scrawl
|
2c90654401
|
fix a typo that caused a crash when trying to disable an already disabled object
|
2012-05-30 09:21:41 +02:00 |
|
scrawl
|
1b561ce91f
|
Merge branch 'master' into next
|
2012-05-29 06:56:23 +02:00 |
|
scrawl
|
69e6bc6588
|
add water settings to settings window
|
2012-05-29 06:45:44 +02:00 |
|
scrawl
|
5d03e86613
|
added field of view and texture filtering to settings window
|
2012-05-29 04:54:54 +02:00 |
|
scrawl
|
6945afe95b
|
alchemy window layout
|
2012-05-29 02:57:19 +02:00 |
|
scrawl
|
8c7cb6909d
|
addition to c7010623fb : apparently talking _is_ allowed during the starting sequence, it is only disabled via scripts for certain actors
|
2012-05-29 01:59:16 +02:00 |
|
scrawl
|
f75266e4ba
|
fixed race dialog bug
|
2012-05-29 01:47:49 +02:00 |
|
scrawl
|
0a17d6d710
|
more resolution switching fixes
|
2012-05-28 12:34:29 +02:00 |
|
Marc Zinnschlag
|
76b23ae864
|
Merge remote branch 'scrawl/buildplayerfix'
|
2012-05-28 11:44:43 +02:00 |
|
scrawl
|
a54623bcd2
|
reset attributes when building player
|
2012-05-28 11:37:56 +02:00 |
|
scrawl
|
e1ee45a6d6
|
Issue #297: Make the stats review dialog show correct values for attributes/skills/health/magicka/fatigue
|
2012-05-28 10:50:00 +02:00 |
|
scrawl
|
6014a90002
|
added tooltip delay option
|
2012-05-28 09:46:05 +02:00 |
|
scrawl
|
14f4f09f83
|
proper resolution switching (reposition GUI & adjust mouse clipping region)
|
2012-05-28 09:19:25 +02:00 |
|
scrawl
|
3daf1ebc3f
|
small map tweak
|
2012-05-28 05:03:50 +02:00 |
|
scrawl
|
19c428e86c
|
delete fix
|
2012-05-28 02:04:00 +02:00 |
|
scrawl
|
8f667580bb
|
ogre 1.8 final release compability fixes
|
2012-05-27 23:12:45 +02:00 |
|
scrawl
|
f6a6684685
|
when the resolution changes, adjust camera aspect ratio and recreate compositors
|
2012-05-27 21:39:18 +02:00 |
|
scrawl
|
10cfe0f5bc
|
Issue #295: Class creation dialogs tooltips; plus tons of other improvements
|
2012-05-27 06:39:10 +02:00 |
|
scrawl
|
f1d3978897
|
Issue #290: Auto-Close MW-reference related GUI windows
|
2012-05-27 01:14:33 +02:00 |
|
scrawl
|
a7e6a142f9
|
blend fog of war into adjacent cells
|
2012-05-27 00:39:33 +02:00 |
|
scrawl
|
63213b36bf
|
Show a label on the HUD with the cell name when it changes (visible for a few seconds) - like Morrowind
|
2012-05-26 23:06:15 +02:00 |
|
scrawl
|
313a8e55b7
|
- Issue #296: Clicking on HUD elements shows/hides the respective window
- Slightly redesigned the map window and minimap, the player arrow now isn't cut off at cell borders anymore
|
2012-05-26 21:09:21 +02:00 |
|
scrawl
|
3cba884f59
|
Issue #294: show/hide HUD elements based on allowed windows
|
2012-05-26 05:46:46 +02:00 |
|
scrawl
|
738e107b52
|
Merge branch 'master' into next
|
2012-05-26 05:31:32 +02:00 |
|
scrawl
|
c7010623fb
|
Issue #294: disallowed inventory prevents Talk, Open and Take actions
