cathery
0efde144e5
Fix the static assertion check
2020-01-25 01:43:10 +03:00
cathery
f59352bee3
Add a static assertion for correct joystick values
2020-01-25 01:41:11 +03:00
cathery
bde2cfa2b0
Fixed another joystick value edge case
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Joystick values of -32768 and lower cause Resident Evil 4 to crash
2020-01-25 01:17:20 +03:00
cathery
033b9abece
Remove unnecessary bound checks since this was a one-off error
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Thanks libnx
2020-01-24 02:03:52 +03:00
cathery
bbed9abf55
Clamp joystick values when dpad and lstick are swapped
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They will now fit inside the circle like regular sticks
2020-01-24 01:39:36 +03:00
cathery
c7c5c42ae8
Fix joystick values going out of bounds
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Joystick value of 32768 (0x8000) causes games like Xenoblade 2 to crash under failed assertions.
Even though it should be within range of acceptable joystick values.
2020-01-24 01:38:10 +03:00
cathery
60c861c0a2
Re-organize the project
2020-01-12 05:01:44 +03:00