Sam Hellawell
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72c95a51df
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Default mEasingFn in constructor
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2024-07-19 00:04:16 +01:00 |
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Sam Hellawell
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eb290bebbb
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Refactor AnimBlendControllers
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2024-07-19 00:04:16 +01:00 |
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Sam Hellawell
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4040bd9231
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FIx GCC debug build error
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2024-07-19 00:04:16 +01:00 |
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Sam Hellawell
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00a7d0281f
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Cleanup, refactor, rename AnimBlendControllerBase -> AnimBlendController
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2024-07-19 00:04:16 +01:00 |
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Sam Hellawell
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42406ed0af
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Use META_Object, ignore for serialize
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2024-07-19 00:04:16 +01:00 |
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Sam Hellawell
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13e1df3bf0
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Grammar cleanup, code cleanup, reduce logging, revert mRotation change
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2024-07-19 00:04:16 +01:00 |
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Sam Hellawell
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22229dd674
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Cleanup, use string_view comparison
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2024-07-19 00:04:16 +01:00 |
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Max Yari
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55ffb6d7d2
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Animation blending implementation for NIF and osgAnimation through YAML files
Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
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2024-07-19 00:04:15 +01:00 |
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psi29a
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e8c422697f
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Merge branch 'first_person_mesh_distortion' into 'master'
Fix distortion breaking in first person meshes
See merge request OpenMW/openmw!4231
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2024-07-06 07:46:35 +00:00 |
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Cody Glassman
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4d7e9bae73
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ensure distortion is only rendered once
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2024-07-04 21:07:40 -07:00 |
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Dave Corley
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fc65643224
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FIX: Actually set the transform so first person camera works again
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2024-07-03 23:02:20 -05:00 |
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Dave Corley
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fcc58f6db3
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CLEANUP(rotatecontroller): Deduplicate rotate/scale checks into the main
callback function
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2024-06-29 23:15:18 -05:00 |
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Dave Corley
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c95c7503a8
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FIX(rotatecontroller): Account for parent node scale when rotating objects
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2024-06-29 22:52:48 -05:00 |
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Evil Eye
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5cf809f39b
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Merge branch 'ocd' into 'master'
Assorted nitpicks
See merge request OpenMW/openmw!4194
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2024-06-23 07:10:07 +00:00 |
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Alexei Kotov
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479d4931d7
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Handle negative MaxNumberRipples more sensibly
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2024-06-21 20:16:43 +03:00 |
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Evil Eye
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2edbabd3d7
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Don't display the harvested plant if graphic herbalism is off
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2024-06-21 12:15:11 +02:00 |
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psi29a
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56183ba982
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Merge branch 'ingameppl' into 'master'
Move force per-pixel lighting setting to the in-game settings
See merge request OpenMW/openmw!4137
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2024-06-10 13:49:14 +00:00 |
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psi29a
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176e6490c5
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Merge branch 'stufftheminasack' into 'master'
Drop 360-degree screenshot support (#7720)
Closes #7720
See merge request OpenMW/openmw!4158
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2024-06-07 20:50:43 +00:00 |
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psi29a
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a80f5c109c
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Merge branch 'ltexerasure' into 'master'
Fix LTEX overriding and allow deletion
See merge request OpenMW/openmw!4152
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2024-06-07 08:05:56 +00:00 |
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Alexei Kotov
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93d1c6d7e0
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Drop 360-degree screenshot support (#7720)
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2024-06-06 14:46:01 +03:00 |
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Alexei Kotov
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593d4ff714
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Move per-pixel lighting to the in-game settings
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2024-06-06 05:19:33 +03:00 |
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psi29a
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8f3625b6a8
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Merge branch 'cleanup_object_paging' into 'master'
Cleanup object paging
See merge request OpenMW/openmw!4149
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2024-06-04 20:39:37 +00:00 |
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Evil Eye
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ca6baed366
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Fix LTEX overriding and allow deletion
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2024-06-03 16:42:27 +02:00 |
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Alexei Kotov
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c7e98fdb45
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Apply filtering settings to water normal map
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2024-06-03 11:12:29 +03:00 |
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elsid
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2169e22e93
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Move key when inserting item to mLODNameCache
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2024-06-02 13:16:22 +02:00 |
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elsid
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6e3fd34790
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Calculate floor and ceil of bounds once
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2024-06-02 13:16:22 +02:00 |
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elsid
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3790e97184
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Clarify scope and constness of the variables
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2024-06-02 13:16:22 +02:00 |
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elsid
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d9d8802f3a
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Move node when inserting into a nodes map
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2024-06-02 13:16:22 +02:00 |
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elsid
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aecdf04705
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Use custom struct for CellRef used by object paging
ESM::CellRef is too heavy. There is no need to have all the data from there.
