Petr Mikheev
7113638848
Fix animation of teleported non-teleporting doors.
2023-05-13 20:59:55 +02:00
Petr Mikheev
ce7f6f31c9
Additional Lua bindings for cells
2023-05-13 20:59:55 +02:00
Petr Mikheev
2725a9d7f4
Add option "onGround=true/false" in Lua teleporting
2023-05-13 20:59:55 +02:00
Petr Mikheev
e53f907a53
Set CharacterController::mSmoothedSpeed to zero after teleporting.
2023-05-13 15:26:39 +02:00
florent.teppe
a3bd6e7e47
ESM::ExteriorCellIndex => ESM::ExteriorCellLocation
2023-05-12 22:05:55 +02:00
florent.teppe
1cf0cd5628
moved mwworld/cellutils.hpp -> esm/util.hpp
2023-05-12 22:05:54 +02:00
florent.teppe
141878f30d
int x, int y , ESM::RefId worldspace => ESM::ExteriorCellIndex
...
also removed the changeToExteriorCell that only took a position as input, didn't work with esm4.
2023-05-12 22:05:53 +02:00
florent.teppe
a62e75fd19
Initial attempt at loading esm4 exteriors
2023-05-12 22:05:52 +02:00
Petr Mikheev
067df2d07e
Rename some functions in Lua API from aaa
to getAaa
(for consistency with setAaa
)
2023-05-08 00:49:06 +02:00
Petr Mikheev
86fce41a39
Keep refnum when moving objects to/from inventory ( #6148 )
2023-05-07 17:19:44 +02:00
Tobias Tribble
43544e7d30
Fixed teleport function to use rotation flags
2023-05-03 18:29:50 -05:00
psi29a
cdc753df70
Merge branch 'lua_refactoring' into 'master'
...
MWLua refactoring
See merge request OpenMW/openmw!2956
2023-05-02 19:48:21 +00:00
Zackhasacat
c4246159af
Fix gameObject.teleport function, previously would not work with items in inventories
2023-04-27 19:37:38 +00:00
psi29a
3bd72e9c5d
Merge branch 'no_automagick' into 'master'
...
Add missing `sol::is_automagical : std::false_type` in magicbindings.cpp
See merge request OpenMW/openmw!2982
2023-04-26 21:51:16 +00:00
Petr Mikheev
d1d1a280d0
Add missing sol::is_automagical : std::false_type
in magicbindings.cpp
2023-04-26 21:50:42 +02:00
Tobias Tribble
b52ab04c43
Added soulValue to creatureRecord, added documentation
2023-04-26 12:01:59 -05:00
psi29a
0cf9fe0e2e
Merge branch 'lua_casting_error' into 'master'
...
Fix crash on sol::object type mismatch in invalid Lua script
See merge request OpenMW/openmw!2975
2023-04-25 22:19:45 +00:00
Petr Mikheev
31eb3e6f5d
Use typed settings storage for Lua settings
2023-04-25 23:51:37 +02:00
Petr Mikheev
003f611bdb
Remove LuaManager::Action
2023-04-25 23:51:37 +02:00
Petr Mikheev
4562b8c06b
Add headers for all .cpp
files in mwlua; move packages initilaization from LuaManager to luabindings.cpp
2023-04-25 23:24:51 +02:00
Zackhasacat
f6fb05d1ca
Add functionality for lua to view and modify ownership data for GameObjects
2023-04-25 21:20:43 +00:00
Petr Mikheev
c362b2efa6
Use LuaUtil::cast for casting sol::object to prevent crashing on type mismatch in Lua scripts.
2023-04-25 22:11:04 +02:00
Petr Mikheev
073e379057
Add missing type validation in mwlua/objectvariant.hpp
2023-04-23 20:47:24 +02:00
Petr Mikheev
f1beaa7b8c
Put ESMStore to Environment
2023-04-20 21:45:49 +02:00
Petr Mikheev
227a993b94
Remove createRecord
functions from World because the only forward the argument to ESMStore that can be used directly.
2023-04-20 21:45:49 +02:00
Petr Mikheev
90397662bc
Lua bindings for magic. Based on the work made by @bharbich in !2765 .
