49 Commits

Author SHA1 Message Date
JohnCorby
16340b06e8 funny moment for eye 2022-06-07 18:42:37 -07:00
Mister_Nebula
e0940ae011 destroy ship in the sun 2022-05-14 14:33:49 +01:00
Mister_Nebula
942535c162 sync detaching 2022-05-14 12:18:48 +01:00
JohnCorby
960d6709c8 comment 2022-04-08 21:46:30 -07:00
JohnCorby
a52332f1d0 death patches: nvm 2022-04-08 21:45:32 -07:00
JohnCorby
10d820c9af update DeathPatches 2022-03-29 13:31:06 -07:00
JohnCorby
7df5c2c7d7 update DeathPatches 2022-03-29 13:23:04 -07:00
JohnCorby
a629d55561 let death carry out if we should wake up in dream world 2022-03-28 12:21:07 -07:00
JohnCorby
85f46fdccc DeathManager_KillPlayer: copy-paste original code and then possibly respawn instead of dying 2022-03-27 23:13:23 -07:00
JohnCorby
e4da50a656 solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
JohnCorby
a8fba743f6 Revert "solution wide: use file-scoped namespace" 2022-02-27 05:25:39 -08:00
JohnCorby
182678c4bc solution wide: use file-scoped namespace 2022-02-25 23:18:46 -08:00
JohnCorby
1088603538 use "out * __result" instead of "ref * __result" where we can 2022-02-07 00:50:03 -08:00
JohnCorby
0fc71b4823 detach player when they die 2022-02-05 04:03:12 -08:00
JohnCorby
508670430b remove usings 2022-01-25 19:49:53 -08:00
JohnCorby
24cffdbf43 guh 2022-01-14 22:31:48 -08:00
JohnCorby
ad076e716d use __instance in patches instead of ___whatever since we can access fields directly 2021-12-26 21:25:26 -08:00
JohnCorby
a0a1c21a66 redundant arguments with default value 2021-12-26 21:08:40 -08:00
JohnCorby
74a4775511 OPTIMIZE IMPORTS 2021-12-23 17:07:29 -08:00
JohnCorby
b59668490a change Events namespace to Messages 2021-12-23 02:17:56 -08:00
JohnCorby
17d73731a9 start/end loop 2021-12-22 22:26:53 -08:00
JohnCorby
1634362018 the rest of the player messages 2021-12-22 20:45:25 -08:00
Mister_Nebula
958ba50d4a cleanup and more fixes 2021-12-19 21:38:50 +00:00
Mister_Nebula
ad795f6a42 Do actual death when last player, check for IsDead properly 2021-12-19 19:47:40 +00:00
Mister_Nebula
256830e557 cleanup 2021-10-29 23:00:13 +01:00
Mister_Nebula
2024e5fcd9 cleanup 2021-10-15 21:08:17 +01:00
Mister_Nebula
565f0b7f8e update patches, use publicized assembly 2021-10-15 21:06:51 +01:00
Mister_Nebula
75f4ac3836 update harmony references 2021-10-12 15:32:24 +01:00
Mister_Nebula
87c36598b7 removed some logs 2021-09-25 09:47:30 +01:00
Mister_Nebula
2b5aa0e8cc add some logs, set players to dead outside of event 2021-07-31 09:45:38 +01:00
Mister_Nebula
85a3f4770e cleanup 2021-07-12 22:02:50 +01:00
Mister_Nebula
7349d359e6 m o r e 2021-06-20 14:35:59 +01:00
Mister_Nebula
5b57398579 remove last references to resetship 2021-06-20 14:33:14 +01:00
Mister_Nebula
a0286c3c74 fix ones in QSB 2021-06-18 22:38:32 +01:00
Mister_Nebula
5c7abe164a rework patches 2021-06-18 21:54:32 +01:00
Mister_Nebula
00e814920e check for ship ownership when killing player / vanishing ship 2021-06-15 18:55:54 +01:00
Mister_Nebula
2c87f013cf remove ship impact log 2021-05-25 17:09:36 +01:00
Mister_Nebula
3268f5878e disable impact damage in ship 2021-05-25 10:04:26 +01:00
Mister_Nebula
cec8249615 remove OnModStart patch type 2021-03-25 21:10:20 +00:00
Mister_Nebula
bba5fe4a45 cleanup 2021-03-13 10:17:52 +00:00
Mister_Nebula
6925ff00ad add custom event abstraction 2021-02-10 19:34:41 +00:00
Mister_Nebula
ae871fff33 unpatching, stuff 2021-02-09 17:18:01 +00:00
Mister_Nebula
6ac905b03f cleanup 2021-02-09 11:05:02 +00:00
Mister_Nebula
aa387ee386 cleanup 2021-02-09 09:11:35 +00:00
Mister_Nebula
fa033b3eaa more fixes 2021-02-07 12:51:35 +00:00
Mister_Nebula
1cc6c5cfa3 fix ship being broken? 2021-02-07 11:26:13 +00:00
Mister_Nebula
a191c86ed0 remove ship destruction - merge into patches 2021-02-07 11:09:05 +00:00
Mister_Nebula
545cf27f8f cleanup 2021-02-06 21:31:12 +00:00
Mister_Nebula
53974485c9
Spiral sync (#242)
* add stuff

* extract patches

* extract worldobjects (#241)

* add spiral sync

* cleanup

* cleanup

* fix

* rename

* add computers

* remove qnet flagshelper

* Update README.md

* cleanup
2020-12-31 12:10:55 +00:00