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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-02-06 09:39:49 +00:00

3551 Commits

Author SHA1 Message Date
Sam Hellawell
72c95a51df Default mEasingFn in constructor 2024-07-19 00:04:16 +01:00
Sam Hellawell
eb290bebbb Refactor AnimBlendControllers 2024-07-19 00:04:16 +01:00
Sam Hellawell
4040bd9231 FIx GCC debug build error 2024-07-19 00:04:16 +01:00
Sam Hellawell
00a7d0281f Cleanup, refactor, rename AnimBlendControllerBase -> AnimBlendController 2024-07-19 00:04:16 +01:00
Sam Hellawell
42406ed0af Use META_Object, ignore for serialize 2024-07-19 00:04:16 +01:00
Sam Hellawell
13e1df3bf0 Grammar cleanup, code cleanup, reduce logging, revert mRotation change 2024-07-19 00:04:16 +01:00
Sam Hellawell
22229dd674 Cleanup, use string_view comparison 2024-07-19 00:04:16 +01:00
Max Yari
55ffb6d7d2 Animation blending implementation for NIF and osgAnimation through YAML files
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-07-19 00:04:15 +01:00
psi29a
e8c422697f Merge branch 'first_person_mesh_distortion' into 'master'
Fix distortion breaking in first person meshes

See merge request OpenMW/openmw!4231
2024-07-06 07:46:35 +00:00
Cody Glassman
4d7e9bae73 ensure distortion is only rendered once 2024-07-04 21:07:40 -07:00
Dave Corley
fc65643224 FIX: Actually set the transform so first person camera works again 2024-07-03 23:02:20 -05:00
Dave Corley
fcc58f6db3 CLEANUP(rotatecontroller): Deduplicate rotate/scale checks into the main
callback function
2024-06-29 23:15:18 -05:00
Dave Corley
c95c7503a8 FIX(rotatecontroller): Account for parent node scale when rotating objects 2024-06-29 22:52:48 -05:00
Evil Eye
5cf809f39b Merge branch 'ocd' into 'master'
Assorted nitpicks

See merge request OpenMW/openmw!4194
2024-06-23 07:10:07 +00:00
Alexei Kotov
479d4931d7 Handle negative MaxNumberRipples more sensibly 2024-06-21 20:16:43 +03:00
Evil Eye
2edbabd3d7 Don't display the harvested plant if graphic herbalism is off 2024-06-21 12:15:11 +02:00
psi29a
56183ba982 Merge branch 'ingameppl' into 'master'
Move force per-pixel lighting setting to the in-game settings

See merge request OpenMW/openmw!4137
2024-06-10 13:49:14 +00:00
psi29a
176e6490c5 Merge branch 'stufftheminasack' into 'master'
Drop 360-degree screenshot support (#7720)

Closes #7720

See merge request OpenMW/openmw!4158
2024-06-07 20:50:43 +00:00
psi29a
a80f5c109c Merge branch 'ltexerasure' into 'master'
Fix LTEX overriding and allow deletion

See merge request OpenMW/openmw!4152
2024-06-07 08:05:56 +00:00
Alexei Kotov
93d1c6d7e0 Drop 360-degree screenshot support (#7720) 2024-06-06 14:46:01 +03:00
Alexei Kotov
593d4ff714 Move per-pixel lighting to the in-game settings 2024-06-06 05:19:33 +03:00
psi29a
8f3625b6a8 Merge branch 'cleanup_object_paging' into 'master'
Cleanup object paging

See merge request OpenMW/openmw!4149
2024-06-04 20:39:37 +00:00
Evil Eye
ca6baed366 Fix LTEX overriding and allow deletion 2024-06-03 16:42:27 +02:00
Alexei Kotov
c7e98fdb45 Apply filtering settings to water normal map 2024-06-03 11:12:29 +03:00
elsid
2169e22e93
Move key when inserting item to mLODNameCache 2024-06-02 13:16:22 +02:00
elsid
6e3fd34790
Calculate floor and ceil of bounds once 2024-06-02 13:16:22 +02:00
elsid
3790e97184
Clarify scope and constness of the variables 2024-06-02 13:16:22 +02:00
elsid
d9d8802f3a
Move node when inserting into a nodes map 2024-06-02 13:16:22 +02:00
elsid
aecdf04705
Use custom struct for CellRef used by object paging
ESM::CellRef is too heavy. There is no need to have all the data from there.
2024-06-02 13:16:21 +02:00
elsid
0040409a4d
Move collectESM3References to unnamed namespace 2024-06-02 13:16:21 +02:00
elsid
524af5b723
Move symbols not defined in header to unnamed namespace 2024-06-02 13:16:20 +02:00
elsid
6218afa484
Cleanup object paging includes 2024-05-28 22:21:15 +02:00
elsid
b5a75ba96c
Use std::vector to collect ChunkIds to be removed
Cache does not have duplicated entries.
2024-05-28 22:21:15 +02:00
elsid
b64069156d
Convert position on construction 2024-05-28 22:21:15 +02:00
elsid
33ef7fc8ca
Make ClearCacheFunctor a class and rename to clarify the purpose 2024-05-28 22:21:14 +02:00
psi29a
8cf6fde8b6 Merge branch 'fix_debug_render' into 'master'
Fix debug render for recast mesh and navmesh

See merge request OpenMW/openmw!4127
2024-05-28 07:38:00 +00:00
psi29a
4ae29b0042 Merge branch 'log_exceptions' into 'master'
Log caught exceptions

See merge request OpenMW/openmw!4131
2024-05-28 07:36:30 +00:00
Evil Eye
a7026ae3e9 Make torches held by creatures emit light 2024-05-26 09:52:50 +02:00
elsid
71369be796
Log caught exceptions 2024-05-26 02:52:11 +02:00
elsid
d6af9305ae
Exclude debug rendering from toggleworld 2024-05-24 01:08:15 +02:00
elsid
4b8897e33e
Use state sets without transparency support for recast mesh and agents paths 2024-05-24 00:05:10 +02:00
elsid
98d530d8cb
Share state sets for recast mesh tiles and actors paths 2024-05-24 00:05:09 +02:00
Evil Eye
6a10311ae5 Use more appropriate types in terrain storage 2024-05-23 18:48:54 +02:00
psi29a
db27543ea1 Merge branch 'uniform_choice' into 'master'
Add choice widget type to postprocessing uniforms

See merge request OpenMW/openmw!3969
2024-05-23 10:06:22 +00:00
psi29a
2be6116ef6 Merge branch 'fix_recastmesh' into 'master'
Limit number of cached tiles with recast meshes

See merge request OpenMW/openmw!4112
2024-05-22 20:38:42 +00:00
elsid
4f5bdbb4fb
Remove recastmesh group for absent tile 2024-05-19 20:07:47 +02:00
Alexei Kotov
84f4ba4ca1 Support defining the texture type with a state attribute (#6240)
Named textures are still supported for easier native format compatibility (and so that I don't have to edit the documentation)
2024-05-18 23:11:20 +03:00
Alexei Kotov
195599c13c Don't update head animation if the animation is paused (#7980) 2024-05-15 01:38:32 +03:00
Alexei Kotov
c95bb4ce59 Merge branch 'split_esm_headers' into 'master'
Split ESM headers

See merge request OpenMW/openmw!4071
2024-05-07 11:57:32 +00:00
elsid
f83d388391
Iterate over smaller container when removing blacklisted refs 2024-05-04 13:22:32 +02:00