mirror of
https://github.com/misternebula/quantum-space-buddies.git
synced 2025-01-25 06:35:45 +00:00
meteor patches - remove code duplication
This commit is contained in:
parent
506a73f5a8
commit
41d85aa077
@ -1,194 +0,0 @@
|
||||
using HarmonyLib;
|
||||
using OWML.Common;
|
||||
using QSB.Events;
|
||||
using QSB.Messaging;
|
||||
using QSB.MeteorSync.Events;
|
||||
using QSB.MeteorSync.WorldObjects;
|
||||
using QSB.Patches;
|
||||
using QSB.Utility;
|
||||
using QSB.WorldSync;
|
||||
using UnityEngine;
|
||||
|
||||
namespace QSB.MeteorSync.Patches
|
||||
{
|
||||
public class MeteorClientPatches : QSBPatch
|
||||
{
|
||||
public override QSBPatchTypes Type => QSBPatchTypes.OnNonServerClientConnect;
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(MeteorLauncher), nameof(MeteorLauncher.FixedUpdate))]
|
||||
public static bool FixedUpdate(MeteorLauncher __instance)
|
||||
=> false;
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(MeteorLauncher), nameof(MeteorLauncher.LaunchMeteor))]
|
||||
public static bool LaunchMeteor(MeteorLauncher __instance)
|
||||
{
|
||||
var qsbMeteorLauncher = QSBWorldSync.GetWorldFromUnity<QSBMeteorLauncher>(__instance);
|
||||
|
||||
MeteorController meteorController = null;
|
||||
QSBMeteor qsbMeteor;
|
||||
|
||||
bool MeteorMatches(MeteorController x)
|
||||
{
|
||||
qsbMeteor = QSBWorldSync.GetWorldFromUnity<QSBMeteor>(x);
|
||||
return qsbMeteor.ObjectId == qsbMeteorLauncher.MeteorId;
|
||||
}
|
||||
|
||||
if (__instance._meteorPool != null)
|
||||
{
|
||||
meteorController = __instance._meteorPool.Find(MeteorMatches);
|
||||
if (meteorController != null)
|
||||
{
|
||||
meteorController.Initialize(__instance.transform, __instance._detectableField, __instance._detectableFluid);
|
||||
}
|
||||
}
|
||||
else if (__instance._dynamicMeteorPool != null)
|
||||
{
|
||||
meteorController = __instance._dynamicMeteorPool.Find(MeteorMatches);
|
||||
if (meteorController != null)
|
||||
{
|
||||
meteorController.Initialize(__instance.transform, null, null);
|
||||
}
|
||||
}
|
||||
|
||||
if (meteorController != null)
|
||||
{
|
||||
var linearVelocity = __instance._parentBody.GetPointVelocity(__instance.transform.position) + (__instance.transform.TransformDirection(__instance._launchDirection) * qsbMeteorLauncher.LaunchSpeed);
|
||||
var angularVelocity = __instance.transform.forward * 2f;
|
||||
meteorController.Launch(null, __instance.transform.position, __instance.transform.rotation, linearVelocity, angularVelocity);
|
||||
if (__instance._audioSector.ContainsOccupant(DynamicOccupant.Player))
|
||||
{
|
||||
__instance._launchSource.pitch = Random.Range(0.4f, 0.6f);
|
||||
__instance._launchSource.PlayOneShot(AudioType.BH_MeteorLaunch);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
DebugLog.ToConsole($"{qsbMeteorLauncher.LogName} - could not find meteor {qsbMeteorLauncher.MeteorId} in pool", MessageType.Warning);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(MeteorController), nameof(MeteorController.Impact))]
|
||||
public static bool Impact(MeteorController __instance,
|
||||
GameObject hitObject, Vector3 impactPoint, Vector3 impactVel)
|
||||
{
|
||||
__instance._intactRenderer.enabled = false;
|
||||
__instance._impactLight.enabled = true;
|
||||
__instance._impactLight.intensity = __instance._impactLightCurve.Evaluate(0f);
|
||||
var rotation = Quaternion.LookRotation(impactVel);
|
||||
foreach (var particleSystem in __instance._impactParticles)
|
||||
{
|
||||
particleSystem.transform.rotation = rotation;
|
||||
particleSystem.Play();
|
||||
}
|
||||
|
||||
__instance._impactSource.PlayOneShot(AudioType.BH_MeteorImpact);
|
||||
foreach (var owCollider in __instance._owColliders)
|
||||
{
|
||||
owCollider.SetActivation(false);
|
||||
}
|
||||
|
||||
__instance._owRigidbody.MakeKinematic();
|
||||
__instance.transform.SetParent(hitObject.GetAttachedOWRigidbody().transform);
|
||||
FragmentSurfaceProxy.UntrackMeteor(__instance);
|
||||
FragmentCollisionProxy.UntrackMeteor(__instance);
|
||||
__instance._ignoringCollisions = false;
|
||||
__instance._hasImpacted = true;
|
||||
__instance._impactTime = Time.time;
|
||||
|
||||
var qsbMeteor = QSBWorldSync.GetWorldFromUnity<QSBMeteor>(__instance);
|
||||
