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Remove write-only variable.
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@ -530,12 +530,10 @@ namespace MWGui
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markerTexture = "textures\\detect_enchantment_icon.dds";
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}
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int counter = 0;
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for (const MWWorld::Ptr& ptr : markers)
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{
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const ESM::Position& worldPos = ptr.getRefData().getPosition();
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MarkerUserData markerPos (mLocalMapRender);
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++counter;
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MyGUI::ImageBox* markerWidget = mLocalMap->createWidget<MyGUI::ImageBox>("ImageBox",
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getMarkerCoordinates(worldPos.pos[0], worldPos.pos[1], markerPos, 8), MyGUI::Align::Default);
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markerWidget->setDepth(Local_MarkerAboveFogLayer);
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@ -160,13 +160,11 @@ namespace MWGui
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// try to go 1 level up until there is a widget that has tooltip
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// this is necessary because some skin elements are actually separate widgets
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int i=0;
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while (!focus->isUserString("ToolTipType"))
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{
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focus = focus->getParent();
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if (!focus)
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return;
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++i;
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}
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std::string type = focus->getUserString("ToolTipType");
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