 09:32:28 +00:00
Petr Mikheev
bc1d412aaa Merge branch 'fix-7503' into 'master'
[#7503]: pass full count of coins to createGold() in moveToCell()

See merge request OpenMW/openmw!3279
2023-07-27 09:31:24 +00:00
psi29a
488657d9b4 Merge branch 'refnum-for-items-in-spellcast' into 'master'
Use refnum instead of slot for items during spellcast

Closes #4508

See merge request OpenMW/openmw!3244
2023-07-25 21:23:59 +00:00
Mads Buvik Sandvei
364f2a98e9 Use refnum instead of slot for items during spellcast 2023-07-25 21:23:59 +00:00
psi29a
94d8c50df2 Merge branch 'lua_activation' into 'master'
Lua scripts can handle activation of mwscripted objects

See merge request OpenMW/openmw!3263
2023-07-25 21:23:20 +00:00
jvoisin
090f823c17 Fix a coverity warning 2023-07-25 14:39:03 +02:00
Mads Buvik Sandvei
1162323e96 Do not redundantly take and set count in moveToCell(). moveToCell() should always be moving the full stack. 2023-07-25 14:22:00 +02:00
elsid
5a27ccacb7
Pass const float* to vanityRotateCamera 2023-07-22 18:24:55 +02:00
Petr Mikheev
2c212b18e4 Remove World::activate since all activation now goes trough LuaManager 2023-07-22 17:22:43 +02:00
Petr Mikheev
c5871a5a7a Allow to handle activation in Lua even for mwscripted objects 2023-07-22 16:57:39 +02:00
Petr Mikheev
1bfe59e2fb Load content files during playing logo video 2023-07-20 01:22:01 +02:00
Petr Mikheev
f2edf05a55 Move camera update after teleporting from worldimp to camera.lua 2023-07-19 10:42:58 +02:00
psi29a
baa67893b6 Merge branch 'settings_values_gui' into 'master'
Use settings values for GUI settings (#6876)

See merge request OpenMW/openmw!3238
2023-07-18 10:25:36 +00:00
psi29a
5a31320d8d Merge branch 'preserve-refnum-on-drop' into 'master'
Preserve refnum when dropping items from inventory to ground.

Closes #6148

See merge request OpenMW/openmw!3207
2023-07-18 10:25:28 +00:00
Mads Buvik Sandvei
b8a9fcad68 fixes based on comments by ptmikheev 2023-07-17 17:06:28 +02:00
elsid
d113f0fc44
Use settings values for GUI settings 2023-07-16 20:46:54 +02:00
Mads Buvik Sandvei
8c3c5238d7 Preserve refnum when dropping items from inventory to ground. 2023-07-08 17:24:13 +02:00
elsid
0851f0705d
Use settings values for Groundcover settings 2023-07-08 12:08:27 +02:00
elsid
6e8dcc16c6
Use settings values for Game settings 2023-07-01 00:59:35 +02:00
florent.teppe
950cc7be83 gets the right worldspace when calculating exterior positions. 2023-06-29 11:09:06 +02:00
Petr Mikheev
801a5a3213 Fix #7385 2023-06-08 22:45:37 +02:00
Petr Mikheev
7cecf2844a Fix #7411 2023-06-05 22:22:58 +02:00