Oil
60514cc48d
Completed.
2014-05-21 17:06:02 +04:00
Oil
e3a56e39d7
Restored.
2014-05-21 16:57:57 +04:00
Oil
3475912233
Some changes from previous commit restored.
2014-05-21 16:14:33 +04:00
Oil
570efab05f
asmjit project moved in asmjitsrc directory.
2014-05-21 14:45:36 +04:00
Alexandro Sánchez Bach
ec53f2557a
Merge pull request #257 from jarveson/cellpad_fixes2
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Cellpad fixes
2014-05-21 03:38:27 +02:00
Jake
afc5294016
cellPad: Changes to report 0 length if theres no changes
2014-05-20 19:56:36 -05:00
Jake
233b179f65
cellPad: Fix logic error in setPressMode and setSensorMode
2014-05-20 19:54:08 -05:00
Alexandro Sánchez Bach
840e9d8ed8
Merge pull request #255 from raven02/patch-12
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Set default polygon_mode as GL_FILL
2014-05-20 21:21:31 +02:00
raven02
e0f89beb7d
Set default polygon_mode as GL_FILL
2014-05-21 02:08:49 +08:00
B1ackDaemon
6bb812f283
Merge pull request #254 from raven02/patch-12
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Implement NV4097_SET_BACK_POLYGON_MODE
2014-05-20 17:12:02 +03:00
raven02
f67d30571b
Add NV4097_SET_BACK_POLYGON_MODE
2014-05-20 22:10:14 +08:00
Alexandro Sánchez Bach
9209edc15c
Merge pull request #253 from ItzWarty/memoryviewer_fixes
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Improve Memory Viewer: There are bugs in text representation.
2014-05-20 00:29:03 +02:00
Michael Yu
85785b471e
MEMORY: Fixed IsMyAddress bound error (GetEndAddr returns an inclusive value)
2014-05-19 14:58:01 -07:00
Michael Yu
4c02c20d84
Improve Memory Viewer: There are bugs in text representation.
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Char display now only displays printable ascii characters. Anything non-printable is printed as '.' as is standard.
Additionally, displayed lines are properly delineated with newlines so that we don't wrap on spaces.
2014-05-19 14:56:58 -07:00
Alexandro Sánchez Bach
9ce9c3ce21
Merge pull request #252 from raven02/patch-11
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Regression fix cellPamf
2014-05-19 19:13:18 +02:00
raven02
0ba5bb4e7a
Regress fix cellPamf
2014-05-19 22:48:59 +08:00
Alexandro Sánchez Bach
c312bc1b70
Merge pull request #249 from raven02/patch-9
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Add support for m_surface_depth_format 0
2014-05-19 15:16:17 +02:00
raven02
4f961c9e0b
Add comment for depth format 0
2014-05-19 21:14:30 +08:00
Alexandro Sánchez Bach
e280d54f3f
Fix pointers issue in cellUserInfoGetList
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Solves GetMemFromAddr(0x0) on NPEB01894.
2014-05-19 15:05:53 +02:00
raven02
c2f3f04808
Add support for m_surface_depth_format 0
2014-05-19 15:43:41 +08:00
Alexandro Sánchez Bach
0d0df4b491
Merge pull request #247 from unknownbrackets/texformats
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Implement more texture formats per the test
2014-05-19 00:52:20 +02:00
Unknown W. Brackets
7948f376fb
GL: Fix the compressed R8B8 / B8R8 type formats.
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The not-swizzled bit is always set for them.
2014-05-18 15:24:12 -07:00
Unknown W. Brackets
612e515317
GL: Fix X16 / Y16_X16 texture formats.
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Per the rsx/texture_formats test. Not sure about pitch, may need to deal
with UNPACK_ROW_LENGTH...
2014-05-18 14:39:04 -07:00
Unknown W. Brackets
06c4c45200
GL: Fix half-float texture formats.
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This matches the ps3 output/channels for these textures per the
rsx/texture_formats test.
