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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-30 03:32:36 +00:00

22746 Commits

Author SHA1 Message Date
elsid
ca8869042b
Move LiveCellRef where possible 2024-08-30 20:46:55 +02:00
Andrei Kortunov
b620b9b239 Do not make redundant copies 2024-08-30 17:27:40 +04:00
psi29a
f456978cc3 Merge branch 'blueshift' into 'master'
Launcher: Support extended selection for directories

See merge request OpenMW/openmw!4346
2024-08-30 10:23:08 +00:00
Alexei Kotov
176dec45a7 Make light attenuation fade optional
This also makes Force Per Pixel Lighting caption shorter to provide more space for the new button
2024-08-30 10:03:37 +03:00
Alexei Kotov
073e4639bf Launcher: Support extended selection for directories 2024-08-29 04:18:07 +03:00
Alexei Kotov
f393c40cbd Launcher: Fix Insert Above behavior when the directory is added automatically 2024-08-29 03:54:26 +03:00
Evil Eye
5711a395af Merge branch 'bolt-is-not-a-static' into 'master'
[Lua] rename boltStatic to bolt in magic effect record bindings.

See merge request OpenMW/openmw!4342
2024-08-27 15:57:32 +00:00
psi29a
24a0e42594 Merge branch 'fargothsayshello' into 'master'
Don't turn to face the player to say hello if there is no hello response

Closes #8132

See merge request OpenMW/openmw!4339
2024-08-27 15:38:25 +00:00
Mads Buvik Sandvei
f7f282fc48 bolt is not a static 2024-08-26 13:28:29 +02:00
Dave Corley
daf82d40b9 FIX(CSVRender::Object): Clamp scale edits in render window too 2024-08-25 10:23:04 -07:00
Evil Eye
1f5c314022 Don't turn to face the player to say hello if there is no hello response 2024-08-25 11:48:14 +02:00
psi29a
50465a3cf2 Merge branch 'alternatingrowcolors' into 'master'
Launcher: Alternate row colors in directory and archive list

See merge request OpenMW/openmw!4338
2024-08-25 07:42:43 +00:00
Evil Eye
032d506aa7 Fix components_tests 2024-08-24 09:10:23 +02:00
Evil Eye
4529af9b7f Fix the tests 2024-08-23 22:40:39 +02:00
AnyOldName3
387b63909b Remove vestigial Boost libraries
Boost::zlib is basically part of Boost::iostreams, and depending on how you configure Boost, it can either be a separate library or get embedded into iostreams.
With the third-party-but-linked-on-Boost's-website package we've been using for years, it's a separate library.
Before https://gitlab.com/OpenMW/openmw/-/merge_requests/4307, we needed to explicitly link with it as CMake wasn't handling transitive dependencies for us.
With vcpkg, it's embedded, and doesn't have its own CMake config, so we couldn't explicitly link with it even if we wanted to.

Now CMake *is* handling transitive dependencies for us, we don't even need to think about this library.
It's all automatic.

Boost::locale, on the other hand, used to be something we used directly (I think for doing UTF-16/UTF-8 conversions when dealing with Windows paths).
However, it isn't anymore, and we just didn't purge it from our CMake when we should have.
It can go.
2024-08-23 14:06:13 +01:00
AnyOldName3
26be98966f Modernise Boost CMake stuff
Resolves https://gitlab.com/OpenMW/openmw/-/issues/8100

Also removes some old crud.
Hopefully the old crud is all:
* Handled automatically by CMake now we're using the modern approach.
* A hack-fix for a problem caused by not using the modern approach.
* Massively outdated so no longer necessary.

If it turns out this makes CI fail, I'll tweak things as necessary.

Changes that might not be wanted include:
* Getting rid of our BOOST_STATIC CMake option. In cases where the CMake config doesn't make the one correct choice from the build environment (i.e. because there's a choice) the CMake config exposes the option already.
  However, we were forcing this on for Windows, so that might matter.
  It seems to default to static on my machine even though I thought I read something suggesting otherwise, so we'll see how things go with that.
  If we eventually put CMake in charge of installing dependency DLLs this will be a moot point as we won't need to care.
* Bumping the minimum version of Boost to 1.70.0, as that's the first with working CMake config.
  It's from 2019, so plausibly there are distros too scared to use a library from five years ago as it can't legally drink in the US (although it could in limited quantities with parental supervision in the UK, as long as it's just something inconsequential like a single sip of beer).
2024-08-23 14:06:13 +01:00
Alexei Kotov
3a9e6de6fd Alternate row colors in directory and archive list 2024-08-23 14:28:26 +03:00
Alexei Kotov
951c440c8b Don't apply normal weapon resistance twice for NPCs (#8124) 2024-08-23 13:41:14 +03:00
Evil Eye
c9783344a0 Wrap all memory allocating Lua functions in protected calls 2024-08-22 22:22:28 +02:00
elsid
ca2bacd47a
Revert "Ability to unbind controls in settings menu"
This reverts commit 0836680e36ede07d733eb02f8c9c2027d6555e01.