if (QSBMeteor.IsSpecialImpact(hitObject))
|
||||
{
|
||||
qsbMeteor.SendMessage(new MeteorSpecialImpactMessage());
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(DetachableFragment), nameof(DetachableFragment.Detach))]
|
||||
public static void Detach_Prefix(DetachableFragment __instance, out FragmentIntegrity __state) =>
|
||||
// this gets set to null in Detach, so store it here and and then restore it in postfix
|
||||
__state = __instance._fragmentIntegrity;
|
||||
|
||||
[HarmonyPostfix]
|
||||
[HarmonyPatch(typeof(DetachableFragment), nameof(DetachableFragment.Detach))]
|
||||
public static void Detach_Postfix(DetachableFragment __instance, FragmentIntegrity __state) =>
|
||||
__instance._fragmentIntegrity = __state;
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(DebrisLeash), nameof(DebrisLeash.MoveByDistance))]
|
||||
public static bool MoveByDistance(DebrisLeash __instance,
|
||||
float distance)
|
||||
{
|
||||
if (__instance._detachableFragment == null || __instance._detachableFragment._fragmentIntegrity == null)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
var qsbFragment = QSBWorldSync.GetWorldFromUnity<QSBFragment>(__instance._detachableFragment._fragmentIntegrity);
|
||||
|
||||
if (__instance.enabled)
|
||||
{
|
||||
var vector = __instance._attachedBody.GetPosition() - __instance._anchorBody.GetPosition();
|
||||
var d = Mathf.Min(distance, qsbFragment.LeashLength - vector.magnitude);
|
||||
__instance._attachedBody.SetPosition(__instance._anchorBody.GetPosition() + (vector.normalized * d));
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(DebrisLeash), nameof(DebrisLeash.FixedUpdate))]
|
||||
public static bool FixedUpdate(DebrisLeash __instance)
|
||||
{
|
||||
if (__instance._detachableFragment == null || __instance._detachableFragment._fragmentIntegrity == null)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
if (!WorldObjectManager.AllObjectsReady)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
var qsbFragment = QSBWorldSync.GetWorldFromUnity<QSBFragment>(__instance._detachableFragment._fragmentIntegrity);
|
||||
|
||||
if (!__instance._deccelerating)
|
||||
{
|
||||
var num = Vector3.Distance(__instance._attachedBody.GetPosition(), __instance._anchorBody.GetPosition());
|
||||
var num2 = Mathf.Pow(__instance._attachedBody.GetVelocity().magnitude, 2f) / (2f * __instance._deccel);
|
||||
var vector = __instance._attachedBody.GetVelocity() - __instance._anchorBody.GetVelocity();
|
||||
if (num >= qsbFragment.LeashLength - num2 && vector.magnitude > 0.1f)
|
||||
{
|
||||
__instance._deccelerating = true;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
var vector2 = __instance._attachedBody.GetVelocity() - __instance._anchorBody.GetVelocity();
|
||||
var velocityChange = -vector2.normalized * Mathf.Min(__instance._deccel * Time.deltaTime, vector2.magnitude);
|
||||
if (velocityChange.magnitude < 0.01f)
|
||||
{
|
||||
__instance._attachedBody.SetVelocity(__instance._anchorBody.GetVelocity());
|
||||
__instance._deccelerating = false;
|
||||
if (__instance._detachableFragment != null)
|
||||
{
|
||||
__instance._detachableFragment.ComeToRest(__instance._anchorBody);
|
||||
}
|
||||
|
||||
__instance.enabled = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
__instance._attachedBody.AddVelocityChange(velocityChange);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,14 +1,19 @@
|
||||
using HarmonyLib;
|
||||
using OWML.Common;
|
||||
using QSB.Events;
|
||||
using QSB.Messaging;
|
||||
using QSB.MeteorSync.Events;
|
||||
using QSB.MeteorSync.WorldObjects;
|
||||
using QSB.Patches;
|
||||
using QSB.Utility;
|
||||
using QSB.WorldSync;
|
||||
using UnityEngine;
|
||||
|
||||
namespace QSB.MeteorSync.Patches
|
||||
{
|
||||
/// <summary>
|
||||
/// server only
|
||||
/// </summary>
|
||||
public class MeteorServerPatches : QSBPatch
|
||||
{
|
||||
public override QSBPatchTypes Type => QSBPatchTypes.OnServerClientConnect;
|
||||
@ -162,6 +167,118 @@ namespace QSB.MeteorSync.Patches
|
||||
var qsbFragment = QSBWorldSync.GetWorldFromUnity<QSBFragment>(__instance);
|
||||
qsbFragment.SendMessage(new FragmentDamageMessage(damage));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// client only
|
||||
/// </summary>