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2024-06-02 13:16:21 +02:00 |
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elsid
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0040409a4d
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Move collectESM3References to unnamed namespace
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2024-06-02 13:16:21 +02:00 |
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elsid
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524af5b723
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Move symbols not defined in header to unnamed namespace
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2024-06-02 13:16:20 +02:00 |
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elsid
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6218afa484
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Cleanup object paging includes
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2024-05-28 22:21:15 +02:00 |
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elsid
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b5a75ba96c
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Use std::vector to collect ChunkIds to be removed
Cache does not have duplicated entries.
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2024-05-28 22:21:15 +02:00 |
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elsid
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b64069156d
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Convert position on construction
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2024-05-28 22:21:15 +02:00 |
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elsid
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33ef7fc8ca
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Make ClearCacheFunctor a class and rename to clarify the purpose
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2024-05-28 22:21:14 +02:00 |
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psi29a
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8cf6fde8b6
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Merge branch 'fix_debug_render' into 'master'
Fix debug render for recast mesh and navmesh
See merge request OpenMW/openmw!4127
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2024-05-28 07:38:00 +00:00 |
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psi29a
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4ae29b0042
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Merge branch 'log_exceptions' into 'master'
Log caught exceptions
See merge request OpenMW/openmw!4131
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2024-05-28 07:36:30 +00:00 |
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Evil Eye
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a7026ae3e9
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Make torches held by creatures emit light
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2024-05-26 09:52:50 +02:00 |
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elsid
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71369be796
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Log caught exceptions
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2024-05-26 02:52:11 +02:00 |
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elsid
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d6af9305ae
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Exclude debug rendering from toggleworld
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2024-05-24 01:08:15 +02:00 |
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elsid
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4b8897e33e
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Use state sets without transparency support for recast mesh and agents paths
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2024-05-24 00:05:10 +02:00 |
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elsid
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98d530d8cb
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Share state sets for recast mesh tiles and actors paths
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2024-05-24 00:05:09 +02:00 |
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Evil Eye
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6a10311ae5
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Use more appropriate types in terrain storage
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2024-05-23 18:48:54 +02:00 |
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psi29a
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db27543ea1
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Merge branch 'uniform_choice' into 'master'
Add choice widget type to postprocessing uniforms
See merge request OpenMW/openmw!3969
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2024-05-23 10:06:22 +00:00 |
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psi29a
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2be6116ef6
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Merge branch 'fix_recastmesh' into 'master'
Limit number of cached tiles with recast meshes
See merge request OpenMW/openmw!4112
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2024-05-22 20:38:42 +00:00 |
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elsid
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4f5bdbb4fb
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Remove recastmesh group for absent tile
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2024-05-19 20:07:47 +02:00 |
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Alexei Kotov
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84f4ba4ca1
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Support defining the texture type with a state attribute (#6240)
Named textures are still supported for easier native format compatibility (and so that I don't have to edit the documentation)
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2024-05-18 23:11:20 +03:00 |
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Alexei Kotov
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195599c13c
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Don't update head animation if the animation is paused (#7980)
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2024-05-15 01:38:32 +03:00 |
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Alexei Kotov
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c95bb4ce59
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Merge branch 'split_esm_headers' into 'master'
Split ESM headers
See merge request OpenMW/openmw!4071
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2024-05-07 11:57:32 +00:00 |
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elsid
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f83d388391
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Iterate over smaller container when removing blacklisted refs
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2024-05-04 13:22:32 +02:00 |
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