|
2012-05-25 18:45:17 +02:00 |
|
Marc Zinnschlag
|
173820d29b
|
Merge branch 'enable'
|
2012-05-25 18:19:12 +02:00 |
|
scrawl
|
750259973e
|
potion creating works, most of the values are bogus
|
2012-05-25 18:00:13 +02:00 |
|
Marc Zinnschlag
|
6fe53aa320
|
Issue #277: containers in cells were not filled up on cell load when the cell was preloaded before
|
2012-05-25 17:55:00 +02:00 |
|
Marc Zinnschlag
|
0131c53005
|
Issue #176: removed enable/disable functions from MWWorld::Class
|
2012-05-25 17:28:27 +02:00 |
|
Marc Zinnschlag
|
36885b2e40
|
Issue #176: removed enable/disable functions from Creature, Npc and Light
|
2012-05-25 17:04:33 +02:00 |
|
scrawl
|
63b3b82657
|
don't allow more than 4 potion effects
|
2012-05-25 16:23:49 +02:00 |
|
scrawl
|
1df1b521a4
|
show the list of potion effects
|
2012-05-25 16:20:57 +02:00 |
|
scrawl
|
6eb15f7680
|
auto-select the alchemy tools with highest quality
|
2012-05-25 15:24:33 +02:00 |
|
scrawl
|
3ba24aee0d
|
Merge branch 'alchemy' into next
|
2012-05-25 13:37:40 +02:00 |
|
scrawl
|
0ca7a52975
|
Merge branch 'master' into next
|
2012-05-25 13:37:33 +02:00 |
|
scrawl
|
9b623a79ff
|
Merge branch 'master' into alchemy
|
2012-05-25 13:14:27 +02:00 |
|
scrawl
|
09c870ad68
|
first alchemy window layout (not pretty)
|
2012-05-25 12:58:28 +02:00 |
|
Marc Zinnschlag
|
7f6835f59f
|
Merge remote branch 'scrawl/guimode_stacking'
|
2012-05-24 19:14:43 +02:00 |
|
scrawl
|
51b8a76a68
|
merged by branches together, starting with alchemy window
Merge branch 'guimode_stacking' into next
Conflicts:
apps/openmw/mwgui/mode.hpp
|
2012-05-24 15:57:23 +02:00 |
|
scrawl
|
c2b818373e
|
adjust tooltip skin, now is never transparent
|
2012-05-24 15:11:45 +02:00 |
|
scrawl
|
a3a22e9096
|
ingredient tooltip shows possible effects
|
2012-05-24 14:47:57 +02:00 |
|
scrawl
|
38208653be
|
Merge pull request #4 from ChrisKCat/sound-volume-updates
Sound volume updates
|
2012-05-24 05:41:45 -07:00 |
|
Chris Robinson
|
05fd8f0211
|
Update the actual sounds and music volume when settings change
|
2012-05-24 05:30:22 -07:00 |
|
Marc Zinnschlag
|
684208dfc9
|
Issue #176: when deleting objects, don't go through disable to remove actors from the mechanics manager
|
2012-05-24 13:26:07 +02:00 |
|
Marc Zinnschlag
|
c0ee382c72
|
Issue #176: made actor deregistration more robust
|
2012-05-24 13:21:52 +02:00 |
|
scrawl
|
57d834b14b
|
fixed an issue with interactive messagebox
|
2012-05-24 12:05:43 +02:00 |
|
scrawl
|
6ea7bdb224
|
vsync & fps buttons, sound volume apply fix
|
2012-05-24 11:50:48 +02:00 |
|
scrawl
|
cbe89f7e32
|
copy&paste mistake
|
2012-05-24 08:56:45 +02:00 |
|
scrawl
|
189b044392
|
small correction
|
2012-05-24 04:37:41 +02:00 |
|
scrawl
|
9b94edd561
|
audio tab with volume sliders
|
2012-05-24 04:34:53 +02:00 |
|