120 Commits

Author SHA1 Message Date
JohnCorby
9b94f54a45 WorldObjectType -> WorldObjectScene 2022-02-25 23:18:47 -08:00
JohnCorby
182678c4bc solution wide: use file-scoped namespace 2022-02-25 23:18:46 -08:00
JohnCorby
9e5e7bb6a1 initial state:
- always send from the host
- QSBNetworkBehaviour will store last known data in an array and send that, since real data will be wrong if no authority
2022-02-16 19:22:21 -08:00
JohnCorby
1f2ccfe6db remove this, why not 2022-01-29 01:39:45 -08:00
JohnCorby
2895e54083 rename 2022-01-29 01:29:02 -08:00
JohnCorby
c9321fff84 rename 2022-01-29 01:26:28 -08:00
JohnCorby
e42aec8bae move everything over to UnityEvents 2022-01-29 01:24:15 -08:00
JohnCorby
bf93713d96 make building and initing async 2022-01-28 20:57:17 -08:00
JohnCorby
edf469d3e4 rename 2022-01-28 20:50:34 -08:00
JohnCorby
2f99dec87f make BuildWorldObjects async 2022-01-28 20:49:07 -08:00
JohnCorby
75ae6416f7 we can use generics for qsb message 2022-01-26 20:35:43 -08:00
JohnCorby
854224a4e9 cleanup 2022-01-26 20:20:03 -08:00
JohnCorby
88da273f72 comment 2022-01-26 01:01:32 -08:00
JohnCorby
daba499d90 - rename
- apparently weaver weave arrays correctly, so be explicit
2022-01-26 00:12:44 -08:00
JohnCorby
a2660d6a54 send initial states less often and not in RequestStateResyncMessage 2022-01-26 00:12:44 -08:00
JohnCorby
0a423a8ce6 comment 2022-01-25 21:32:43 -08:00
JohnCorby
1800e6f21f make SendResyncInfo abstract to make sure we handle resyncs 2022-01-25 21:08:04 -08:00
JohnCorby
289d99bd16 satellite node, fragment resync fix 2022-01-25 20:34:49 -08:00
JohnCorby
a0691fb825 format 2022-01-23 00:31:56 -08:00
JohnCorby
5fd8cfe20c LogName -> ToString() 2022-01-23 00:29:59 -08:00
JohnCorby
4918815e92 implement SendResyncInfo 2022-01-21 15:15:57 -08:00
JohnCorby
7e1f62666a seperate building and unbuilding of world objects 2022-01-18 00:46:27 -08:00
JohnCorby
2743c8ffa9 move a bunch of WorldObjectManager stuff to QSBWorldSync 2022-01-18 00:27:32 -08:00
JohnCorby
235ed1203b baba booey use NetworkReader and NetworkWriter 2022-01-13 23:40:15 -08:00
Mister_Nebula
ef4a83e12d cleanup 2022-01-01 22:19:10 +00:00
JohnCorby
a4fb9ee5c9 more teleport info, just in case 2021-12-29 01:09:58 -08:00
JohnCorby
d030d9746f world objects dont need to know their manager. make GetWorldObjects to get all world objects from QSBWorldSync 2021-12-28 16:10:58 -08:00
Mister_Nebula
2c903f079a aaaaaaaaa 2021-12-28 18:06:34 +00:00
JohnCorby
6dd20d4113 Merge branch 'dev' into message-conversion 2021-12-27 13:41:51 -08:00
Mister_Nebula
1b20802a13 add null probe check to qsbmeteor 2021-12-27 21:33:53 +00:00
JohnCorby
108fe3da04 greatly simplified nomai text object/message 2021-12-26 20:10:38 -08:00
JohnCorby
7acd63e339 remove default ctors from messages 2021-12-26 18:55:54 -08:00
JohnCorby
e00aa13461 make getting world object from id or unity object an extension method (and rename) 2021-12-25 22:45:25 -08:00
JohnCorby
e085e7bcc2 ship hull events (remove hull impact since it had empty OnReceive) 2021-12-25 17:15:22 -08:00
JohnCorby
b59668490a change Events namespace to Messages 2021-12-23 02:17:56 -08:00
JohnCorby
513741112a orbs 2021-12-23 01:51:22 -08:00
JohnCorby
41d85aa077 meteor patches - remove code duplication 2021-12-23 01:29:11 -08:00
JohnCorby
506a73f5a8 meteors 2021-12-23 01:24:57 -08:00
JohnCorby
35f0316d5b fragment resync 2021-12-22 22:59:08 -08:00
JohnCorby
3ef26a6da7 implement (might be wrong for some, like maybe AirlockManager? not sure if GhostAirlock shows up in the eye) 2021-12-20 18:41:12 -08:00
JohnCorby
41d58785e9 remove unused imports 2021-12-20 17:53:11 -08:00
JohnCorby
e96c67df3c Merge branch 'dev' into initial-eye-stuff
# Conflicts:
#	QSB/Events/EventNames.cs
#	QSB/QSBCore.cs
2021-12-20 17:50:06 -08:00
Mister_Nebula
a2a4d5d709 add picking up instruments, starting instruments playing
fixed #419
fixed #418
2021-12-19 12:37:44 +00:00
JohnCorby
4c535fd544 rename relative transform stuff 2021-12-13 16:02:31 -08:00
JohnCorby
2414efd65f set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed 2021-12-11 14:38:54 -08:00
Mister_Nebula
a9fc152ff8 replace RequireWorldObjectsReady with property 2021-12-05 11:03:09 +00:00
Mister_Nebula
88084bb24d add RequireWorldObjectsReady check to all events 2021-12-04 16:39:37 +00:00
Mister_Nebula
0bd60ddb68 rename variables, fix QSBOWItem (again) 2021-12-04 09:51:27 +00:00
JohnCorby
914a05916d removed world object bools from qsbcore since they're duplicates 2021-12-02 02:44:34 -08:00
JohnCorby
c760fe2c41 add support for delayed readiness in WorldObject and WorldObjectManager
(also slightly optimize qsbworldsync)
2021-12-02 02:44:33 -08:00