9577 Commits

Author SHA1 Message Date
Eladash
606693a9f7 Avoid closing the emulator after access violation 2020-02-13 14:14:28 +03:00
Eladash
78c49e7331 cellSearch: another memory access fix 2020-02-12 20:02:18 +03:00
Eladash
9760053c8c
cellSearch: Fix id memory access (#7476) 2020-02-12 18:17:45 +03:00
Nekotekina
e8988faed5 geometry.h: remove MSVC workaround 2020-02-12 12:50:42 +03:00
Nekotekina
7137142351 geometry.h: more cleanup
Remove wrong constructors.
2020-02-12 12:50:42 +03:00
Zion Nimchuk
bacd234258 Add a check for GLIBCXX_3.4.26 support in the AppImage checker binary 2020-02-12 12:49:46 +03:00
Silent
3006b003c4 Implement links as a cellSearch specific concept
Linking in VFS is done only from cellSearchPrepareFile and works
by mounting virtual files to host FS files
2020-02-12 12:49:02 +03:00
Silent
e30637351e Move SearchState to a fxo object so it resets with emulation 2020-02-12 12:49:02 +03:00
Silent
d2b83c69bb cellSearch updates from Brolijah
Co-authored-by: Brolijah <brolijahrh@gmail.com>
2020-02-12 12:49:02 +03:00
Nekotekina
bcbe324534 geometry.h: make conversion operators explicit
It requires static_cast<> to call them.
2020-02-11 13:21:45 +03:00
Eladash
dcb30df7c8 rsx capture: Fix capture recovery after a crash 2020-02-10 21:39:39 +00:00
Eladash
bdab26ec09 rsx: rewrite io mappings
Along with some with fixes to cellGcmSys HLE.
2020-02-10 21:39:39 +00:00
kd-11
f47333997f rsx: Validate memory blocks before checking for overlap 2020-02-10 21:48:35 +03:00
kd-11
3787108ee7 rsx: Typo fix in audit condition 2020-02-10 21:48:35 +03:00
Megamouse
30d176ac5e Qt/linux: set DISPLAY variable if undefined 2020-02-10 21:48:13 +03:00
RipleyTom
98f91457bf Small sys_usbd changes 2020-02-10 21:47:48 +03:00
Megamouse
6847e52364 Fix visual studio filters after someone tinkered with the files 2020-02-10 21:47:13 +03:00
Zion Nimchuk
896d16ec7b Bump minimum Qt5 version to 5.14.0 in CMake 2020-02-10 21:46:35 +03:00
Megamouse
6862790cf7 Qt: icon overhaul 2020-02-10 17:38:19 +01:00
Eladash
639245c071 Make handle_access_violation noexcept 2020-02-10 17:27:34 +03:00
Nekotekina
034267adb2 Compilation fix 2020-02-10 16:57:56 +03:00
Nekotekina
6e47a6fb76 Update LLVM for C++2a workaround 2020-02-10 14:47:12 +03:00
Nekotekina
9569ae24e0 Bump minimal compiler versions: gcc-9 and clang-10. 2020-02-10 14:47:12 +03:00
Nekotekina
491526b421 Add option USE_COTIRE=ON (by default)
Precompiled headers cause rebuild problems with ninja, for example.
2020-02-10 14:47:12 +03:00
Nekotekina
5a41d75eb8 Silence unused parameter warning 2020-02-10 14:47:12 +03:00
Nekotekina
4bc431ec31 Silence deprecation warning (implicit capture of this on [=]) 2020-02-10 14:47:12 +03:00
Nekotekina
1bc9fd2863 Set cmake min version and CXX_STANDARD to 20 2020-02-10 14:08:51 +03:00
Megamouse
5d82b0f4c4 Qt: set min version to 5.14 2020-02-10 14:05:36 +03:00
Zion Nimchuk
d3abff5486 Disable FAudio due to upstream packaging issues 2020-02-10 13:31:29 +03:00
Zion Nimchuk
77aa1fbeea Bump glslang to fix issues with LLVM 10 2020-02-10 13:31:29 +03:00
Zion Nimchuk
af9bc631cc Bump Docker version, update clang10+gcc9, CMake 3.16, adds SDL2, LLD
The vulkan library and SDL2 libraries are now self-built, due to distro packages being too low version
2020-02-10 13:31:29 +03:00
RipleyTom
762718002e make decrypt default to All Binaries 2020-02-10 09:45:06 +01:00
Maxim Kulyk
16bbd93885 [props] Move stdcpplatest and FH4 to common_default.props
This way stdcpplatest  and FH4 disabling propagates to all projects except llvm and glslang.
2020-02-09 17:32:02 +03:00
Eladash
80eff58950 cellAudio: Implement cellAudioSet/RemoveNotifyEventQueueEx 2020-02-09 12:31:55 +00:00
Nekotekina
7ea4eb0095 Atomic fix
Fix possible pointer arithmetic ops.
Fix fat atomics (currently unused).
2020-02-09 14:09:29 +03:00
kd-11
efc8c3f4a9 vk: Fixup for VK_ERROR_SUBOPTIMAL_KHR
- break from a switch does not break out of the external scope!
2020-02-09 13:45:30 +03:00
kd-11
792c481f6d rsx/overlays: Fix clipped rendering of UI elements
- Take viewport offset into account when applying window transforms.
  This is necessary because gl_FragCoord is based on the framebuffer and not the viewport.
2020-02-09 12:55:56 +03:00
13xforever
7973b01b1c update issue templates 2020-02-09 08:29:33 +00:00
Eladash
11675d7645 Compilation fix for VSH pr 2020-02-09 06:48:16 +00:00
Eladash
1915fe75a4 VSH: Stubs 2020-02-08 23:07:03 +03:00
Eladash
9d1bb60ad7 cellGcm HLE: fix cellGcmMapMainMemory
Fix arguments order, softcode RsxReports::report offset.
2020-02-08 22:18:56 +03:00
Eladash
b7043ce000 Make rsx::get_address report caller location 2020-02-08 22:18:56 +03:00
kd-11
c64935f9dd rsx: Clean up graphics state notifications and add notification for change in point size
- Adds a backend notification when point size changes.
- Refactors all those separate notifiers into one reusable template.
2020-02-08 18:13:05 +03:00
Eladash
629eddfb9f sceNpTrophy: Implement SCE_NP_TROPHY_ERROR_CONTEXT_NOT_REGISTERED 2020-02-08 11:11:59 +00:00
Eladash
1f94c8f272 sceNpTrophyGetGameProgress Fix 2020-02-08 11:11:59 +00:00
Megamouse
0c8611bd49 Qt: fix game category localization 2020-02-08 11:04:13 +01:00
Megamouse
5dcb91b671 Restart games with the same config instead of global 2020-02-08 11:04:13 +01:00
Megamouse
7abda27b46 Fix Boot inconsistencies for Reloads 2020-02-08 11:04:13 +01:00
Megamouse
901fc87bca Only start the playtime clock if it makes sense 2020-02-08 07:13:29 +01:00
kd-11
54da9ac7e5 overlays: Fixup
- Avoid calling join on self thread.
- Avoid use-after-free.
2020-02-07 19:28:41 +03:00