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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-30 21:32:42 +00:00

3625 Commits

Author SHA1 Message Date
elsid
8b8e4f78b6
Support cylinder and rotating box collision shape types for actors
Cylinder collision shape should give the best consistency between physics
simulation and pathfinding. Rotating box is already used by some actors, so
add it to have the same collision shape type for all actors.
2022-07-30 14:28:21 +02:00
psi29a
79cdc08253 Merge branch 'clean_despawn' into 'master'
Remove effects added by unloading cells

Closes #6914

See merge request OpenMW/openmw!2208
2022-07-30 10:09:36 +00:00
Evil Eye
9fc5ced9c9 Remove effects added by unloading cells 2022-07-30 10:59:27 +02:00
psi29a
5cd4dbd9a9 Merge branch 'unrestrictedfailure' into 'master'
Spellcasting timing fixes (bug #4227)

Closes #4227

See merge request OpenMW/openmw!2201
2022-07-30 07:35:46 +00:00
elsid
37b0ff596c
Trace down player on initial cell loading after all cells are loaded 2022-07-29 23:16:25 +02:00
Alexei Kotov
a914d7a9b0 Spellcasting timing fixes (bug #4227)
Play spellcasting animation and VFX (but not hand VFX) if spellcasting failed due to insufficient magicka
Apply spellcasting fatigue loss when the spellcasting starts instead of when the spell is applied
2022-07-29 16:24:28 +03:00
psi29a
17a0063a7c Merge branch 'async_delete_animation' into 'master'
Destruct animation asynchronously when unloading a cell

See merge request OpenMW/openmw!2177
2022-07-26 13:42:43 +00:00
myrix
782cb7699d use std::string, no unlocalized message, show soul gem id 2022-07-25 02:56:25 +03:00
myrix
3698d96b46 use ciCompareLen, move checks to Miscellaneous::use and ActionSoulgem 2022-07-25 01:47:10 +03:00
elsid
0614b82452
Restore UnrefQueue to destruct animation asynchronously 2022-07-24 21:08:43 +02:00
Petr Mikheev
643e33c11a Merge branch 'lua_pathfinding_bindings' into 'master'
Add bindings for navigator utils functions (#6690)

See merge request OpenMW/openmw!2128
2022-07-20 23:52:16 +00:00
elsid
27cc901e76
Add bindings for navigator utils functions 2022-07-21 00:04:26 +02:00
ζeh Matt
ddf43ec42f
Move structs into separate headers, cleanup includes, cleanup forwarders 2022-07-18 19:15:03 +03:00
psi29a
79cc55b2a3 Merge branch 'rename-drawstate' into 'master'
Rename DrawState_ to DrawState and use enum class

See merge request OpenMW/openmw!2151
2022-07-17 20:24:50 +00:00
Evil Eye
3967509cdd Use meaningful names instead of pretending we don't know what snow is 2022-07-17 19:54:59 +02:00
ζeh Matt
841fd9618f
Rename DrawState_ to DrawState and use enum class 2022-07-17 20:50:26 +03:00
elsid
49f8445f87
Move AiSetting out of MWMechanics::CreatureStats
To replace creaturestats.hpp include in mwworld/class.hpp with forward
declaration reducing total size of preprocessed code.
2022-07-16 16:43:33 +02:00
psi29a
9ed4d17f8a Merge branch 'hidden_marker' into 'master'
Use single implementation to check whether marker is hidden

See merge request OpenMW/openmw!2096
2022-07-06 07:30:56 +00:00
psi29a
715b8497f9 Merge branch 'live_cell_ref' into 'master'
Use descriptive names for range elements

See merge request OpenMW/openmw!2092
2022-07-05 18:26:40 +00:00
Andrei Kortunov
38042fd7a2 Init missing variables 2022-07-05 17:47:52 +04:00
elsid
bef15edf0b
Remove redundant ostream, istream, iostream and sstream includes
* Replace by std::to_string and operator+ where possible.
* Move the code requiring to include <sstream> from .hpp to .cpp files.
2022-07-05 01:41:28 +02:00
elsid
20c15b30de
Move getLuaType out of MWWorld::PtrBase
This function is used only for Lua related code and don't need to be present
everywhere ptr.hpp is included.
2022-07-05 00:53:19 +02:00
elsid
4613840914
Use single implementation to check whether marker is hidden 2022-07-05 00:36:37 +02:00
elsid
1b117af5e1
Use descriptive names for range elements
iter does not describe the nature of the object. Range-based for loop provides
elements of the iterator range, not iterators.
2022-07-04 21:03:45 +02:00
jvoisin
498a835b77 Merge branch 'coverity' into 'master'
Fix some Coverity issues

See merge request OpenMW/openmw!2082
2022-07-03 16:29:05 +00:00
Cody Glassman
051832d7ae [Lua] Set simulation time scale 2022-07-03 12:51:28 +00:00
Andrei Kortunov
14b5674d32 Init missing data members 2022-07-03 15:44:50 +04:00
Andrei Kortunov
aa349f2ed9 Initialize some missing variables 2022-07-03 15:44:50 +04:00
elsid
7e6c13630a Use target_precompile_headers for the most expensive headers 2022-07-01 14:05:17 +00:00
elsid
ce263af393
Use existing functions and objects to call correctMeshPath etc
Remove WindowManager wrappers.

