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RSX: Add a template class that helps caching programs.
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rpcs3/Emu/RSX/Common/ProgramStateCache.h
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337
rpcs3/Emu/RSX/Common/ProgramStateCache.h
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#pragma once
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#include "Emu/RSX/RSXFragmentProgram.h"
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#include "Emu/RSX/RSXVertexProgram.h"
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#include "Utilities/Log.h"
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enum class SHADER_TYPE
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{
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SHADER_TYPE_VERTEX,
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SHADER_TYPE_FRAGMENT
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};
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namespace ProgramHashUtil
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{
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// Based on
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// https://github.com/AlexAltea/nucleus/blob/master/nucleus/gpu/rsx_pgraph.cpp
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union qword
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{
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u64 dword[2];
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u32 word[4];
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};
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struct HashVertexProgram
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{
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size_t operator()(const std::vector<u32> &program) const
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{
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// 64-bit Fowler/Noll/Vo FNV-1a hash code
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size_t hash = 0xCBF29CE484222325ULL;
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const qword *instbuffer = (const qword*)program.data();
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size_t instIndex = 0;
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bool end = false;
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for (unsigned i = 0; i < program.size() / 4; i++)
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{
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const qword inst = instbuffer[instIndex];
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hash ^= inst.dword[0];
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hash += (hash << 1) + (hash << 4) + (hash << 5) + (hash << 7) + (hash << 8) + (hash << 40);
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hash ^= inst.dword[1];
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hash += (hash << 1) + (hash << 4) + (hash << 5) + (hash << 7) + (hash << 8) + (hash << 40);
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instIndex++;
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}
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return hash;
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}
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};
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struct VertexProgramCompare
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{
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bool operator()(const std::vector<u32> &binary1, const std::vector<u32> &binary2) const
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{
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if (binary1.size() != binary2.size()) return false;
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const qword *instBuffer1 = (const qword*)binary1.data();
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const qword *instBuffer2 = (const qword*)binary2.data();
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size_t instIndex = 0;
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for (unsigned i = 0; i < binary1.size() / 4; i++)
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{
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const qword& inst1 = instBuffer1[instIndex];
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const qword& inst2 = instBuffer2[instIndex];
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if (inst1.dword[0] != inst2.dword[0] || inst1.dword[1] != inst2.dword[1])
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return false;
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instIndex++;
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}
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return true;
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}
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};
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struct FragmentProgramUtil
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{
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/**
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* returns true if the given source Operand is a constant
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*/
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static bool isConstant(u32 sourceOperand)
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{
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return ((sourceOperand >> 8) & 0x3) == 2;
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}
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/**
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* RSX fragment program constants are inlined inside shader code.
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* This function takes an instruction from a fragment program and
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* returns an equivalent instruction where inlined constants
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* are masked.
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* This allows to hash/compare fragment programs even if their
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* inlined constants are modified inbetween
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*/
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static qword fragmentMaskConstant(const qword &initialQword)
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{
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qword result = initialQword;
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if (isConstant(initialQword.word[1]))
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result.word[1] = 0;
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if (isConstant(initialQword.word[2]))
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result.word[2] = 0;
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if (isConstant(initialQword.word[3]))
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result.word[3] = 0;
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return result;
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}
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static
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size_t getFPBinarySize(void *ptr)
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{
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const qword *instBuffer = (const qword*)ptr;
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size_t instIndex = 0;
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while (true)
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{
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const qword& inst = instBuffer[instIndex];
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bool isSRC0Constant = isConstant(inst.word[1]);
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bool isSRC1Constant = isConstant(inst.word[2]);
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bool isSRC2Constant = isConstant(inst.word[3]);
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bool end = (inst.word[0] >> 8) & 0x1;
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if (isSRC0Constant || isSRC1Constant || isSRC2Constant)
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{
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instIndex += 2;
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if (end)
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return instIndex * 4 * 4;
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continue;
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}
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instIndex++;
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if (end)
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return (instIndex)* 4 * 4;
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}
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}
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};
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struct HashFragmentProgram
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{
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size_t operator()(const void *program) const
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{
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// 64-bit Fowler/Noll/Vo FNV-1a hash code
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size_t hash = 0xCBF29CE484222325ULL;
