_nebula
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8a294adfb8
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make all internal classes public
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2023-07-28 19:30:57 +01:00 |
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_nebula
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ec478d2aac
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fix #609
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2023-04-26 22:10:11 +01:00 |
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JohnCorby
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80f70e28b0
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rename
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2022-06-11 14:26:54 -07:00 |
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JohnCorby
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293e011be1
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ServerStateManager: going to the eye from the menu shouldnt WaitingForAllPlayersToReady
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2022-06-09 10:10:43 -07:00 |
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Mister_Nebula
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647e2f8026
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Revert "check if server state is not loaded, and fix it"
This reverts commit ce33d3290c2ffbe254cb191d4bc5399b8afaf849.
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2022-06-09 18:04:36 +01:00 |
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Mister_Nebula
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ce33d3290c
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check if server state is not loaded, and fix it
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2022-06-09 17:10:24 +01:00 |
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JohnCorby
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cdb42e6726
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client/server state and deterministic manager
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2022-05-03 22:27:07 -07:00 |
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JohnCorby
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e4da50a656
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solution-wide: file-scoped namespaces
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2022-03-02 19:46:33 -08:00 |
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JohnCorby
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a8fba743f6
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Revert "solution wide: use file-scoped namespace"
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2022-02-27 05:25:39 -08:00 |
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JohnCorby
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182678c4bc
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solution wide: use file-scoped namespace
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2022-02-25 23:18:46 -08:00 |
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JohnCorby
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4f3c359946
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send server/client state messages directly, since it sets the state both locally and remotely
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2022-02-05 02:50:13 -08:00 |
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JohnCorby
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2895e54083
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rename
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2022-01-29 01:29:02 -08:00 |
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JohnCorby
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c9321fff84
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rename
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2022-01-29 01:26:28 -08:00 |
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JohnCorby
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e42aec8bae
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move everything over to UnityEvents
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2022-01-29 01:24:15 -08:00 |
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JohnCorby
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bb0dc9e8eb
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optimize imports
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2021-12-26 21:05:07 -08:00 |
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JohnCorby
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d27113a4f3
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remove event listeners in server/client state managers
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2021-12-26 04:51:26 -08:00 |
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JohnCorby
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6fb8036562
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use To field in request resync
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2021-12-24 22:35:25 -08:00 |
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JohnCorby
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74a4775511
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OPTIMIZE IMPORTS
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2021-12-23 17:07:29 -08:00 |
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JohnCorby
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e90a00f06b
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rename more folders
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2021-12-23 13:57:33 -08:00 |
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JohnCorby
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793ee5a9fc
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Merge branch 'dev' into message-conversion
# Conflicts:
# QSB/ClientServerStateSync/ServerStateManager.cs
# QSB/DeathSync/Events/PlayerDeathEvent.cs
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2021-12-23 12:17:37 -08:00 |
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JohnCorby
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b59668490a
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change Events namespace to Messages
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2021-12-23 02:17:56 -08:00 |
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JohnCorby
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17d73731a9
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start/end loop
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2021-12-22 22:26:53 -08:00 |
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JohnCorby
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416e82b7f8
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fix
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2021-12-22 19:06:35 -08:00 |
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JohnCorby
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6922d3a481
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rename
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2021-12-22 18:47:55 -08:00 |
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JohnCorby
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da1819c51d
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server/client state message
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2021-12-22 18:27:12 -08:00 |
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Mister_Nebula
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58a7583c66
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rename some client states to be scene generic
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2021-12-21 20:05:06 +00:00 |
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Mister_Nebula
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c141c6bee5
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improve server/client states
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2021-12-20 11:49:03 +00:00 |
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Mister_Nebula
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03f615525b
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cleanup
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2021-11-25 15:32:34 +00:00 |
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Mister_Nebula
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894e7d462c
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remove lots of debug logs
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2021-11-21 15:38:11 +00:00 |
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Mister_Nebula
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ae8bf9a8b2
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aaaaaaaaaa
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2021-11-20 19:49:50 +00:00 |
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Mister_Nebula
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d57db2f340
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add eye server/client state support
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2021-11-12 21:05:58 +00:00 |
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Mister_Nebula
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2ae0751aa7
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stuff
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2021-10-21 17:21:54 +01:00 |
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Mister_Nebula
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fea1d20fc4
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fix server state issue?
fixes #277 ?
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2021-10-20 17:41:03 +01:00 |
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Mister_Nebula
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fd655c7511
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check current scene before pausing & update serverstate names
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2021-09-25 09:49:03 +01:00 |
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Mister_Nebula
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0b42ec4262
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CLEANUP - add new lines
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2021-08-22 17:17:46 +01:00 |
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Mister_Nebula
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4234631a7b
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CLEANUP - format document
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2021-08-22 16:54:48 +01:00 |
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Mister_Nebula
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460a974ee2
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cleanup
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2021-08-09 11:49:58 +01:00 |
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Mister_Nebula
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11c167dd6a
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add server state
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2021-08-08 19:59:40 +01:00 |
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