1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-10 15:39:02 +00:00
Commit Graph

1080 Commits

Author SHA1 Message Date
gugus
3ad2b9986e fix actors not beeing deleted. Need the latest OEngine. 2011-03-23 19:16:51 +01:00
gugus
b2194398a4 fixed a bug in loading. Every collision mesh is correctly loaded now. 2011-03-23 13:42:28 +01:00
gugus
773b7635a4 decrease the range of the raycast, and modifie the gravity/speed of the player. 2011-03-22 21:30:46 +01:00
Marc Zinnschlag
0866e4d4fe fix: NPCs were not added to physics system 2011-03-22 20:31:33 +01:00
Marc Zinnschlag
9946bb36f7 Merge remote branch 'gus/collision' into collision 2011-03-22 20:20:49 +01:00
gugus
7a28c9f3aa fix the door bug 2011-03-22 20:15:19 +01:00
Marc Zinnschlag
7653caea27 Merge branch 'master' into collision
Conflicts:
	apps/openmw/mwclass/npc.cpp
2011-03-22 20:02:03 +01:00
gugus
0cc94c81d4 Merge remote branch 'upstream/collision' into collision 2011-03-22 14:14:56 +01:00
Marc Zinnschlag
bd08e308f8 mangle update 2011-03-22 14:12:45 +01:00
Marc Zinnschlag
7b5d24c853 fixed a bug in phyiscs update code 2011-03-22 13:48:31 +01:00
gugus
3dddcbd958 fix a camera problem and increase player speed 2011-03-22 13:01:23 +01:00
Marc Zinnschlag
91ea36509d gus' fly mode fix; manually applied 2011-03-21 14:08:56 +01:00
Marc Zinnschlag
68004630e9 OpenEngine update 2011-03-20 22:42:17 +01:00
Marc Zinnschlag
8788dcebcf Merge remote branch 'gus/collisions' into collision 2011-03-20 22:38:42 +01:00
gugus
8aeefd2af8 fix the fall bug when using ToggleCollision. Require lastest change with OEngine. 2011-03-20 21:52:31 +01:00
Marc Zinnschlag
647e88003e build and activation fix 2011-03-19 19:54:37 +01:00
gugus
21c224af25 add gravity change to the ToggleCollisionMode function. 2011-03-18 13:32:42 +01:00
gugus
102f1ee5dc filled the toggleCollisionMode function. It needs the lastest change in OEngine 2011-03-18 13:23:26 +01:00
gugus
2aee958789 Not sure about this commit: the PhysicEngine was initialized twice... 2011-03-18 13:22:51 +01:00
gugus
9d4cda6510 OEngine doesn't rely on OpenMW anymore 2011-03-18 13:22:09 +01:00
Marc Zinnschlag
72ce493123 non-unique NPC ID workaround 2011-03-18 10:20:14 +01:00
gugus
98b27813b7 change raycasting 2011-03-17 10:54:38 +01:00
gugus
0fb2107265 Merge branch 'master' of git://github.com/zinnschlag/openmw.git into collisions
Conflicts:
	apps/openmw/mwclass/npc.cpp
2011-03-15 13:36:25 +01:00
gugus
b03dec4ad4 Merge branch 'collision' of git://github.com/zinnschlag/openmw.git into collisions 2011-03-15 13:33:43 +01:00
Marc Zinnschlag
4100a72e8d don't do physics calculations while the GUI is up 2011-03-13 22:39:44 +01:00
Marc Zinnschlag
f1bfca7c7c player class cleanup 2011-03-13 22:37:54 +01:00
Marc Zinnschlag
eb93ef68f1 fixed collision mode interface and redirected collision mode script instruction from Player class to MWScene class 2011-03-13 22:33:55 +01:00
gugus
3d29430b3c Merge branch 'collision' of git://github.com/zinnschlag/openmw.git into collisions 2011-03-13 21:42:18 +01:00
Jan-Peter Nilsson
0f2152903e Get rid of deprecated warning for eventWindowChangeCoord 2011-03-12 13:54:00 +01:00
Jan-Peter Nilsson
229a91a625 Remove unused code/dependencies 2011-03-12 13:20:28 +01:00
Jan-Peter Nilsson
f83c5327f3 Move eventDone to WindowBase and make it tell which window is done 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
54fc64cb6a Decrease number of classes that need to know about other components 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
67b4243a7f Use one instead of five state variables to keep track of character creation progress 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
183ccad872 Move ClassPoint struct definition from source to header file 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
53b85eaaa9 Stat setValue, use the enum values all the way through instead of converting enum->string->same enum 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
0695e8d8b2 Move HUD implementation out of the header file 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
2a53afc2bf Move StatsWindow class to it's own file. 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
5342bd77f1 Use one event with a parameters instead of four events to tell with dialog we want to see 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
a0ee11c51b Don't care about the widget 2011-03-12 10:56:10 +01:00
Jan-Peter Nilsson
03158f4b62 Change indentation to four spaces 2011-03-12 10:56:10 +01:00
Nikolay Kasyanov
edcac879d7 Oops. Used tabs instead of 4 spaces. Fixed. 2011-03-12 03:00:42 +03:00
Marc Zinnschlag
a14db99aa8 Merge remote branch 'gus/collisions' into collision 2011-03-11 22:09:01 +01:00
gugus
9b606be4b8 fix direction bug 2011-03-11 19:39:45 +01:00
Nikolay Kasyanov
86515a6eef fixed little mistake in README_Mac 2011-03-10 11:32:07 +03:00
Nikolay Kasyanov
2de941563a README_Mac completed (really) 2011-03-10 11:30:34 +03:00
Nikolay Kasyanov
bf9e22e0a1 README_Mac completed 2011-03-10 11:26:43 +03:00
Nikolay Kasyanov
9ddd8e6bf7 README_Mac updated, removed dependency from uuid library on OS X 2011-03-10 11:25:16 +03:00
Nikolay Kasyanov
3552ad045d Removed obsolete macBundlePath function from fileops.cpp. Using Ogre::macBundlePath 2011-03-09 21:54:01 +03:00
Marc Zinnschlag
8ed1c59059 Merge remote branch 'jpn/collision' into collision 2011-03-09 19:31:18 +01:00
Marc Zinnschlag
c82a2fe37d OpenEngine enhancements 2011-03-09 19:30:16 +01:00