vlj
cf7e5028a4
RSXDebugger: Add surface detail when parsing set surface format
2015-06-17 22:09:03 +02:00
vlj
629c290faa
RSXDebugger: Print more accurate semaphore
2015-06-17 22:09:02 +02:00
vlj
4b0d8557b4
RSXDebugger: Disasm a couple more command
2015-06-17 22:08:57 +02:00
vlj
02594c8239
RSX: Fix index gathering
2015-06-08 18:11:51 +02:00
Hykem
3b8c34e47c
Merge pull request #1106 from raven02/scale
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RSX: simplify resolution rescale
2015-06-02 16:09:52 +01:00
raven02
f2c5dc2b5c
RSX: simplify resolution rescale
2015-05-31 18:35:15 +08:00
raven02
e6df1ddcc0
Fix CELL_GCM_TEXTURE_CLAMP
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It should be GL_CLAMP
2015-05-29 21:59:51 +08:00
B1ackDaemon
8f9db92bf0
Merge pull request #1104 from Nekotekina/master
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Some things changed
2015-05-29 09:26:00 +03:00
DHrpcs3
39e679806b
Implemented some sys_prx syscalls
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Fixed vm::ptr
Conflicts:
Utilities/BEType.h
Utilities/StrFmt.cpp
rpcs3/Emu/Memory/vm_ptr.h
rpcs3/Emu/SysCalls/lv2/sys_prx.cpp
rpcs3/Emu/SysCalls/lv2/sys_prx.h
Cherry-picked commit "Implemented some sys_prx syscalls"
2015-05-29 04:34:30 +03:00
Nekotekina
b84d831d8f
MFF_NO_RETURN flag introduced
2015-05-29 01:49:50 +03:00
Nekotekina
a70d305806
IdManager fix
2015-05-28 22:13:35 +03:00
Nekotekina
0724a9efa2
printf_alike removed
2015-05-28 18:28:34 +03:00
Nekotekina
74e13a4ef6
Compilation fix
2015-05-28 18:23:11 +03:00
Nekotekina
18fa6ca961
Forgotten one
2015-05-28 18:16:03 +03:00
Nekotekina
78fdcf75e7
Attribute macro changed
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__forceinline -> force_inline
__noinline -> never_inline
printf_alike(x,y) added
2015-05-28 18:14:22 +03:00
Nekotekina
f83306b0bf
Fix
2015-05-27 15:49:54 +03:00
Nekotekina
fba8e84370
Compilation fix
2015-05-27 14:05:04 +03:00
Nekotekina
26e5a07905
Fix
2015-05-27 13:55:15 +03:00
Nekotekina
7037da80cb
Compilation fix
2015-05-27 13:17:28 +03:00
Nekotekina
f14b712f07
Compilation fix
2015-05-27 13:02:29 +03:00
Nekotekina
2823953489
Compilation fix
2015-05-27 12:51:25 +03:00
Nekotekina
22b78fec71
IdManager improved, atomic_t improved
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Various changes
2015-05-27 06:11:59 +03:00
Nekotekina
cdf70e0b77
Compilation fix
2015-05-25 22:11:55 +03:00
Nekotekina
98aee31c5a
refcnt.h removed
2015-05-25 21:12:53 +03:00
B1ackDaemon
24278e0eca
Merge pull request #1100 from vlj/master
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GL: Fix output swizzling for fog and clip distance
2015-05-24 23:42:34 +03:00
vlj
2dbac65613
GL: Fix output swizzling for fog and clip distance
2015-05-24 17:09:05 +02:00
B1ackDaemon
dcad0e286a
Merge pull request #1092 from Bigpet/localdev
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Change `GetDeviceLocal` device selection
2015-05-24 02:09:51 +03:00
B1ackDaemon
4c87c9a545
Merge pull request #1093 from vlj/common-decompiler
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Extract vertex/fragment decompiler code.