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const qword *instbuffer = (const qword*)program;
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size_t instIndex = 0;
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while (true)
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{
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const qword& inst = instbuffer[instIndex];
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bool end = (inst.word[0] >> 8) & 0x1;
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if (end)
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return hash;
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const qword& maskedInst = FragmentProgramUtil::fragmentMaskConstant(inst);
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hash ^= maskedInst.dword[0];
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hash += (hash << 1) + (hash << 4) + (hash << 5) + (hash << 7) + (hash << 8) + (hash << 40);
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hash ^= maskedInst.dword[1];
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hash += (hash << 1) + (hash << 4) + (hash << 5) + (hash << 7) + (hash << 8) + (hash << 40);
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instIndex++;
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// Skip constants
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if (FragmentProgramUtil::isConstant(inst.word[1]) ||
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FragmentProgramUtil::isConstant(inst.word[2]) ||
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FragmentProgramUtil::isConstant(inst.word[3]))
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instIndex++;
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}
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return 0;
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}
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};
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struct FragmentProgramCompare
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{
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bool operator()(const void *binary1, const void *binary2) const
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{
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const qword *instBuffer1 = (const qword*)binary1;
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const qword *instBuffer2 = (const qword*)binary2;
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size_t instIndex = 0;
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while (true)
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{
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const qword& inst1 = instBuffer1[instIndex];
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const qword& inst2 = instBuffer2[instIndex];
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bool end = ((inst1.word[0] >> 8) & 0x1) && ((inst2.word[0] >> 8) & 0x1);
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if (end)
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return true;
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const qword& maskedInst1 = FragmentProgramUtil::fragmentMaskConstant(inst1);
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const qword& maskedInst2 = FragmentProgramUtil::fragmentMaskConstant(inst2);
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if (maskedInst1.dword[0] != maskedInst2.dword[0] || maskedInst1.dword[1] != maskedInst2.dword[1])
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return false;
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instIndex++;
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// Skip constants
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if (FragmentProgramUtil::isConstant(inst1.word[1]) ||
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FragmentProgramUtil::isConstant(inst1.word[2]) ||
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FragmentProgramUtil::isConstant(inst1.word[3]))
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instIndex++;
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}
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}
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};
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}
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/**
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* Cache for program help structure (blob, string...)
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* The class is responsible for creating the object so the state only has to call getGraphicPipelineState
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* Template argument is a struct which has the following type declaration :
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* - a typedef VertexProgramData to a type that encapsulate vertex program info. It should provide an Id member.
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* - a typedef FragmentProgramData to a types that encapsulate fragment program info. It should provide an Id member and a fragment constant offset vector.
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* - a typedef PipelineData encapsulating monolithic program.
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* - a typedef PipelineProperties to a type that encapsulate various state info relevant to program compilation (alpha test, primitive type,...)
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* - a typedef ExtraData type that will be passed to the buildProgram function.
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* It should also contains the following function member :
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* - static void RecompileFragmentProgram(RSXFragmentProgram *RSXFP, FragmentProgramData& fragmentProgramData, size_t ID);
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* - static void RecompileVertexProgram(RSXVertexProgram *RSXVP, VertexProgramData& vertexProgramData, size_t ID);
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* - static PipelineData *BuildProgram(VertexProgramData &vertexProgramData, FragmentProgramData &fragmentProgramData, const PipelineProperties &pipelineProperties, const ExtraData& extraData);
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* - void DeleteProgram(PipelineData *ptr);
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*/
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template<typename BackendTraits>
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class ProgramStateCache
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{
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private:
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typedef std::unordered_map<std::vector<u32>, typename BackendTraits::VertexProgramData, ProgramHashUtil::HashVertexProgram, ProgramHashUtil::VertexProgramCompare> binary2VS;
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typedef std::unordered_map<void *, typename BackendTraits::FragmentProgramData, ProgramHashUtil::HashFragmentProgram, ProgramHashUtil::FragmentProgramCompare> binary2FS;
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binary2VS m_cacheVS;
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binary2FS m_cacheFS;
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size_t m_currentShaderId;
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std::vector<size_t> dummyFragmentConstantCache;
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struct PSOKey
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{
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u32 vpIdx;
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u32 fpIdx;
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typename BackendTraits::PipelineProperties properties;
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};
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struct PSOKeyHash
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{
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size_t operator()(const PSOKey &key) const
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{
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size_t hashValue = 0;
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hashValue ^= std::hash<unsigned>()(key.vpIdx);
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return hashValue;
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}
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};
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struct PSOKeyCompare
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{
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size_t operator()(const PSOKey &key1, const PSOKey &key2) const
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{
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return (key1.vpIdx == key2.vpIdx) && (key1.fpIdx == key2.fpIdx) && (key1.properties == key2.properties);
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}
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};
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std::unordered_map<PSOKey, typename BackendTraits::PipelineData*, PSOKeyHash, PSOKeyCompare> m_cachePSO;
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typename BackendTraits::FragmentProgramData& SearchFp(RSXFragmentProgram* rsx_fp, bool& found)
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{
