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Add Accurate PPU 128 Reservations to Debug tab
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@ -27,6 +27,7 @@ enum class emu_settings_type
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AccurateVectorNaN,
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AccurateRSXAccess,
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AccurateXFloat,
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AccuratePPU128Loop,
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SetDAZandFTZ,
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SPUBlockSize,
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SPUCache,
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@ -176,6 +177,7 @@ static const QMap<emu_settings_type, cfg_location> settings_location =
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{ emu_settings_type::MaxSPURSThreads, { "Core", "Max SPURS Threads"}},
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{ emu_settings_type::SleepTimersAccuracy, { "Core", "Sleep Timers Accuracy"}},
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{ emu_settings_type::ClocksScale, { "Core", "Clocks scale"}},
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{ emu_settings_type::AccuratePPU128Loop, { "Core", "Accurate PPU 128-byte Reservation Op Max Length"}},
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// Graphics Tab
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{ emu_settings_type::Renderer, { "Video", "Renderer"}},
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@ -239,7 +239,7 @@
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<height>85</height>
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</rect>
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</property>
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<layout class="QVBoxLayout" name="scrollAreaWidgetContents_notes">
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<layout class="QVBoxLayout" name="scrollAreaWidgetContents_notes_layout">
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<property name="spacing">
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<number>0</number>
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</property>
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@ -1744,6 +1744,13 @@ settings_dialog::settings_dialog(std::shared_ptr<gui_settings> gui_settings, std
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m_emu_settings->EnhanceCheckBox(ui->hookStFunc, emu_settings_type::HookStaticFuncs);
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SubscribeTooltip(ui->hookStFunc, tooltips.settings.hook_static_functions);
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// Comboboxes
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m_emu_settings->EnhanceComboBox(ui->combo_accurate_ppu_128, emu_settings_type::AccuratePPU128Loop, true);
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SubscribeTooltip(ui->gb_accurate_ppu_128, tooltips.settings.accurate_ppu_128_loop);
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ui->combo_accurate_ppu_128->setItemText(ui->combo_accurate_ppu_128->findData(-1), tr("Always Enabled", "Accurate PPU 128 Reservations"));
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ui->combo_accurate_ppu_128->setItemText(ui->combo_accurate_ppu_128->findData(0), tr("Disabled", "Accurate PPU 128 Reservations"));
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// Layout fix for High Dpi
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layout()->setSizeConstraint(QLayout::SetFixedSize);
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}
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@ -3521,7 +3521,7 @@
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</widget>
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</item>
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<item>
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<spacer name="verticalSpacer">
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<spacer name="verticalSpacerDebugCore">
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<property name="orientation">
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<enum>Qt::Vertical</enum>
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</property>
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@ -3537,7 +3537,50 @@
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</widget>
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</item>
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<item>
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<widget class="QWidget" name="debug_spacer_widget" native="true"/>
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<widget class="QWidget" name="debug_more_stuff" native="true">
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<layout class="QVBoxLayout" name="debug_more_stuff_layout">
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="topMargin">
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<number>0</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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<item>
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<widget class="QGroupBox" name="gb_accurate_ppu_128">
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<property name="title">
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<string>Accurate PPU 128 Reservations</string>
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</property>
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<layout class="QVBoxLayout" name="gb_accurate_ppu_128_layout">
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<item>
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<widget class="QComboBox" name="combo_accurate_ppu_128"/>
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</item>
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</layout>
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</widget>
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</item>
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<item>
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<spacer name="verticalSpacerDebugMore">
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<property name="orientation">
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<enum>Qt::Vertical</enum>
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</property>
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<property name="sizeType">
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<enum>QSizePolicy::MinimumExpanding</enum>
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</property>
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<property name="sizeHint" stdset="0">
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<size>
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<width>0</width>
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<height>0</height>
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</size>
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</property>
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</spacer>
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</item>
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</layout>
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</widget>
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</item>
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</layout>
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</item>
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@ -96,6 +96,7 @@ public:
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const QString strict_texture_flushing = tr("Forces texture flushing even in situations where it is not necessary/correct. Known to cause visual artifacts, but useful for debugging certain texture cache issues.");
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const QString disable_native_fp16 = tr("Disables hardware half-float support which is known to cause problems in some rare cases on some GPUs.");
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const QString enable_3d = tr("Enables 3D stereo rendering.\nNote that only anaglyph viewing is supported at the moment.");
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const QString accurate_ppu_128_loop = tr("When enabled, PPU atomic operations will operate on entire cache line data, as opposed to a single 64bit block of memory when disabled.\nNumerical values control whether or not to enable the accurate version based on the atomic operation's length.");
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// emulator
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