Eladash
aed560b630
Implemnt various HLE CellSpurs functions
2020-10-01 18:16:13 +03:00
Eladash
871b15f6e1
PPU: fixup for Accurate 128-byte reservations ( #8998 )
2020-10-01 18:15:07 +03:00
Megamouse
ef0faf03fd
Overlays: Use Back instead of Cancel
2020-10-01 12:26:18 +02:00
Megamouse
5226076676
Emu: use vulkan as default renderer
2020-10-01 09:19:13 +02:00
Megamouse
046923d9f7
Add Accurate PPU 128 Reservations to Debug tab
2020-09-29 10:26:23 +02:00
Megamouse
531eb04fd7
cellGameSetParamString: fix string sizes
2020-09-29 08:44:25 +02:00
Eladash
f4ca6f02a1
PPU: Implement support for 128-byte reservations coherency
2020-09-28 22:34:42 +03:00
Eladash
3f7eba19c8
PPU: Upgrade reservations to 8-byte always
2020-09-28 22:34:42 +03:00
kd-11
04ff7913b4
rsx/codegen: Workaround for borked hardware
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- Bitwise or does not evaluate correctly for some hardware.
Substitute with subtraction instead.
2020-09-28 22:18:36 +03:00
Eladash
09cddc84be
SPU/PPU: Implement Atomic Cache Line Stores
2020-09-27 20:09:21 +03:00
kd-11
9baef8c705
rsx: Emit simpler fragment program code
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- Optimize clamp16
- Use bfe instead of shift-and
2020-09-27 18:56:04 +03:00
kd-11
a14a358b73
rsx: Optimize vertex decoder to generate simpler code
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- Significantly improves compilation speed by simplifying most of the code and doing something similar to LICM.
* Actual decoding is now vectorized and performed in one step rather than in a loop.
* Switches inside loops are removed and replaced with simple comparison. Generates much nicer (and smaller) GCN bytecode.
2020-09-27 18:56:04 +03:00
kd-11
259844f4f3
vk: Disable spirv optimizer
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- I've not found it to be very useful and it just breaks good code right now.
TODO: Re-enable when things improve.
2020-09-27 18:56:04 +03:00
Bevan Weiss
264df11132
xxHash: Update to v0.8.0 xxHash ( #8980 )
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* xxHash: Update to v0.8.0 xxHash
Removed build of XXHSUM test application for xxHash also.
2020-09-27 01:10:31 +01:00
Eladash
53c8ed6a63
vm: Fix stack memory release, always reset memory flags
2020-09-26 21:48:12 +03:00
Eladash
f22348a9f9
sys_memory: Improve sys_memory_get_page_attribute for stack
2020-09-26 21:48:12 +03:00
Eladash
83d71519e0
Implement HLE sys_config stack allocation
2020-09-26 21:48:12 +03:00
Eladash
8ad36e2526
Fix fs::delim type, fix "." and ".." processing in fs::get_parent_dir ( #8975 )
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* Fix fs::delim type
* Fix fs::get_parent_dir: "." and ".." processing
2020-09-26 19:18:32 +01:00
Eladash
0f67c68993
sys_mmapper: return ENOMEM on memory greater than UINT32_MAX ( #8982 )
2020-09-26 18:06:06 +01:00
Eladash
b79d236bfa
cellSearch: use std::hash ( #8981 )
2020-09-26 17:28:19 +01:00
Bevan Weiss
92efaf0bba
GUI: Fix exception on invalid AudioRenderer
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The findData() on the invalid value correction wasn't working, and was still returning -1.
This was then used in the enable_buffering lambda as the IndexChanged callback, and throwing the Assert.
Have replaced this usage with a lambda to manually find the appropriate entry. Since we localise the text displayed, neither findData nor findText of the combo box did the job.
I haven't touched the is_ranged use of findData.
2020-09-25 16:40:32 +02:00
Eladash
3b11f22062
MSVC bug workaround
2020-09-25 13:26:08 +03:00
Eladash
6164b3d2e2
Compilation fix
2020-09-24 21:00:23 +03:00
Eladash
c806da51f8
Implement cellGameDeleteGameData ( #8962 )
2020-09-24 20:13:19 +03:00
Eladash
183aa31319
cellSysCache: Global hdd1 lock
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Take advantage of recursive locking.
