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186 Commits

Author SHA1 Message Date
Andrei Kortunov
6ec9616ddd Localize the 'show effect duration' option 2022-09-08 07:46:56 +04:00
florent.teppe
0dd529ab1d With the records include removed from store.hpp, need to include the relevant files accross the codebase.Lots of touched files, but very little done 2022-09-06 13:26:13 +02:00
florent.teppe
1ced0c912e partially revert "Store: moved all the template specialization to its own heaper file, included where it's needed"
This reverts commit 80a25bcd3021f7ebfaf2f864e34532009b9b8aeb.
It didn't really make sense to do all those changes in the same MR

partially Revert "Store refactoring: more forgotten storeSpecialization.hpp"

This reverts commit 9943a5bc96b9025f06cbaac5bb7f1bf51ebc746f.

removed remaining references to storeSpecialization  CMakeLists.txt,  and landmanager.cpp
2022-09-05 17:35:06 +02:00
florent.teppe
3b6ac53be4 Store refactoring: more forgotten storeSpecialization.hpp 2022-09-05 17:34:40 +02:00
Evil Eye
dfcd34372d Use more string_view 2022-08-28 15:06:31 +02:00
Alexei Kotov
aa5fcc6649 Don't center spell and enchanted item effect lists (bug #4310) 2022-08-01 11:12:06 +03:00
elsid
ce263af393
Use existing functions and objects to call correctMeshPath etc
Remove WindowManager wrappers.

It's not safe to use WindowManager in all places and it's not required.
Environment stores resource system providing VFS required to call these
functions. In the case of ObjectPaging it's available from the member variable.
Also ObjectPaging::createChunk may access WindowManager when it's already
destructed when exiting the game because it's destructed before CellPreloader
finishes all background jobs. Engine::mResourceSystem is destructed after all
other systems so it's safe to use it.
2022-06-29 00:58:49 +02:00
Evil Eye
a64979e25d Replace empty std::string assignments 2022-05-04 22:33:39 +02:00
fredzio
5a1a987f6c Remove write-only variable. 2022-04-23 09:13:22 +02:00
jvoisin
421e6629ad Fix unnecessary-copy-initialization
> warning: the variable 'key' is copy-constructed from a const reference but is
only used as const reference; consider making it a const reference
[performance-unnecessary-copy-initialization]

Found by clang-tidy.
2022-01-04 20:42:09 +01:00
psi29a
81c9ef947f Resovles #6519 Do not display effects duration for ingredient 2021-12-26 19:50:19 +00:00
Léo Peltier
5c4e1252e9 Handle AutoCalc flag when getting spell cost
Fixes #5483

This only applies to "base game" spells.
When adding an AutoCalc spell with TES:CS its cost is computed and
stored inside game files. This stored cost was being used by OpenMW and
the actual cost was never recomputed at runtime whereas Morrowind.exe
discards the stored cost.
While this worked fine in vanilla, mods can update AutoCalc spell
effects without ever updating the stored cost.