To prevent crashes on empty input bindings config.
2024-08-21 00:14:22 +02:00
elsid
6a5bc9f992
Save and rename input bindings file
To reduce the chance of corrupting the file.
2024-08-20 23:59:44 +02:00
psi29a
527fa053c5 Merge branch 'actions_patchup' into 'master'
Lua Actions patchup

See merge request OpenMW/openmw!4311
2024-08-18 10:02:03 +00:00
uramer
2460b5f4ef Merge branch 'swizzle_bop_boom_bazingle_v2' into 'master'
lua - add swizzling to vector types

See merge request OpenMW/openmw!4304
2024-08-16 13:22:22 +00:00
psi29a
dc9c68f61b Merge branch 'fix_android_openmw' into 'master'
Keep separation between openmw and openmw-lib on Android

See merge request OpenMW/openmw!4221
2024-08-14 19:18:32 +00:00
psi29a
73ee8ccc4e Merge branch 'rewrite-vfx' into 'master'
[Lua] Rewrite addvfx and spawnvfx

See merge request OpenMW/openmw!4314
2024-08-13 12:27:12 +00:00
Mads Buvik Sandvei
cd7017e0e4 use string_view 2024-08-12 21:39:29 +02:00
Mads Buvik Sandvei
7f0f2373ea Use sol::optional for optional table instead of function overloading. 2024-08-12 21:24:50 +02:00
psi29a
c8c09b1905 Merge branch 'thirstytherana' into 'master'
Prevent spell priority skyrocketing in useless cases

Closes #8102

See merge request OpenMW/openmw!4310
2024-08-12 08:35:41 +00:00
psi29a
9234b5707f Merge branch 'breaklilacor' into 'master'
Allow GetEffect to detect 0 magnitude spells

Closes #8097

See merge request OpenMW/openmw!4297
2024-08-11 09:06:32 +00:00
Mads Buvik Sandvei
09f6daf155 Rewrite addvfx and spawnvfx to take a model path instead of a static. Mode vfx from core to world. Add event handlers for AddVfx and SpawnVfx. 2024-08-10 14:56:35 +02:00
elsid
a376d20c30
Fix tests on windows 2024-08-09 16:58:10 +02:00
psi29a
761957d28c Merge branch 'less_strict_test' into 'master'
Make test for navmeshdb limit less strict

See merge request OpenMW/openmw!4306
2024-08-08 08:07:40 +00:00
uramer
ab628ea12a Fix memory safety of actions/triggers iteration 2024-08-08 00:09:08 +02:00
Sam Hellawell
ae0660db0a Use nodeMask... lets ignore the previous attempt 2024-08-08 00:08:48 +02:00
Sam Hellawell
de4d97826a Fix: castRenderingRay doesnt hit terrain 2024-08-08 00:08:48 +02:00
Evil Eye
45c7e45905 Prevent spell priority skyrocketing in useless cases 2024-08-07 22:49:23 +02:00
psi29a
e7fc20d279 Merge branch 'fix/render-raycast-doesnt-hit-terrain' into 'master'
Fix: castRenderingRay doesnt hit terrain

Closes #7912

See merge request OpenMW/openmw!4286
2024-08-07 13:17:07 +00:00
elsid
b56de5bcf9
Make test for navmeshdb limit less strict
To avoid rare test failures when tiles are added into the database in different
order.
2024-08-07 00:01:50 +02:00
elsid
20e3eeddde
Fix libavformat version check
2a68d945cd
added const version of a callback functions but didn't enable them. They were
guarded by a version check:

2a68d945cd/libavformat/version_major.h (L48)

So for anything LIBAVFORMAT_VERSION_MAJOR < 61 they are not enabled therefore
they are enabled for everything >= 61.0.100.

See https://github.com/elsid/openmw/actions/runs/10255993574/job/28374152796 as
example of failure when building with 60.16.100.
2024-08-05 23:52:30 +02:00
Evil Eye
fe50b1a22b Allow GetEffect to detect 0 magnitude spells 2024-08-05 20:01:38 +02:00
psi29a
5d57ad7e85 Merge branch 'fix-ffmpeg-latest-version' into 'master'
Support compiling with FFMpeg 5 and greater

See merge request OpenMW/openmw!4281
2024-08-05 15:28:11 +00:00
Cody Glassman
a53d002262 lua - add swizzling to vector types 2024-08-05 06:53:59 -07:00
elsid
ec02e2ba1d Revert "Merge branch 'swizzle_bop_boom_bazingle' into 'master'"
This reverts merge request !4288
2024-08-05 09:08:17 +00:00
Cody Glassman
9951fd8a1a support 0/1 constant swizzles 2024-08-04 11:56:34 -07:00
Cody Glassman
7186b8febc generate all swizzle bindings at API initialization 2024-08-04 11:56:34 -07:00
Cody Glassman
19c0cebb27 lua - add swizzling to vector types 2024-08-04 11:56:34 -07:00
psi29a
6cc2b8de27 Merge branch 'distortion_clear' into 'master'
distortion - make sure color mask is enabled for clear to have an effect (#8082)

See merge request OpenMW/openmw!4294
2024-08-04 08:48:40 +00:00
psi29a
8d290dd581 Merge branch 'launcher' into 'master'
Don't check subdirectories of valid content directories (#8085)

Closes #8085

See merge request OpenMW/openmw!4279
2024-08-03 22:42:05 +00:00
Sam Hellawell
61cb5b4da6 Support compiling with ffmpeg 5 and greater 2024-08-03 21:05:00 +01:00
Jared Davenport
6946d22505 fix sourcetype 2024-08-03 16:54:08 +00:00