2023-04-20 18:48:34 +02:00
florent.teppe
53cc9f3614
functions return reference instead of ptr
...
because the function can never return an nullptr, we return a reference.
2023-04-20 15:55:40 +02:00
psi29a
2a6e301925
Merge branch 'activation' into 'master'
...
Allow Lua scripts to extend or override standard activation mechanics
See merge request OpenMW/openmw!2935
2023-04-20 11:29:21 +00:00
psi29a
cace3e6566
Merge branch 'fix_teleporting' into 'master'
...
Fix bugs related to Lua commands `obj:teleport` and `obj:moveInto`
See merge request OpenMW/openmw!2937
2023-04-20 11:28:02 +00:00
Petr Mikheev
1c3903f155
Support ESM4 types in cell:getAll
2023-04-20 01:47:16 +02:00
Petr Mikheev
00beb06391
Initial Lua bindings for ESM4 types; bindings for ESM4Door.
2023-04-20 01:47:16 +02:00
Petr Mikheev
75e47f859c
Restore logic that was accidentally removed in !2852 . Because of it onUpdate
handler in local Lua scripts doesn't work.
2023-04-18 23:31:44 +02:00
Petr Mikheev
0cebaec360
Fix bug: world.createObject(id):moveTo(inventory) produces disabled objects that are visible in inventory, but can not be droped to the ground.
2023-04-17 19:07:44 +02:00
Petr Mikheev
60a8d08e66
Refactor teleporting in Lua; fix a bug in worldmodel.cpp
2023-04-17 19:07:30 +02:00
Petr Mikheev
61d207bd78
Allow Lua scripts to extend or override standard activation mechanics
2023-04-16 23:50:27 +02:00
Zackhasacat
224b7a0bf8
Allow Soul values on Misc Items to be set by Lua
2023-04-16 19:28:26 +00:00
psi29a
d6d7746c9b
Merge branch 'records' into 'master'
...
[Lua] Fix implementation of types.*.records
See merge request OpenMW/openmw!2918
2023-04-11 06:54:19 +00:00
Petr Mikheev
55c9cde2ed
[Lua] Add missing record.id
for NPC and Creature records.
2023-04-10 23:28:15 +02:00
Petr Mikheev
9279c3d3e1
[Lua] Fix implementation of types.*.records
2023-04-10 23:15:28 +02:00
Mitten.O
85dc0ec481
Create a custom Lua usertype to expose a record store as a read-only array
2023-04-09 15:00:01 +03:00
Petr Mikheev
f09a689a4f
Merge ESM::RefNum and ESM4::FormId
2023-04-09 00:23:32 +02:00
florent.teppe
3f678c3b0a
Dest Door and teleport use ESM::RefId
...
This changes a lot of files as a consequence.
Still buggy, moving to exterior doesn't bring to the right place yet
coc "seyda neen" doesn't work. SO I broke somehting when fetching a cell from a name
2023-04-03 14:16:03 +02:00
uramer
7f3926db3f
Merge branch 'lua_ai' into 'master'
...
Expose the argument `cancelOther` of `AiSequence::stack` to Lua
Closes #7245
See merge request OpenMW/openmw!2865
2023-03-30 19:35:48 +00:00
Mitten Orvan
4744b1eeda
Make API for creating potions
2023-03-29 07:46:11 +00:00
Petr Mikheev
3c5a9f55c5
Expose the argument cancelOther
of AiSequence::stack
to Lua
2023-03-27 02:28:45 +02:00
Petr Mikheev
a72dc6c7a1
(Lua) Add onActivate handler in global scripts
2023-03-27 01:36:45 +02:00
psi29a
76cba95a44
Merge branch 'lua' into 'master'
...
LuaManager refactoring
See merge request OpenMW/openmw!2852
2023-03-26 11:12:51 +00:00
Petr Mikheev
a88fcbffb0
Address review comments
2023-03-26 03:38:40 +02:00
Petr Mikheev
8d1e52ed51
Extract engine handlers processing from LuaManager to a new class EngineEvents
2023-03-26 03:38:40 +02:00
Petr Mikheev
7ef759c78b
Refactor mwlua/eventqueue and extract some code out of LuaManager
2023-03-26 03:38:40 +02:00