38 Commits

Author SHA1 Message Date
_nebula
8a294adfb8 make all internal classes public 2023-07-28 19:30:57 +01:00
_nebula
ec478d2aac fix #609 2023-04-26 22:10:11 +01:00
JohnCorby
80f70e28b0 rename 2022-06-11 14:26:54 -07:00
JohnCorby
293e011be1 ServerStateManager: going to the eye from the menu shouldnt WaitingForAllPlayersToReady 2022-06-09 10:10:43 -07:00
Mister_Nebula
647e2f8026 Revert "check if server state is not loaded, and fix it"
This reverts commit ce33d3290c2ffbe254cb191d4bc5399b8afaf849.
2022-06-09 18:04:36 +01:00
Mister_Nebula
ce33d3290c check if server state is not loaded, and fix it 2022-06-09 17:10:24 +01:00
JohnCorby
cdb42e6726 client/server state and deterministic manager 2022-05-03 22:27:07 -07:00
JohnCorby
e4da50a656 solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
JohnCorby
a8fba743f6 Revert "solution wide: use file-scoped namespace" 2022-02-27 05:25:39 -08:00
JohnCorby
182678c4bc solution wide: use file-scoped namespace 2022-02-25 23:18:46 -08:00
JohnCorby
4f3c359946 send server/client state messages directly, since it sets the state both locally and remotely 2022-02-05 02:50:13 -08:00
JohnCorby
2895e54083 rename 2022-01-29 01:29:02 -08:00
JohnCorby
c9321fff84 rename 2022-01-29 01:26:28 -08:00
JohnCorby
e42aec8bae move everything over to UnityEvents 2022-01-29 01:24:15 -08:00
JohnCorby
bb0dc9e8eb optimize imports 2021-12-26 21:05:07 -08:00
JohnCorby
d27113a4f3 remove event listeners in server/client state managers 2021-12-26 04:51:26 -08:00
JohnCorby
6fb8036562 use To field in request resync 2021-12-24 22:35:25 -08:00
JohnCorby
74a4775511 OPTIMIZE IMPORTS 2021-12-23 17:07:29 -08:00
JohnCorby
e90a00f06b rename more folders 2021-12-23 13:57:33 -08:00
JohnCorby
793ee5a9fc Merge branch 'dev' into message-conversion
# Conflicts:
#	QSB/ClientServerStateSync/ServerStateManager.cs
#	QSB/DeathSync/Events/PlayerDeathEvent.cs
2021-12-23 12:17:37 -08:00
JohnCorby
b59668490a change Events namespace to Messages 2021-12-23 02:17:56 -08:00
JohnCorby
17d73731a9 start/end loop 2021-12-22 22:26:53 -08:00
JohnCorby
416e82b7f8 fix 2021-12-22 19:06:35 -08:00
JohnCorby
6922d3a481 rename 2021-12-22 18:47:55 -08:00
JohnCorby
da1819c51d server/client state message 2021-12-22 18:27:12 -08:00
Mister_Nebula
58a7583c66 rename some client states to be scene generic 2021-12-21 20:05:06 +00:00
Mister_Nebula
c141c6bee5 improve server/client states 2021-12-20 11:49:03 +00:00
Mister_Nebula
03f615525b cleanup 2021-11-25 15:32:34 +00:00
Mister_Nebula
894e7d462c remove lots of debug logs 2021-11-21 15:38:11 +00:00
Mister_Nebula
ae8bf9a8b2 aaaaaaaaaa 2021-11-20 19:49:50 +00:00
Mister_Nebula
d57db2f340 add eye server/client state support 2021-11-12 21:05:58 +00:00
Mister_Nebula
2ae0751aa7 stuff 2021-10-21 17:21:54 +01:00
Mister_Nebula
fea1d20fc4 fix server state issue?
fixes #277 ?
2021-10-20 17:41:03 +01:00
Mister_Nebula
fd655c7511 check current scene before pausing & update serverstate names 2021-09-25 09:49:03 +01:00
Mister_Nebula
0b42ec4262 CLEANUP - add new lines 2021-08-22 17:17:46 +01:00
Mister_Nebula
4234631a7b CLEANUP - format document 2021-08-22 16:54:48 +01:00
Mister_Nebula
460a974ee2 cleanup 2021-08-09 11:49:58 +01:00
Mister_Nebula
11c167dd6a add server state 2021-08-08 19:59:40 +01:00