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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-25 06:35:30 +00:00

Merge branch 'master' into next

This commit is contained in:
scrawl 2012-05-25 13:37:33 +02:00
commit 0ca7a52975
2 changed files with 28 additions and 2 deletions

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@ -15,7 +15,7 @@ include (OpenMWMacros)
# Version
set (OPENMW_VERSION_MAJOR 0)
set (OPENMW_VERSION_MINOR 14)
set (OPENMW_VERSION_MINOR 15)
set (OPENMW_VERSION_RELEASE 0)
set (OPENMW_VERSION "${OPENMW_VERSION_MAJOR}.${OPENMW_VERSION_MINOR}.${OPENMW_VERSION_RELEASE}")

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@ -3,7 +3,7 @@ OpenMW: A reimplementation of The Elder Scrolls III: Morrowind
OpenMW is an attempt at recreating the engine for the popular role-playing game
Morrowind by Bethesda Softworks. You need to own and install the original game for OpenMW to work.
Version: 0.14.0
Version: 0.15.0
License: GPL (see GPL3.txt for more information)
Website: http://www.openmw.org
@ -132,6 +132,32 @@ Thanks to Kevin Ryan for kindly providing us with the icon used for the Data Fil
CHANGELOG
0.15.0
Bug #5: Physics reimplementation (fixes various issues)
Bug #258: Resizing arrow's background is not transparent
Bug #268: Widening the stats window in X direction causes layout problems
Bug #269: Topic pane in dialgoue window is too small for some longer topics
Bug #271: Dialog choices are sorted incorrectly
Bug #281: The single quote character is not rendered on dialog windows
Bug #285: Terrain not handled properly in cells that are not predefined
Bug #289: Dialogue filter isn't doing case smashing/folding for item IDs
Feature #15: Collision with Terrain
Feature #17: Inventory-, Container- and Trade-Windows
Feature #44: Floating Labels above Focussed Objects
Feature #80: Tooltips
Feature #83: Barter Dialogue
Feature #90: Book and Scroll Windows
Feature #156: Item Stacking in Containers
Feature #213: Pulsating lights
Feature #218: Feather & Burden
Feature #256: Implement magic effect bookkeeping
Feature #259: Add missing information to Stats window
Feature #260: Correct case for dialogue topics
Feature #280: GUI texture atlasing
Feature #291: Ability to use GMST strings from GUI layout files
Task #255: Make MWWorld::Environment into a singleton
0.14.0
Bug #1: Meshes rendered with wrong orientation