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sys-con/source/ControllerSwitch
cathery c7c5c42ae8 Fix joystick values going out of bounds
Joystick value of 32768 (0x8000) causes games like Xenoblade 2 to crash under failed assertions.
Even though it should be within range of acceptable joystick values.
2020-01-24 01:38:10 +03:00
..
SwitchAbstractedPadHandler.cpp Re-organize the project 2020-01-12 05:01:44 +03:00
SwitchAbstractedPadHandler.h Re-organize the project 2020-01-12 05:01:44 +03:00
SwitchControllerHandler.cpp Re-organize the project 2020-01-12 05:01:44 +03:00
SwitchControllerHandler.h Re-organize the project 2020-01-12 05:01:44 +03:00
SwitchHDLHandler.cpp Fix joystick values going out of bounds 2020-01-24 01:38:10 +03:00
SwitchHDLHandler.h Re-organize the project 2020-01-12 05:01:44 +03:00
SwitchThread.cpp Re-organize the project 2020-01-12 05:01:44 +03:00
SwitchThread.h Re-organize the project 2020-01-12 05:01:44 +03:00
SwitchUSBDevice.cpp Re-organize the project 2020-01-12 05:01:44 +03:00
SwitchUSBDevice.h Re-organize the project 2020-01-12 05:01:44 +03:00
SwitchUSBEndpoint.cpp Re-organize the project 2020-01-12 05:01:44 +03:00
SwitchUSBEndpoint.h Re-organize the project 2020-01-12 05:01:44 +03:00
SwitchUSBInterface.cpp Re-organize the project 2020-01-12 05:01:44 +03:00
SwitchUSBInterface.h Re-organize the project 2020-01-12 05:01:44 +03:00
SwitchVirtualGamepadHandler.cpp Re-organize the project 2020-01-12 05:01:44 +03:00
SwitchVirtualGamepadHandler.h Re-organize the project 2020-01-12 05:01:44 +03:00