Kindi
65cbf7f17c
skip reading if retrievalLimit is 0
2023-03-15 04:13:38 +08:00
Petr Mikheev
685f86f19e
Move Morrowind-specific l10n files to a separate data dir; dehardcode a few GMST names.
2023-03-12 13:12:13 +01:00
Andrei Kortunov
be488649c3
Add support for non-adaptive VSync (feature 7129)
2023-02-26 15:19:19 +04:00
Andrei Kortunov
83d15ef786
Fix Clang-Format complaints
2023-02-26 14:34:56 +04:00
Shihan42
902cad77c8
Resolve minor errors
2023-02-22 20:15:45 +01:00
Shihan42
274afff5c3
Minimal length of search string is now 1
2023-02-22 11:21:04 +01:00
Shihan42
b83cf9a92e
Search is case-insensitive
2023-02-22 11:20:50 +01:00
Shihan42
ef879b5865
Rewriting the search methods
2023-02-21 15:01:16 +01:00
Shihan42
54f1f380e1
Add complete search functionality for forward and backward searching
2023-02-21 13:51:27 +01:00
Shihan42
b80556b5af
Add buttons to search for next and previous occurrence
2023-02-21 12:25:17 +01:00
Shihan42
63659224fd
Add new EditBox for searching to console layout
2023-02-20 18:18:00 +01:00
elsid
b5ec584be2
Replace ESM::RefId::sEmpty by default constructed RefId where possible
...
Static const is only required to provide a reference or a pointer when it is not
possible with default constructed temporary.
2023-02-18 01:07:15 +01:00
elsid
6d261d38dd
Add functions to read and write ESM::RefId and use them
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To be later changed with another implementation.
2023-02-13 22:07:58 +01:00
Alexei Kotov
1df5fd341b
Don't override post-processing HUD search field focus
2023-02-11 03:04:39 +03:00
Alexei Kotov
3b8001d55d
Make post-processing HUD search case-insensitive
2023-02-11 02:56:15 +03:00
psi29a
5eba755174
Merge branch 'forwardtothepast' into 'master'
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Support /-separated big effect icon paths
See merge request OpenMW/openmw!2711
2023-02-10 17:44:26 +00:00
psi29a
886600a1dd
Merge branch 'consoledisposal' into 'master'
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Check if the console's selected object is available (bug #5870 )
Closes #5870
See merge request OpenMW/openmw!2713
2023-02-10 17:26:54 +00:00
Alexei Kotov
7b62d47abc
Support /-separated big effect icon paths
2023-02-10 18:34:20 +03:00
Alexei Kotov
f356d0a2fc
Check if the console's selected object is available (bug #5870 )
2023-02-10 16:08:38 +03:00
psi29a
b385f27f86
Merge branch 'console_history' into 'master'
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Remembering console commands between sessions
Closes #7125
See merge request OpenMW/openmw!2603
2023-02-10 11:54:45 +00:00
Kindi
044d82a842
Remembering console commands between sessions
2023-02-10 11:54:45 +00:00
elsid
f09789002a
Define hardcoded global variable names as constants
2023-02-07 00:47:34 +01:00
psi29a
4032c447e9
Merge branch 'load-ESM4-Cell' into 'master'
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Can load and coc into an interrior oblivion cell
See merge request OpenMW/openmw!2647
2023-02-06 08:56:23 +00:00
elsid
c79c14da91
Fix -Wnon-virtual-dtor warnings
2023-02-03 23:00:09 +01:00
Andrzej Głuszak
66e5fbb286
Use string_view in journalbooks
2023-01-29 21:31:21 +01:00
florent.teppe
216ca71149
Applied review comments
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getEditorName => getNameId
restored cosntructor in CoordinateConverter
2023-01-28 12:14:00 +01:00
florent.teppe
531e55e04c
Better handling of the esm3 vs esm4 cell problem
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Common attribute are in one structure that has two constructors, one for ESM3 vs ESM4 Cell
Mood part of MWWorld::Cell
2023-01-27 13:39:39 +01:00
florent.teppe
562e129bd0
encapsulations of esm3 cell and esm4 cells.