|
||||
public class MeteorClientPatches : QSBPatch
|
||||
{
|
||||
public override QSBPatchTypes Type => QSBPatchTypes.OnNonServerClientConnect;
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(MeteorLauncher), nameof(MeteorLauncher.FixedUpdate))]
|
||||
public static bool FixedUpdate(MeteorLauncher __instance)
|
||||
=> false;
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(MeteorLauncher), nameof(MeteorLauncher.LaunchMeteor))]
|
||||
public static bool LaunchMeteor(MeteorLauncher __instance)
|
||||
{
|
||||
var qsbMeteorLauncher = QSBWorldSync.GetWorldFromUnity<QSBMeteorLauncher>(__instance);
|
||||
|
||||
MeteorController meteorController = null;
|
||||
QSBMeteor qsbMeteor;
|
||||
|
||||
bool MeteorMatches(MeteorController x)
|
||||
{
|
||||
qsbMeteor = QSBWorldSync.GetWorldFromUnity<QSBMeteor>(x);
|
||||
return qsbMeteor.ObjectId == qsbMeteorLauncher.MeteorId;
|
||||
}
|
||||
|
||||
if (__instance._meteorPool != null)
|
||||
{
|
||||
meteorController = __instance._meteorPool.Find(MeteorMatches);
|
||||
if (meteorController != null)
|
||||
{
|
||||
meteorController.Initialize(__instance.transform, __instance._detectableField, __instance._detectableFluid);
|
||||
}
|
||||
}
|
||||
else if (__instance._dynamicMeteorPool != null)
|
||||
{
|
||||
meteorController = __instance._dynamicMeteorPool.Find(MeteorMatches);
|
||||
if (meteorController != null)
|
||||
{
|
||||
meteorController.Initialize(__instance.transform, null, null);
|
||||
}
|
||||
}
|
||||
|
||||
if (meteorController != null)
|
||||
{
|
||||
var linearVelocity = __instance._parentBody.GetPointVelocity(__instance.transform.position) + (__instance.transform.TransformDirection(__instance._launchDirection) * qsbMeteorLauncher.LaunchSpeed);
|
||||
var angularVelocity = __instance.transform.forward * 2f;
|
||||
meteorController.Launch(null, __instance.transform.position, __instance.transform.rotation, linearVelocity, angularVelocity);
|
||||
if (__instance._audioSector.ContainsOccupant(DynamicOccupant.Player))
|
||||
{
|
||||
__instance._launchSource.pitch = Random.Range(0.4f, 0.6f);
|
||||
__instance._launchSource.PlayOneShot(AudioType.BH_MeteorLaunch);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
DebugLog.ToConsole($"{qsbMeteorLauncher.LogName} - could not find meteor {qsbMeteorLauncher.MeteorId} in pool", MessageType.Warning);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(MeteorController), nameof(MeteorController.Impact))]
|
||||
public static bool Impact(MeteorController __instance,
|
||||
GameObject hitObject, Vector3 impactPoint, Vector3 impactVel)
|
||||
{
|
||||
__instance._intactRenderer.enabled = false;
|
||||
__instance._impactLight.enabled = true;
|
||||
__instance._impactLight.intensity = __instance._impactLightCurve.Evaluate(0f);
|
||||
var rotation = Quaternion.LookRotation(impactVel);
|
||||
foreach (var particleSystem in __instance._impactParticles)
|
||||
{
|
||||
particleSystem.transform.rotation = rotation;
|
||||
particleSystem.Play();
|
||||
}
|
||||
|
||||
__instance._impactSource.PlayOneShot(AudioType.BH_MeteorImpact);
|
||||
foreach (var owCollider in __instance._owColliders)
|
||||
{
|
||||
owCollider.SetActivation(false);
|
||||
}
|
||||
|
||||
__instance._owRigidbody.MakeKinematic();
|
||||
__instance.transform.SetParent(hitObject.GetAttachedOWRigidbody().transform);
|
||||
FragmentSurfaceProxy.UntrackMeteor(__instance);
|
||||
FragmentCollisionProxy.UntrackMeteor(__instance);
|
||||
__instance._ignoringCollisions = false;
|
||||
__instance._hasImpacted = true;
|
||||
__instance._impactTime = Time.time;
|
||||
|
||||
var qsbMeteor = QSBWorldSync.GetWorldFromUnity<QSBMeteor>(__instance);
|
||||
if (QSBMeteor.IsSpecialImpact(hitObject))
|
||||
{
|
||||
qsbMeteor.SendMessage(new MeteorSpecialImpactMessage());
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// both server and client
|
||||
/// </summary>
|
||||
public class MeteorPatches : QSBPatch
|
||||
{
|
||||
public override QSBPatchTypes Type => QSBPatchTypes.OnClientConnect;
|
||||
|
||||
[HarmonyPrefix]
|
||||
[HarmonyPatch(typeof(DetachableFragment), nameof(DetachableFragment.Detach))]
|
||||
@ -245,4 +362,4 @@ namespace QSB.MeteorSync.Patches
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user