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Merge branch 'bolt-is-not-a-static' into 'master'
[Lua] rename boltStatic to bolt in magic effect record bindings. See merge request OpenMW/openmw!4342
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commit
5711a395af
@ -82,7 +82,7 @@ message(STATUS "Configuring OpenMW...")
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set(OPENMW_VERSION_MAJOR 0)
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set(OPENMW_VERSION_MINOR 49)
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set(OPENMW_VERSION_RELEASE 0)
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set(OPENMW_LUA_API_REVISION 66)
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set(OPENMW_LUA_API_REVISION 67)
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set(OPENMW_POSTPROCESSING_API_REVISION 1)
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set(OPENMW_VERSION_COMMITHASH "")
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@ -397,7 +397,7 @@ namespace MWLua
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[](const ESM::MagicEffect& rec) -> std::string { return rec.mHitSound.serializeText(); });
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magicEffectT["areaStatic"] = sol::readonly_property(
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[](const ESM::MagicEffect& rec) -> std::string { return rec.mArea.serializeText(); });
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magicEffectT["boltStatic"] = sol::readonly_property(
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magicEffectT["bolt"] = sol::readonly_property(
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[](const ESM::MagicEffect& rec) -> std::string { return rec.mBolt.serializeText(); });
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magicEffectT["castStatic"] = sol::readonly_property(
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[](const ESM::MagicEffect& rec) -> std::string { return rec.mCasting.serializeText(); });
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@ -700,7 +700,7 @@
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-- @field #string castStatic Identifier of the vfx static used for casting
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-- @field #string hitStatic Identifier of the vfx static used on hit
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-- @field #string areaStatic Identifier of the vfx static used for AOE spells
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-- @field #string boltStatic Identifier of the projectile vfx static used for ranged spells
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-- @field #string bolt Identifier of the projectile used for ranged spells
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-- @field #string castSound Identifier of the sound used for casting
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-- @field #string hitSound Identifier of the sound used on hit
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-- @field #string areaSound Identifier of the sound used for AOE spells
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