2023-01-26 22:37:31 +01:00
psi29a
a9dbb023d7
Merge branch 'lua_create' into 'master'
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Lua commands to create/move/remove objects; consistent handling of disabled objects (#6726 , #6893 )
See merge request OpenMW/openmw!2627
2023-01-22 13:27:10 +00:00
Andrei Kortunov
a774a51699
Improve duration tooltip
2023-01-22 14:32:47 +04:00
Petr Mikheev
5983f22290
Remember actor in the actor's InventoryStore instead passing the actor in every call
2023-01-21 23:43:00 +01:00
florent.teppe
3780033837
Reverts Cell name to a string
2023-01-21 18:39:42 +01:00
Petr Mikheev
e9420b2b68
Remove implicit conversion MWWorld::Ptr -> bool
2023-01-18 02:40:56 +01:00
elsid
b88f0d2dbd
Replace mwscript program serialization into a vector with simple struct
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Mostly to avoid string literal lookup by index with iteration over all preciding
literals and calling strlen. This is very inefficient. In genral this makes code
much more straightforward but also makes it portable since now int and float of
different sizes are properly supported.
2023-01-14 00:07:37 +01:00
Andrei Kortunov
9630246cae
Sort quests in journal by name (bug 7054)
2023-01-07 18:55:51 +04:00
Andrei Kortunov
760135591b
Clear character name in the loading menu when there are no saves left (bug 7088)
2023-01-06 19:36:53 +04:00
Petr Mikheev
8c7d347179
Reorganize l10n files
2023-01-02 13:21:05 +01:00
Petr Mikheev
1869aeae5c
Move some of player controls logic from C++ to Lua
2022-12-28 22:04:19 +01:00
psi29a
ba2ececa93
Merge branch 'resolution' into 'master'
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Improve window mode change
Closes #7087
See merge request OpenMW/openmw!2530
2022-12-28 10:45:14 +00:00
florent.teppe
afed7e60ef
Upgraded Filesave version for RefIDs
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Fix logic issue
2022-12-27 23:05:31 +01:00
florent.teppe
dc21df97c8
Fixed issue with getSummonedCreature( that returned a reference to a non const static value
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Fix compile, and apply review comment
Fixed greater vs more typo.
getCellname is back to a string view.
Because in most cases was used as a strong not a refId.
and there was a fundamental issue with region names used as a cellname
2022-12-27 19:16:22 +01:00
florent.teppe
1ef1de974d
script blacklist => RefId
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Applies changes from review
Fixed clang format
Clang format + review.
2022-12-27 19:16:21 +01:00
florent.teppe
2c30575b3b
CellName is now a RefId, makes more sense that way.
2022-12-27 19:16:21 +01:00
florent.teppe
42e45723b7
Fixes issue in MW script compilation that would silently produce the wrong bytecode
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Fixes issue when fetching MyGui values that were stored as RefId but fetched as String
Removed some uncessary copies, fixed issues with lowercase and uneeded changes
2022-12-27 19:15:57 +01:00
florent.teppe
0f3499f504
Renamed string => Id, makes more sense considering the new underlying type
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Fixes unnecessary copies, and issues with case sensitive comparisons.
fixed modification that wasn't necessary
Fixed type mismatch, and unecessary copy
2022-12-27 19:15:57 +01:00
florent.teppe
a7d0a8d9d1
Replaced some RefId* => RefId&
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Rebase fix commit
2022-12-27 19:15:57 +01:00
florent.teppe
65cdd489fb
create a specific esm reader function for RefID to avoid allocation for string and then again for RefId
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Fixed some types
removed useless header
applied clang format
fixed compile tests
fixed clang tidy, and closer to logic before this MR
Removed hardcoded refids
unless there is a returned value we don't use static RefIds
can use == between RefId and hardcoded string
Fix clang format
Fixed a few instances where std::string was used, when only const std::string& was needed
removed unused variable
2022-12-27 19:15:57 +01:00
fteppe
09d461a8cd
fixed Topic selected event
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Fix rebase
2022-12-27 19:15:56 +01:00
fteppe
c283ea0ae8
string_view& => string_view
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fixed ref to temp variable
2022-12-27 19:15:56 +01:00
fteppe
7da38113be
Changed more hardcoded RefId to be static to avoid multiple runtime creations
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adresses multiple review comments
2022-12-27 19:15:56 +01:00