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Added soulValue to creatureRecord, added documentation
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@ -38,5 +38,6 @@ namespace MWLua
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[](const ESM::Creature& rec) -> std::string { return rec.mScript.serializeText(); });
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record["baseCreature"] = sol::readonly_property(
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[](const ESM::Creature& rec) -> std::string { return rec.mOriginal.serializeText(); });
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record["soulValue"] = sol::readonly_property([](const ESM::Creature& rec) -> int { return rec.mData.mSoul; });
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}
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}
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@ -518,7 +518,7 @@
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-- @field #string baseCreature Record id of a base creature, which was modified to create this one
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-- @field #string model VFS path to the creature's model
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-- @field #string mwscript
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-- @field #string soulValue The soul value of the creature record
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--- @{#NPC} functions
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