Commit Graph

116 Commits

Author SHA1 Message Date
Mister_Nebula
460a974ee2 cleanup 2021-08-09 11:49:58 +01:00
Mister_Nebula
0a5b5fd811 comment out some debug lines 2021-08-08 20:04:55 +01:00
Mister_Nebula
967718d234 change isServer to isHost 2021-08-08 19:53:55 +01:00
Mister_Nebula
aba169319b Change OnSceneLoaded to oldScene and newScene 2021-08-08 19:50:47 +01:00
Mister_Nebula
44e1729c85 Check worldobjectmanager is ready before doing stuff 2021-07-17 09:53:13 +01:00
Mister_Nebula
d09717c06f rewrite worldobjectmanager 2021-07-17 09:52:46 +01:00
Mister_Nebula
636f51d74e fix orbs 2021-07-08 14:14:56 +01:00
Mister_Nebula
f267276ccf cleanup (tabs, whitespace, usings) 2021-07-07 09:02:23 +01:00
_nebula
1df05b70db
Merge branch 'change-some-syncs-into-child-syncs' into master 2021-07-07 08:54:44 +01:00
ShoosGun
8676347822 Moved RaiseEvent from WorldSync to Utilities, made it an extension and updated the parts that used the method from WorldSync 2021-07-06 20:08:26 -03:00
Mister_Nebula
cd3a029c5c Code Cleanup 2021-06-19 11:26:05 +01:00
Mister_Nebula
a0286c3c74 fix ones in QSB 2021-06-18 22:38:32 +01:00
Mister_Nebula
54297ddb17 cleanup 2021-05-15 21:31:29 +01:00
Mister_Nebula
f43c813b5d bring up to date 2021-05-10 14:30:38 +01:00
Mister_Nebula
c8dd5a8dfa fix playerheadrotationsync giving errors 2021-05-08 00:10:30 +01:00
Mister_Nebula
6f0da90821 cleanup 2021-05-02 09:29:34 +01:00
Mister_Nebula
84358dbb3d fix more transform sync isues (and rework worldobject ready) 2021-05-02 08:54:00 +01:00
Mister_Nebula
27fd752cf4 rename OrbNetworkTransform 2021-04-28 16:32:01 +01:00
Mister_Nebula
5b8072891e more transform syncs aaaaaaaaaaa 2021-04-28 10:02:16 +01:00
Mister_Nebula
ec724f7353 fix land animation 2021-04-24 00:10:29 +01:00
Mister_Nebula
6ed3d46659 stuff 2021-04-16 11:40:13 +01:00
Mister_Nebula
a806db5424 move probe events 2021-04-11 17:08:18 +01:00
Mister_Nebula
4f1b2c31c1 move things around 2021-04-11 17:05:02 +01:00
Mister_Nebula
14d7c9422e do message stuff 2021-03-29 14:36:16 +01:00
Mister_Nebula
9a60e77f4a change logs 2021-03-28 14:28:51 +01:00
Mister_Nebula
85b800d120 cleanup 2021-03-25 22:01:10 +00:00
Mister_Nebula
5dac474860 fixed many bugs 2021-03-25 20:56:26 +00:00
Mister_Nebula
d9699ec2e8 fix regex, change worldobjects 2021-03-23 13:18:29 +00:00
Mister_Nebula
7709da7cd6 stuff 2021-03-18 16:57:56 +00:00
Mister_Nebula
cc0f5bc4fa Update QSBWorldSync.cs 2021-03-12 20:52:23 +00:00
Mister_Nebula
0453666141 cleanup 2021-03-07 09:27:23 +00:00
Mister_Nebula
3d1c6e02cf aa 2021-03-05 15:23:51 +00:00
Mister_Nebula
01dfcd6d5e optimize GetWorldFromUnity 2021-03-02 09:53:52 +00:00
Mister_Nebula
5e21d7f8ed cleanup 2021-02-27 14:25:54 +00:00
Mister_Nebula
67a2f3688d upgrade quantum enable/disable detection 2021-02-27 14:23:35 +00:00
Mister_Nebula
7a53d8c2cf merge dev 2021-02-26 21:55:39 +00:00
Mister_Nebula
a7d019a07b add null catching 2021-02-26 17:04:16 +00:00
Mister_Nebula
4e5982a254 fix patch 2021-02-26 13:12:29 +00:00
Mister_Nebula
b30490dd4e cleanup 2021-02-25 22:46:31 +00:00
Mister_Nebula
2fce65aec3 add carry event 2021-02-25 22:45:32 +00:00
Mister_Nebula
506f040b97 add socket stuff 2021-02-25 14:53:34 +00:00
Mister_Nebula
75fdc85fff update world objects 2021-02-24 10:45:25 +00:00
Mister_Nebula
10ed88d108 fix orbs in eye scene and fix not being to disconnect after connection failiure 2021-02-19 21:25:17 +00:00
Mister_Nebula
7294327fcd fix lag - but trade for long load time 2021-02-18 15:36:11 +00:00
Mister_Nebula
aee4a88391 fix check for "enabled" 2021-02-18 10:34:35 +00:00
Mister_Nebula
dd16a2f09e fixes 2021-02-14 09:43:36 +00:00
Mister_Nebula
5690553ba5 fixed lag after connecting/disconnecting multiple times 2021-02-10 20:37:42 +00:00
Mister_Nebula
6925ff00ad add custom event abstraction 2021-02-10 19:34:41 +00:00
Mister_Nebula
4a5fdab9dd stuff 2021-02-09 21:35:31 +00:00
Mister_Nebula
b10cf20ee4 fix stuff 2021-02-08 20:04:14 +00:00