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cellPngDec: fix outputMode, outputBytesPerLine.
This handles CELL_PNGDEC_BOTTOM_TO_TOP and also handles reduced outputBytesPerLine more correctly-looking. Not actually tested against actual behavior.
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@ -171,6 +171,9 @@ int cellPngDecDecodeData(u32 mainHandle, u32 subHandle, mem8_ptr_t data, const m
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);
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if (!image) return CELL_PNGDEC_ERROR_STREAM_FORMAT;
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const bool flip = current_outParam.outputMode == CELL_PNGDEC_BOTTOM_TO_TOP;
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const int bytesPerLine = dataCtrlParam->outputBytesPerLine;
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uint image_size = width * height;
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switch((u32)current_outParam.outputColorSpace)
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{
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@ -179,16 +182,15 @@ int cellPngDecDecodeData(u32 mainHandle, u32 subHandle, mem8_ptr_t data, const m
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{
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const char nComponents = current_outParam.outputColorSpace == CELL_PNGDEC_RGBA ? 4 : 3;
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image_size *= nComponents;
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if (dataCtrlParam->outputBytesPerLine > width * nComponents) //check if we need padding
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if (bytesPerLine != width * nComponents || flip) //check if we need padding
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{
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//TODO: find out if we can't do padding without an extra copy
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char *output = (char *) malloc(dataCtrlParam->outputBytesPerLine*height);
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const int linesize = std::min(bytesPerLine, width * nComponents);
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for (int i = 0; i < height; i++)
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{
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memcpy(&output[i*dataCtrlParam->outputBytesPerLine], &image.get()[width*nComponents*i], width*nComponents);
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const int dstOffset = i * bytesPerLine;
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const int srcOffset = width * nComponents * (flip ? height - i - 1 : i);
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Memory.CopyFromReal(data.GetAddr() + dstOffset, &image.get()[srcOffset], linesize);
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}
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Memory.CopyFromReal(data.GetAddr(), output, dataCtrlParam->outputBytesPerLine*height);
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free(output);
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}
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else
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{
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@ -201,20 +203,24 @@ int cellPngDecDecodeData(u32 mainHandle, u32 subHandle, mem8_ptr_t data, const m
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{
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const char nComponents = 4;
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image_size *= nComponents;
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if (dataCtrlParam->outputBytesPerLine > width * nComponents) //check if we need padding
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if (bytesPerLine != width * nComponents || flip) //check if we need padding
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{
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//TODO: find out if we can't do padding without an extra copy
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char *output = (char *) malloc(dataCtrlParam->outputBytesPerLine*height);
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const int linesize = std::min(bytesPerLine, width * nComponents);
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char *output = (char *) malloc(linesize);
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for (int i = 0; i < height; i++)
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{
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for (int j = 0; j < width * nComponents; j += nComponents){
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output[i*dataCtrlParam->outputBytesPerLine + j ] = image.get()[i*width * nComponents + j + 3];
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output[i*dataCtrlParam->outputBytesPerLine + j + 1] = image.get()[i*width * nComponents + j + 0];
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output[i*dataCtrlParam->outputBytesPerLine + j + 2] = image.get()[i*width * nComponents + j + 1];
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output[i*dataCtrlParam->outputBytesPerLine + j + 3] = image.get()[i*width * nComponents + j + 2];
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const int dstOffset = i * bytesPerLine;
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const int srcOffset = width * nComponents * (flip ? height - i - 1 : i);
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for (int j = 0; j < linesize; j += nComponents)
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{
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output[j + 0] = image.get()[srcOffset + j + 3];
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output[j + 1] = image.get()[srcOffset + j + 0];
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output[j + 2] = image.get()[srcOffset + j + 1];
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output[j + 3] = image.get()[srcOffset + j + 2];
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}
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Memory.CopyFromReal(data.GetAddr() + dstOffset, output, linesize);
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}
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Memory.CopyFromReal(data.GetAddr(), output, dataCtrlParam->outputBytesPerLine*height);
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free(output);
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}
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else
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