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typename binary2FS::iterator It = m_cacheFS.find(vm::get_ptr<void>(rsx_fp->addr));
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if (It != m_cacheFS.end())
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{
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found = true;
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return It->second;
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}
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found = false;
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LOG_WARNING(RSX, "FP not found in buffer!");
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size_t actualFPSize = ProgramHashUtil::FragmentProgramUtil::getFPBinarySize(vm::get_ptr<u8>(rsx_fp->addr));
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void *fpShadowCopy = malloc(actualFPSize);
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memcpy(fpShadowCopy, vm::get_ptr<u8>(rsx_fp->addr), actualFPSize);
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typename BackendTraits::FragmentProgramData &newShader = m_cacheFS[fpShadowCopy];
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BackendTraits::RecompileFragmentProgram(rsx_fp, newShader, m_currentShaderId++);
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return newShader;
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}
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typename BackendTraits::VertexProgramData& SearchVp(RSXVertexProgram* rsx_vp, bool &found)
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{
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typename binary2VS::iterator It = m_cacheVS.find(rsx_vp->data);
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if (It != m_cacheVS.end())
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{
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found = true;
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return It->second;
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}
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found = false;
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LOG_WARNING(RSX, "VP not found in buffer!");
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typename BackendTraits::VertexProgramData& newShader = m_cacheVS[rsx_vp->data];
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BackendTraits::RecompileVertexProgram(rsx_vp, newShader, m_currentShaderId++);
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return newShader;
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}
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typename BackendTraits::PipelineData *GetProg(const PSOKey &psoKey) const
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{
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typename std::unordered_map<PSOKey, typename BackendTraits::PipelineData *, PSOKeyHash, PSOKeyCompare>::const_iterator It = m_cachePSO.find(psoKey);
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if (It == m_cachePSO.end())
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return nullptr;
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return It->second;
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}
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void Add(typename BackendTraits::PipelineData *prog, const PSOKey& PSOKey)
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{
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m_cachePSO.insert(std::make_pair(PSOKey, prog));
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}
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public:
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ProgramStateCache() : m_currentShaderId(0) {}
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~ProgramStateCache()
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{
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for (auto pair : m_cachePSO)
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BackendTraits::DeleteProgram(pair.second);
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for (auto pair : m_cacheFS)
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free(pair.first);
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}
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typename BackendTraits::PipelineData *getGraphicPipelineState(
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RSXVertexProgram *vertexShader,
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RSXFragmentProgram *fragmentShader,
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const typename BackendTraits::PipelineProperties &pipelineProperties,
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const typename BackendTraits::ExtraData& extraData
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)
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{
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typename BackendTraits::PipelineData *result = nullptr;
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bool fpFound, vpFound;
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typename BackendTraits::VertexProgramData &vertexProg = SearchVp(vertexShader, vpFound);
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typename BackendTraits::FragmentProgramData &fragmentProg = SearchFp(fragmentShader, fpFound);
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if (fpFound && vpFound)
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{
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result = GetProg({ vertexProg.id, fragmentProg.id, pipelineProperties });
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}
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if (result != nullptr)
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return result;
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else
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{
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LOG_WARNING(RSX, "Add program :");
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LOG_WARNING(RSX, "*** vp id = %d", vertexProg.id);
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LOG_WARNING(RSX, "*** fp id = %d", fragmentProg.id);
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result = BackendTraits::BuildProgram(vertexProg, fragmentProg, pipelineProperties, extraData);
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Add(result, { vertexProg.id, fragmentProg.id, pipelineProperties });
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}
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return result;
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}
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const std::vector<size_t> &getFragmentConstantOffsetsCache(const RSXFragmentProgram *fragmentShader) const
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{
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typename binary2FS::const_iterator It = m_cacheFS.find(vm::get_ptr<void>(fragmentShader->addr));
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if (It != m_cacheFS.end())
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return It->second.FragmentConstantOffsetCache;
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LOG_ERROR(RSX, "Can't retrieve constant offset cache");
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return dummyFragmentConstantCache;
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}
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};
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@ -416,6 +416,7 @@
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<ClInclude Include="Emu\Memory\atomic.h" />
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<ClInclude Include="Emu\Memory\refcnt.h" />
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<ClInclude Include="Emu\RSX\CgBinaryProgram.h" />
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<ClInclude Include="Emu\RSX\Common\ProgramStateCache.h" />
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<ClInclude Include="Emu\RSX\GCM.h" />
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<ClInclude Include="Emu\RSX\GL\GLBuffers.h" />
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<ClInclude Include="Emu\RSX\GL\GLFragmentProgram.h" />
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@ -90,6 +90,9 @@
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<Filter Include="Emu\CPU\ARMv7\Objects">
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<UniqueIdentifier>{368770cf-c8d9-4f4a-9ac3-5bdf48101ffe}</UniqueIdentifier>
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</Filter>
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<Filter Include="Emu\GPU\RSX\Common">
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<UniqueIdentifier>{2a8841dc-bce0-41bb-9fcb-5bf1f8dda213}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="Crypto\aes.cpp">
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@ -1549,5 +1552,8 @@
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<ClInclude Include="..\Utilities\File.h">
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<Filter>Utilities</Filter>
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</ClInclude>
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<ClInclude Include="Emu\RSX\Common\ProgramStateCache.h">
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<Filter>Emu\GPU\RSX\Common</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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