2014-05-18 14:22:05 -07:00
Alexandro Sánchez Bach
4f63f57d26
Merge pull request #246 from Blaypeg/master
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Explicit conversion to avoid compiler warning (2)
2014-05-18 15:05:06 +02:00
Blaypeg
5e36362a4c
int ->size_t
2014-05-18 13:28:11 +01:00
Alexandro Sánchez Bach
b4a7684344
Check pointers in cellPamf
2014-05-18 12:46:01 +02:00
B1ackDaemon
9e7f8564b6
Merge pull request #244 from raven02/patch-6
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Fix wrong color effect in Disgaea 3
2014-05-18 11:08:17 +03:00
B1ackDaemon
1a6fa4aedc
Merge pull request #243 from unknownbrackets/texformats
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Swap R/B in a few other texture formats
2014-05-18 11:08:12 +03:00
B1ackDaemon
be11bd85f6
Merge pull request #242 from unknownbrackets/pngdec
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cellPngDec: Ignore bytesPerLine < width * bpp
2014-05-18 11:08:05 +03:00
raven02
c8e52a78f9
Fix wrong color effect in Disgaea 3
2014-05-18 14:57:56 +08:00
Unknown W. Brackets
07505aa9e2
GL: Fix D1R5G5B5 texture R/B components as well.
2014-05-17 23:14:42 -07:00
Unknown W. Brackets
7992115f6c
GL: Swap R/B in A1R5G5B5 correctly.
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Fixes Terraria, thanks @raven02. How did I miss this, it was not passing
the test after all...
2014-05-17 23:06:26 -07:00
Unknown W. Brackets
fed2998d48
cellPngDec: Ignore bytesPerLine < width * bpp.
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It seems strange, but Sonic CD passes bytesPerLine = w * 3 for a 4 channel
image. Either this is a bug elsewhere, or it ignores likely incorrect
strides.
Untested except in Sonic CD.
2014-05-17 22:32:11 -07:00
B1ackDaemon
c0f55ae1e7
Merge pull request #241 from unknownbrackets/texformats
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Add a few more texformats, fix cellPngDec
2014-05-18 02:19:30 +03:00
Unknown W. Brackets
c8dea6b931
Typo.
2014-05-17 15:38:13 -07:00
Unknown W. Brackets
28b10157ad
GL: Add Y16_X16 tex format (untested.)
2014-05-17 14:49:23 -07:00
Unknown W. Brackets
439dd9d8a3
GL: Add Y16_X16_FLOAT tex format (untested.)
2014-05-17 14:49:22 -07:00
Unknown W. Brackets
cf0e116a56
GL: Add R8B8_R8G8 / B8R8_G8R8 formats, tweak G8B8.
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Based on how the first two swizzle, most likely G8B8 works that way too.
2014-05-17 14:49:22 -07:00
Alexandro Sánchez Bach
0e3e4c7553
Merge pull request #236 from unknownbrackets/pngdec
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cellPngDec: fix outputMode, outputBytesPerLine
2014-05-17 21:48:16 +02:00
Alexandro Sánchez Bach
921de12d93
Merge pull request #238 from unknownbrackets/texformats
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Correct various texture formats in OpenGL
2014-05-17 20:56:29 +02:00
Unknown W. Brackets
dbcee43567
Typo.
2014-05-17 11:32:18 -07:00
Unknown W. Brackets
b58320d7dc
GL: Small simplification.
2014-05-17 11:29:49 -07:00
Unknown W. Brackets
0978a1348e
GL: Correct byteswapping for 565 type textures.
2014-05-17 11:15:26 -07:00
Unknown W. Brackets
86d35d58df
GL: Add support for R6G5B5.
2014-05-17 11:15:26 -07:00
Unknown W. Brackets
2f8e31cddd
GL: support the G8B8 tex format.
2014-05-17 11:15:25 -07:00
Unknown W. Brackets
68bc41b436
GL: Correct texture reswizzling, fix A4R4G4B4.
2014-05-17 11:15:25 -07:00
Alexandro Sánchez Bach
ac65af7b62
Merge pull request #237 from raven02/patch-5
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Fix wrong type for DEPTH24_D8/DEPTH16
2014-05-17 19:19:55 +02:00
raven02
ccc35176f6
Fix wrong type for DEPTH24_D8/DEPTH16
2014-05-18 00:52:48 +08:00
Unknown W. Brackets
f7114cc620
cellPngDec: fix outputMode, outputBytesPerLine.
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This handles CELL_PNGDEC_BOTTOM_TO_TOP and also handles reduced
outputBytesPerLine more correctly-looking. Not actually tested against
actual behavior.
2014-05-17 09:21:25 -07:00