cellPngDec: fix outputMode, outputBytesPerLine.

This handles CELL_PNGDEC_BOTTOM_TO_TOP and also handles reduced
outputBytesPerLine more correctly-looking.  Not actually tested against
actual behavior.
This commit is contained in:
Unknown W. Brackets 2014-05-17 09:21:25 -07:00
parent d745a7bb4e
commit f7114cc620

View File

@ -171,6 +171,9 @@ int cellPngDecDecodeData(u32 mainHandle, u32 subHandle, mem8_ptr_t data, const m
);
if (!image) return CELL_PNGDEC_ERROR_STREAM_FORMAT;
const bool flip = current_outParam.outputMode == CELL_PNGDEC_BOTTOM_TO_TOP;
const int bytesPerLine = dataCtrlParam->outputBytesPerLine;
uint image_size = width * height;
switch((u32)current_outParam.outputColorSpace)
{
@ -179,16 +182,15 @@ int cellPngDecDecodeData(u32 mainHandle, u32 subHandle, mem8_ptr_t data, const m
{
const char nComponents = current_outParam.outputColorSpace == CELL_PNGDEC_RGBA ? 4 : 3;
image_size *= nComponents;
if (dataCtrlParam->outputBytesPerLine > width * nComponents) //check if we need padding
if (bytesPerLine != width * nComponents || flip) //check if we need padding
{
//TODO: find out if we can't do padding without an extra copy
char *output = (char *) malloc(dataCtrlParam->outputBytesPerLine*height);
const int linesize = std::min(bytesPerLine, width * nComponents);
for (int i = 0; i < height; i++)
{
memcpy(&output[i*dataCtrlParam->outputBytesPerLine], &image.get()[width*nComponents*i], width*nComponents);
const int dstOffset = i * bytesPerLine;
const int srcOffset = width * nComponents * (flip ? height - i - 1 : i);
Memory.CopyFromReal(data.GetAddr() + dstOffset, &image.get()[srcOffset], linesize);
}
Memory.CopyFromReal(data.GetAddr(), output, dataCtrlParam->outputBytesPerLine*height);
free(output);
}
else
{
@ -201,20 +203,24 @@ int cellPngDecDecodeData(u32 mainHandle, u32 subHandle, mem8_ptr_t data, const m
{
const char nComponents = 4;
image_size *= nComponents;
if (dataCtrlParam->outputBytesPerLine > width * nComponents) //check if we need padding
if (bytesPerLine != width * nComponents || flip) //check if we need padding
{
//TODO: find out if we can't do padding without an extra copy
char *output = (char *) malloc(dataCtrlParam->outputBytesPerLine*height);
const int linesize = std::min(bytesPerLine, width * nComponents);
char *output = (char *) malloc(linesize);
for (int i = 0; i < height; i++)
{
for (int j = 0; j < width * nComponents; j += nComponents){
output[i*dataCtrlParam->outputBytesPerLine + j ] = image.get()[i*width * nComponents + j + 3];
output[i*dataCtrlParam->outputBytesPerLine + j + 1] = image.get()[i*width * nComponents + j + 0];
output[i*dataCtrlParam->outputBytesPerLine + j + 2] = image.get()[i*width * nComponents + j + 1];
output[i*dataCtrlParam->outputBytesPerLine + j + 3] = image.get()[i*width * nComponents + j + 2];
const int dstOffset = i * bytesPerLine;
const int srcOffset = width * nComponents * (flip ? height - i - 1 : i);
for (int j = 0; j < linesize; j += nComponents)
{
output[j + 0] = image.get()[srcOffset + j + 3];
output[j + 1] = image.get()[srcOffset + j + 0];
output[j + 2] = image.get()[srcOffset + j + 1];
output[j + 3] = image.get()[srcOffset + j + 2];
}
Memory.CopyFromReal(data.GetAddr() + dstOffset, output, linesize);
}
Memory.CopyFromReal(data.GetAddr(), output, dataCtrlParam->outputBytesPerLine*height);
free(output);
}
else