Marc Zinnschlag
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d1656b2f5d
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Merge remote-tracking branch 'greye/player_control'
Conflicts:
apps/openmw/mwrender/player.cpp
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2012-08-18 13:38:54 +02:00 |
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greye
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b6954a4e8d
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use the same height on non-1st person modes
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2012-08-17 22:08:16 +04:00 |
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scrawl
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8817a9634c
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don't switch to vanity mode as a result of idle time when the gui is opened (e.g. when talking to someone)
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2012-08-17 16:55:21 +02:00 |
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Marc Zinnschlag
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1da56e2832
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removed some unused variables
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2012-08-17 15:37:14 +02:00 |
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greye
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0e6e141fd4
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camera control related script instructions
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2012-08-17 15:20:57 +04:00 |
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greye
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60fb1e8df6
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fix sky in preview mode movement
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2012-08-17 15:19:44 +04:00 |
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greye
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6961830efb
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using real player eye direction when moving
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2012-08-17 15:19:44 +04:00 |
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greye
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e8fc942bef
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reverse Z-axis rotation to make doors happy
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2012-08-17 15:19:44 +04:00 |
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greye
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a453a7f035
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camera adjustment, fix view mode on start
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2012-08-17 15:19:44 +04:00 |
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greye
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575244bd35
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fix SkaManager issue
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2012-08-17 15:19:44 +04:00 |
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greye
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783e81afc3
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fix 1st/preview/1st change; 1st invisible model
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2012-08-17 15:19:43 +04:00 |
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greye
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392e6efcb5
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initial player rendering
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2012-08-17 15:19:43 +04:00 |
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greye
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6f87c0c36d
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preview mode, advanced vanity support
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2012-08-17 15:19:43 +04:00 |
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greye
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fe1a9ac3c5
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poor camera with some fixes
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2012-08-17 15:19:43 +04:00 |
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greye
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db94018865
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far better camera movement
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2012-08-17 15:19:43 +04:00 |
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greye
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a7aeda9a3b
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initial vanity mode support
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2012-08-17 15:19:43 +04:00 |
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greye
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c46eeaa100
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initial 3d-person camera support
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2012-08-17 15:19:43 +04:00 |
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greye
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355ca649c2
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camera flip control rewritten
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2012-08-11 14:54:33 +04:00 |
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greye
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45306e4bc3
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fixed rotation adjustment
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2012-08-11 13:23:54 +04:00 |
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Marc Zinnschlag
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aca08eb4c2
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Merge branch 'decouple' into player_control
Conflicts:
apps/openmw/mwsound/soundmanagerimp.hpp
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2012-08-09 16:12:10 +02:00 |
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greye
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b5bc7bc424
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SoundManager dependency on camera pos/dir
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2012-08-09 17:01:03 +04:00 |
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greye
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a2d87d5f5b
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added camera flip control, fixed input rotation axis
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2012-08-09 10:24:18 +04:00 |
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greye
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ec9cf4d3c6
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rotateObject() added, input system rewritten
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2012-08-09 00:15:52 +04:00 |
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Marc Zinnschlag
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c85aaafac2
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more include cleanup (most removing Ogre.h)
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2012-07-03 15:32:38 +02:00 |
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scrawl
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36d26e0681
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set the camera orientation after using teleport doors
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2012-05-30 15:52:39 +02:00 |
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Jason Hooks
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a0947cd432
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Player handle changed;Interior removed;Exterior removed;Cellimp removed; Probe fixed
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2011-11-16 21:15:49 -05:00 |
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Marc Zinnschlag
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9c6bc4975c
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attached camera to a scene node
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2011-02-10 12:56:19 +01:00 |
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Marc Zinnschlag
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f01a3d5e35
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split Player class into a MWWorld and a MWRender component
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2011-01-08 15:11:37 +01:00 |
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