2020-09-24 18:06:51 +03:00
Eladash
7b3c0a69f3
kernel-explorer: Implement Filesystem Destcriptors information
2020-09-24 18:06:51 +03:00
Eladash
6b11d82dd0
Win32 FS: Always use FILE_SHARE_DELETE
2020-09-24 18:06:51 +03:00
Eladash
d0f1b29b39
Win32 FS: Fix fs::utime for directories
2020-09-24 18:06:51 +03:00
Eladash
b8fa6fb4c4
Win32 FS: Rewrite (fix) vfs::host::rename
2020-09-24 18:06:51 +03:00
Eladash
22269ca0d7
Registers Editor: Implement PPU/SPU reservation control ( #8968 )
2020-09-24 11:44:17 +02:00
kd-11
9ea478008c
vk: Properly initialize float64 support for SPIRV
2020-09-24 01:30:21 +03:00
Bevan Weiss
20f1eb865b
Update rpcs3/Emu/system_config.h
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Co-authored-by: Megamouse <studienricky89@googlemail.com>
2020-09-23 21:15:45 +02:00
Bevan Weiss
53212ba7a9
Core: Add date/time offset capability for console time
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Provides a setting which can be applied per game, and allows for a custom date/time to be set.
The console time will then apply this as an offset to the computer wallclock.
This allows for games which look at the console time to determine their gameplay to be adjusted.
2020-09-23 21:15:45 +02:00
Eladash
3372409590
cellGameContentPermit: Fix missing PARAM.SFO writeback ( #8934 )
2020-09-23 20:35:06 +03:00
Morgan Creekmore
4fe2951509
Fixed formatting
2020-09-23 20:27:30 +03:00
Morgan Creekmore
ff8a94714f
Add additional NV4097 methods to gcm_printing
2020-09-23 20:27:30 +03:00
Morgan Creekmore
b45d6fee2d
Fix methods_name indentation
2020-09-23 20:27:30 +03:00
Morgan Creekmore
f44e696edf
Added missing NV methods for gcm_printing
2020-09-23 20:27:30 +03:00
Eladash
5a049322ed
HLE: Always return empty paths if game content does not exist in cellGameContentPermit
2020-09-23 20:24:21 +03:00
Bevan Weiss
04deb97f94
MSVC 16.8 Preview 3.1 compiler fix
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The latest MSVC 16.8 Preview 3.1 cl.exe no longer likes the implicit conversion from false->std::shared_ptr
But it's happy with nullptr
Not the ideal solution, but it will kick the can down the road a little.
2020-09-23 12:44:32 +02:00
Eladash
0c3c34179e
TROPUSR.DAT fixup ( #8960 )
2020-09-23 03:47:54 +01:00
Silent
e938ddda2c
Add playtime to the value from settings
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Fixes playtime being wiped out when running
the game with --no-gui.
2020-09-23 00:06:29 +02:00
Eladash
97e26f9d6c
Trophy fixup
2020-09-22 22:42:43 +03:00
Eladash
bfa78870cb
SPU: Fix unregistered channels in RCHCNT
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Shouldn't throw exception on realhw.
2020-09-22 19:47:47 +03:00
Eladash
ad37259ccc
SPU: Implement many missing channel counts
2020-09-22 19:47:47 +03:00
Eladash
418968d974
sceNpTrophy: Add logging of commSign
2020-09-22 19:46:52 +03:00
Eladash
89905bc1c4
sceNpTrophyRegisterContext: Implement SCE_NP_TROPHY_STATUS_NOT_INSTALLED
2020-09-22 19:46:52 +03:00
Eladash
3a96d99187
sceNpTrophyRegisterContext: Atomically create trophy data
2020-09-22 19:46:52 +03:00
kd-11
a50ea09053
rsx: Properly pass format_class information during RTV/DSV resource barrier
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- Also takes the opportunity to remove repeating code in a minor refactor.
2020-09-22 12:19:54 +03:00
kd-11
d012abd924
vk: Improve image transfer and scaling
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- Handle typeless src and dst with aliased typeless format
- Optimize typeless transfers by only dealing with affected texels.
* Eliminates redundant dst->typeless transfer of full image (very expensive)
* Eliminates full src->typeless transfer of full image and replaces with only affected region
* Requires significantly smaller output buffers, saving on VRAM cost
2020-09-22 12:19:54 +03:00