2015-05-24 01:43:09 +03:00
raven02
2d6dd873cd
FP: RSQ instruction alternative
2015-05-23 20:45:12 +02:00
raven02
f98b03b61f
VP: use getFloatTypeName() with compare instructions
2015-05-23 20:45:11 +02:00
raven02
eac5147a45
FP: fix SFL instruction
2015-05-23 20:45:11 +02:00
raven02
bebd437a7e
RSX: use getFloatTypeName
2015-05-23 20:45:10 +02:00
Vincent Lejeune
669a54d071
GL: Factorise getFloatTypeName, getFunction and compareFunction between Fragment and Vertex Decompiler
2015-05-23 20:45:10 +02:00
raven02
79cb025d25
RSX : factorize DPH
2015-05-23 20:45:09 +02:00
raven02
67e8e0a367
RSX: DP2A for fragment decompiler
2015-05-23 20:45:09 +02:00
raven02
f961a2e3b4
GL: fix IFE instruction
2015-05-23 20:45:08 +02:00
vlj
df794b88b0
GL: Use decompiler common class
2015-05-23 20:45:08 +02:00
vlj
2416d49dba
RSX: Add a class factorizing decompiler code
2015-05-23 20:45:07 +02:00
B1ackDaemon
2a6f11b390
Merge pull request #1089 from vlj/gl
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Store Vertex/Fragment program in a hashtable and do not rebuilt FP if a constant changes
2015-05-23 02:53:48 +03:00
Vincent Lejeune
7a5c8dd586
GL: Remove unused calls to glGetError()
2015-05-22 19:43:32 +02:00
vlj
d5bdf78a29
Merge pull request #10 from Syphurith/gl
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Renamed Symbols for `gl` branch
2015-05-22 18:25:17 +02:00
Syphurith
5a6869fc5e
Renamed LogSeverity Symbols, like.. LogSeveritySuccess from Succuess to avoid conflicts with macros such as those in X11 header.
2015-05-22 20:16:30 +08:00
B1ackDaemon
d5ead0d315
Merge pull request #1091 from vlj/shader-fix
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gl: Fix swizzle for DIVRSQ, COS, SIN in fragment shader
2015-05-21 19:13:46 +03:00
vlj
e2748c319e
Merge pull request #7 from raven02/patch-3
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gl: Fix IFE instruction
2015-05-21 17:31:18 +02:00
raven02
d0c2addf91
gl: Fix IFE instruction
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This fixes the rsx_fp_static_test4.ppu.elf
2015-05-21 22:34:51 +08:00
Peter Tissen
0b0c8723eb
Change GetDeviceLocal
device selection
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For `GetDeviceLocal` only consider a device if the full path to the device
matches the first part of the path to match.
The issue was that putting in a file that was not in a sub-path of an existing
mounted device failed. So if the rpcs3 devices are in
D:\DEV\rpcs3\bin and you open D:\DEV\ps3autotests\tests\rsx\primitives\primitives.ppu.elf
it would return
/dev_usb000/ps3autotests\tests\rsx\primitives\primitives.ppu.elf
which resolves to
D:/DEV/rpcs3/bin/dev_usb000/ps3autotests/tests/rsx/primitives/primitives.ppu.elf
and is wrong.
Correct are either /dev_usb000/../../../ps3autotests\tests\rsx\primitives\primitives.ppu.elf
or /hostfs/D:\DEV\ps3autotests\tests\rsx\primitives\primitives.ppu.elf
I chose to resolve without the ".." beyond root, since that just seems wrong
(so it will now return the hostfs version).
Fixes #1090
2015-05-21 10:45:40 +02:00
vlj
d58188d7ba
gl: Fix swizzle for DIVRSQ, COS, SIN, EXP2, LOG2 in fragment shader
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This fix rsx_fp_static_test2.ppu.elf, rsx_fp_static_test3.ppu.elf, rsx_fp_static_test5.ppu.elf.
Likely rsx_fp_dynamic_test2.ppu.elf too
2015-05-20 19:31:21 +02:00
vlj
2a7c65c019
GL: Use pipeline cache
2015-05-19 17:26:06 +02:00
vlj
145f411324
RSX: Add a template class that helps caching programs.
2015-05-19 17:26:05 +02:00
Zangetsu
46302084e7
Fixed Error rpcs3.sln after Launch compilation
2015-05-10 18:20:19 +02:00