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Init missing variables
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aed0da46a9
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@ -9,6 +9,8 @@ namespace ESSImport
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void ActorData::load(ESM::ESMReader &esm)
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{
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blank();
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if (esm.isNextSub("ACTN"))
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{
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/*
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@ -528,6 +528,10 @@ namespace MWWorld
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newCell.mAmbi.mSunlight = 0;
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newCell.mAmbi.mFog = 0;
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newCell.mAmbi.mFogDensity = 0;
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newCell.mCellId.mPaged = true;
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newCell.mCellId.mIndex.mX = x;
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newCell.mCellId.mIndex.mY = y;
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return &mExt.insert(std::make_pair(key, newCell)).first->second;
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}
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const ESM::Cell *Store<ESM::Cell>::find(const std::string &id) const
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@ -460,6 +460,7 @@ namespace MWWorld
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ESM::GameSetting record;
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record.mId = params.first;
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record.mValue = params.second;
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record.mRecordFlags = 0;
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mStore.insertStatic(record);
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}
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}
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@ -76,8 +76,6 @@ namespace fx
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MYGUI_RTTI_DERIVED(EditNumber)
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public:
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EditNumber() : mLastPointerX(0) {}
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void setValue(T value)
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{
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mValue = value;
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@ -241,9 +239,9 @@ namespace fx
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MyGUI::Widget* mDragger{nullptr};
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MyGUI::Widget* mFill{nullptr};
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MyGUI::TextBox* mValueLabel{nullptr};
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T mValue;
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T mValue{};
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int mLastPointerX;
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int mLastPointerX{0};
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};
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class EditNumberFloat4 : public EditNumber<float, osg::Vec4f> { MYGUI_RTTI_DERIVED(EditNumberFloat4) };
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