Commit Graph

3875 Commits

Author SHA1 Message Date
Nekotekina
8cfabf0ead Fixes 2015-10-20 18:55:34 +03:00
Hykem
b3b07c8248 Merge pull request #1265 from tambry/savedatafix
Fix a save data access violation
2015-10-20 15:56:35 +01:00
Raul Tambre
6f8544281a Fix a savedata access violation 2015-10-20 12:34:54 +03:00
B1ackDaemon
d1b5dcfdad Merge pull request #1261 from vlj/module
d3d12: Move d3d12 files to separate solution.
2015-10-18 04:14:19 +03:00
Vincent Lejeune
a462b4518c d3d12: Move d3d12 files to separate solution.
It simplify solution configurations.
2015-10-17 04:15:58 +02:00
Nekotekina
77bf86eaa5 Bugfix 2015-10-16 03:25:39 +03:00
Raul Tambre
b3db9255e4 Merge pull request #1257 from vlj/d3d12
D3d12: Fixes and speed improvements.
2015-10-15 18:38:01 +03:00
Vincent Lejeune
f5bd044096 d3d12: Lower alignement constraint for vertex index 2015-10-15 17:13:43 +02:00
Vincent Lejeune
a2997a1109 d3d12: Avoid an extra vertex copy 2015-10-15 17:13:43 +02:00
Vincent Lejeune
b0f8611f49 Common/GL/D3D12: Fix int vector ctor in vertex shader and a compare opcode. 2015-10-15 17:13:42 +02:00
Vincent Lejeune
de97d3a7aa d3d12: Zero vertex shader output. 2015-10-15 17:13:42 +02:00
Vincent Lejeune
0e98da2306 d3d12: Make descriptor heap a little more compact. 2015-10-15 17:13:40 +02:00
Vincent Lejeune
5a064be490 Fix d3d12 build. 2015-10-15 17:05:56 +02:00
Nekotekina
ec0005195d RSX fix 2015-10-14 22:51:27 +03:00
Nekotekina
a974ee009e vm::var improved, cleanup
Mostly vm::var initialization introduced.
Added vm::make_var function.
2015-10-14 18:17:37 +03:00
Raul Tambre
cc02a147d3 Merge pull request #1240 from tambry/RealCoverityFix
Try to really fix Coverity and progress on moving to container builds
2015-10-14 17:40:17 +03:00
Raul Tambre
9ee9efeb76 Change branch_pattern back to coverity_scan
Doesn't seem to play nicely with forks.
2015-10-14 15:38:46 +03:00
Raul Tambre
decd2b4f5a Progress on moving to container builds 2015-10-14 15:38:45 +03:00
Raul Tambre
9f3b42bd71 Hopefully fix Coverity 2015-10-14 15:38:45 +03:00
DHrpcs3
4dcb63436c Merge pull request #1255 from DHrpcs3/master
OpenGL renderer improvements
2015-10-14 15:13:06 +03:00
DH
a443682aaf OpenGL renderer fixes
Fixed attributes loading
Fixed scale-offset matrix
Fixed attribute debug option
2015-10-14 14:34:55 +03:00
DH
4a55ba3067 OpenGL renderer improvements
Flush program cache at thread exit
Use cached locations
2015-10-14 03:16:39 +03:00
DHrpcs3
3f6b826ab0 Merge pull request #1254 from DHrpcs3/master
rsx thread & OpenGL renderer fixes
2015-10-14 02:10:03 +03:00
DH
37a3800597 rsx:🧵 disable all vertex data at end command
Fixed OpenGL program attributes cache flush
2015-10-14 01:49:47 +03:00
DHrpcs3
6d99516489 Merge pull request #1253 from danilaml/patch-1
Fix clang compiling
2015-10-14 00:19:47 +03:00
Danila Malyutin
74daf9145a Add missing override 2015-10-13 23:42:43 +03:00
Danila Malyutin
92e90101e2 Fix clang compiling 2015-10-13 23:32:25 +03:00
DHrpcs3
d8d09b5472 Merge pull request #1252 from DHrpcs3/master
Implemented new config system. Minor improvements
2015-10-13 23:09:22 +03:00
DH
5de1ea3fd4 Fixed bind rsx method to range implementation 2015-10-13 22:59:25 +03:00
DH
9136cbfcf2 Fixed compilation errors 2015-10-13 22:47:17 +03:00
DH
07b3897499 Trying do not use macro for methods binding to range 2015-10-13 20:44:58 +03:00
DH
737080274a Improved NV4097_BACK_END_WRITE_SEMAPHORE_RELEASE and NV4097_TEXTURE_READ_SEMAPHORE_RELEASE commands handling 2015-10-13 20:39:36 +03:00
DH
e4f6eb04e8 Added new config system
Added emulator state class
Added emulator events
Minor improvements
2015-10-13 20:32:08 +03:00
DHrpcs3
bbfca3fc0d Merge pull request #1249 from vlj/d3d12-fix
Fix d3d12 build.
2015-10-13 15:52:25 +03:00
Vincent Lejeune
ff01e26c5c RSX: Fix immediate vertex values 2015-10-13 14:29:38 +02:00
Vincent Lejeune
2b60de32f9 fix dbg 2015-10-13 14:29:28 +02:00
Vincent Lejeune
3449bd3842 RSX: Fix debugger disasm. 2015-10-13 14:29:12 +02:00
Vincent Lejeune
fc40b0ed6b RSX: Let backend customize semaphore_*_release 2015-10-13 14:28:58 +02:00
Vincent Lejeune
426c69710c Merge branch 'master' of https://github.com/RPCS3/rpcs3 into d3d12-fix 2015-10-13 14:28:11 +02:00
Vincent Lejeune
a63fdf6c45 Use files from master
- Drop smart vertex storage and use OpenGL's one instead.
2015-10-13 14:27:17 +02:00
Vincent Lejeune
4154a1026f Rename RSXThread 2015-10-13 00:04:19 +02:00
Vincent Lejeune
b5127e68de Remove m_ prefix 2015-10-13 00:04:18 +02:00
Vincent Lejeune
dd000caad7 Remove context_dma* 2015-10-13 00:04:18 +02:00
Vincent Lejeune
86fff9800f Remove base offset 2015-10-13 00:04:16 +02:00
Vincent Lejeune
2679e4f526 remove rsxtransformconstant 2015-10-13 00:04:16 +02:00
Vincent Lejeune
1e431edf09 Remove fragment program 2015-10-13 00:04:15 +02:00
Vincent Lejeune
67f1f0fea3 Remove fragment constants 2015-10-13 00:04:15 +02:00
Vincent Lejeune
beabc88f79 Remove transform constants 2015-10-13 00:04:14 +02:00
Vincent Lejeune
e086b7a522 Remove cull/front face 2015-10-13 00:04:13 +02:00
Vincent Lejeune
dd1afe85ae Remove alpha func 2015-10-13 00:04:13 +02:00