It's not safe to use WindowManager in all places and it's not required.
Environment stores resource system providing VFS required to call these
functions. In the case of ObjectPaging it's available from the member variable.
Also ObjectPaging::createChunk may access WindowManager when it's already
destructed when exiting the game because it's destructed before CellPreloader
finishes all background jobs. Engine::mResourceSystem is destructed after all
other systems so it's safe to use it.
2022-06-29 00:58:49 +02:00
jvoisin
3403ea1d9e Merge branch 'FixUBOnDoubleMove' into 'master'
Avoid double move when an area with same coordinates already exists

See merge request OpenMW/openmw!2059
2022-06-27 16:28:17 +00:00
psi29a
a814d11a39 Merge branch 'move_left_shift_to_cpp' into 'master'
Move std::ostream& operator<< to .cpp

See merge request OpenMW/openmw!2058
2022-06-27 09:24:01 +00:00
elsid
1a5932a669
Move std::ostream& operator<< to .cpp 2022-06-26 22:43:53 +02:00
elsid
ffd1bd30ef
Remove redundant includes from groundcoverstore.hpp 2022-06-26 22:28:10 +02:00
Cédric Mocquillon
cbf48b4382 Avoid double move when an area with same coordinates already exists 2022-06-26 21:45:42 +02:00
elsid
fdf6e58ea3
Split apps/openmw/mwmechanics/actorutil.hpp 2022-06-26 16:42:29 +02:00
psi29a
ede09309a6 Merge branch 'groundcover_progress' into 'master'
Show groundcover loading progress

See merge request OpenMW/openmw!1978
2022-06-22 13:02:22 +00:00
elsid
1a12c453d6
Support different agent collision shape type for pathfinding
Actors may have different collision shapes. Currently there are axis-aligned
bounding boxes and rotating bounding boxes. With AABB it's required to use
bounding cylinder for navmesh agent to avoid providing paths where actor can't
pass. But for rotating bounding boxes cylinder with diameter equal to the front
face width should be used to not reduce of available paths. For example rats
have rotating bounding box as collision shape because of the difference between
front and side faces width.

* Add agent bounds to navmesh tile db cache key. This is required to distinguish
  tiles for agents with different bounds.
* Increase navmesh version because navmesh tile db cache key and data has changed.
* Move navmesh version to the code to avoid misconfiguration by users.
* Fix all places where wrong half extents were used for pathfinding.
2022-06-21 12:57:32 +02:00
Petr Mikheev
e466a812d8 Merge branch 'lua_consume' into 'master'
Refactor consuming mechanics, improve Lua onConsume handler

See merge request OpenMW/openmw!1848
2022-06-20 12:12:50 +00:00
Evil Eye
aa2fab8db5 Enable collision for postponed objects when any object is disabled 2022-06-19 20:16:31 +02:00
uramer
c1f8d7c20a Make comment style consistently inconsistent 2022-06-19 17:31:18 +02:00
uramer
c3c48f21d7 Consolidate item consumption code 2022-06-18 11:13:54 +02:00
Alexei Kotov
a5d8286cf2 Reject models that don't have grass\ prefix from groundcover cache 2022-06-16 16:26:25 +03:00
uramer
fd7965d77f Use correctMeshPath instead of string constants 2022-06-12 11:30:29 +02:00
psi29a
9c1970dce4 Merge branch 'lua_esm' into 'master'
Advanced Lua scripts configuration in omwaddon

See merge request OpenMW/openmw!1947
2022-06-11 18:48:23 +00:00
psi29a
8bce0a1bcf Merge branch 'classy' into 'master'
Replace empty NPC class with fallback

Closes #6799

See merge request OpenMW/openmw!1982
2022-06-06 18:18:20 +00:00
Evil Eye
f41e46db64 Replace empty NPC class with fallback 2022-06-06 10:59:26 +02:00
elsid
f8eafe0dfd
Fix checking whether content file is master file 2022-06-06 00:57:44 +02:00
elsid
9c93de65be
Show groundcover loading progress 2022-06-05 22:21:12 +02:00
psi29a
c7449dc272 Merge branch 'bullet_includes' into 'master'
Clean up bullet includes

See merge request OpenMW/openmw!1974
2022-06-05 10:17:57 +00:00