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FIX(CSVRender::Object): Clamp scale edits in render window too
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@ -713,7 +713,7 @@ void CSVRender::Object::setScale(float scale)
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{
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mOverrideFlags |= Override_Scale;
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mScaleOverride = scale;
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mScaleOverride = std::clamp(scale, 0.5f, 2.0f);
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adjustTransform();
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}
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