The formula was mostly there already but there was a few differences,
namely a 1 second offset in duration.
2021-06-20 13:42:28 +02:00
Thunderforge
339d347aea Fixing performance-faster-string-find issues
This addresses the Clang Tidy check [performance-faster-string-find](https://clang.llvm.org/extra/clang-tidy/checks/performance-faster-string-find.html).
2021-05-10 22:44:07 -05:00
jvoisin
4c96644f8d Use a char instead of a string in find() where possible
This was done via PVS Studio ( https://pvs-studio.com ),
and should provide a super-duper-marginal performance boost \o/
2021-04-25 19:57:09 +02:00
Andrei Kortunov
8084a336b5 Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
Capostrophic
8d22e075e6 Separate functions that don't belong to CastSpell class 2020-04-26 22:17:38 +03:00
Capostrophic
96a447ee3a Show the soulgem soul in count dialog (feature #5362) 2020-04-12 11:55:00 +03:00
Andrei Kortunov
f75f9cb337 Use localized faction name when using TFH 2019-10-07 12:14:22 +04:00
Andrei Kortunov
85bb4a76f6 Improve faction items handling (bug #5164) 2019-09-17 19:09:08 +04:00
James Stephens
7d3f6e1cd9 Altered process so that cost only appears on spell purchase window.
Added myself to authors
2019-09-02 17:18:56 +00:00
capostrophic
26f59e47db Improve readability 2019-08-09 19:56:21 +03:00
capostrophic
2affb8ed63 Human-readable light source duration (feature #5091) 2019-07-31 21:37:20 +03:00
Andrei Kortunov
1ce370e7fa Make console to do not hide other GUI windows (bug #1515) 2019-05-29 17:10:57 +04:00
Frederic Chardon
6619150b23 Do not show magnitude for ingredients 2019-05-06 23:48:13 +00:00
Andrei Kortunov
8df8bd3f37 Use C++11-style loops in the GUI instead of iterators 2019-03-02 13:27:59 +04:00
Andrei Kortunov
0937f02598 Get rid of unnecessary string streams 2019-01-07 21:08:16 +04:00
Andrei Kortunov
71f1a53090 Improve tooltips cleanup (bug #4714) 2018-11-13 10:00:12 +04:00
Andrei Kortunov
adbaeb7cca Improve GUI scaling (bug #3288) 2018-09-12 14:31:01 +04:00
Finbar Crago
43c9fd4cec check MWWorld::Ptr != NULL for MWGui ItemPtr tooltips 2018-06-26 13:41:53 +10:00
Andrei Kortunov
ad27e0f945 Fix owned tooltip in the spellwindow 2017-10-06 11:38:27 +04:00
Andrei Kortunov
1cb7ed5db1 Use owned tooltips for items in containers correctly 2017-10-04 12:13:45 +04:00
Andrei Kortunov
34895157f9 Consider taking items from unconscious NPC as a theft 2017-09-30 20:22:26 +04:00
scrawl
7bb0a76df2 Fix tooltips showing when cursor isn't visible 2017-09-28 19:42:16 +02:00
scrawl
010a7ea5b3 Fix tooltip widgets being set to accept key focus 2017-09-27 12:55:52 +00:00
Andrei Kortunov
7c80ddc9de Owned crosshair improvements (bug #2789) 2017-08-18 17:08:15 +04:00
Andrei Kortunov
56f5a5dee3 Added transparency to 'owned' tooltip 2017-08-08 22:57:39 +04:00
Andrei Kortunov
4cc8afd25d Add transparency for tooltips in game mode 2017-08-08 20:38:15 +04:00
scrawl
c9f8a220dc Update the tooltip when the focusObject is set 2017-07-20 20:59:36 +02:00
Andrei Kortunov
987677db75 Tooltips: dynamic stats, birthsign and hand-to-hand layout fixes 2017-04-30 22:39:05 +04:00
Andrei Kortunov
6331cc6ab9 Tooltips: level, race, class, specialization layout fixes 2017-04-30 19:45:36 +04:00
scrawl
f63b1e81cd Merge pull request #1228 from akortunov/master
Options to show hidden weapon parameters
2017-04-14 20:01:08 +02:00
Andrei Kortunov
506cc47c9d Add option to show reach and attack speed for melee weapons 2017-04-12 09:12:25 +04:00
Andrei Kortunov
1a47b9727b Changed tooltip maximum width (bug #3800) 2017-03-23 14:31:01 +04:00
Allofich
125e94ef0e Fix shadowing warnings 2016-10-31 00:39:31 +09:00
Allofich
6ec37b5cfb Fix shadowing warnings 2016-10-02 17:48:54 +09:00
Allofich
502a26a7ff Use getWeightString() to avoid casting to int 2016-08-14 19:38:53 +09:00
Internecine
90735d226d Replaced Store::find usage with Store::search to remove exception handlers. 2016-08-02 11:43:41 +12:00
Internecine
14165352f6 Added exception handlers when trying to retreive enchantment and magic effect data. 2016-08-01 13:16:42 +12:00
scrawl
db7b80b503 Revert "Accept a ConstPtr in ItemPtr tooltips"
This reverts commit 41c8ec56e0e1b231e089d4cc6bc45b0b4615e499.

Does not work due to code relying on getting the non-const Ptr from the widget. Further refactoring is needed.
2015-12-19 22:52:35 +01:00
scrawl
41c8ec56e0 Accept a ConstPtr in ItemPtr tooltips 2015-12-19 16:37:26 +01:00