Commit Graph

174 Commits

Author SHA1 Message Date
JohnCorby
4396edd227 put space before colon 2021-12-25 16:58:41 -08:00
JohnCorby
913eb7bf01 translated messages 2021-12-24 21:39:32 -08:00
JohnCorby
347f8d1945 ship fly and suit 2021-12-23 22:41:11 -08:00
JohnCorby
ba0353fa56 flashlight and signalscope 2021-12-23 18:55:22 -08:00
JohnCorby
d202894453 EquipProbeLauncherMessage 2021-12-23 17:32:12 -08:00
JohnCorby
12b5ec28fe PlayerTranslatorMessage 2021-12-23 17:24:05 -08:00
JohnCorby
74a4775511 OPTIMIZE IMPORTS 2021-12-23 17:07:29 -08:00
JohnCorby
507af7a1fa rename ALL Events folders to Messages so i dont have to do it later 2021-12-23 16:26:31 -08:00
JohnCorby
5991058b28 spawn with server authority so orbs dont do a little trolling 2021-12-21 11:45:40 -08:00
JohnCorby
61ba64ebfb add comments questioning the WorldObjectType 2021-12-20 20:21:44 -08:00
JohnCorby
3ef26a6da7 implement (might be wrong for some, like maybe AirlockManager? not sure if GhostAirlock shows up in the eye) 2021-12-20 18:41:12 -08:00
JohnCorby
83e6d26f44 revert sector sync, since there's a bug in dev 2021-12-17 21:34:43 -08:00
JohnCorby
4741c976a9 Merge branch 'dev' into orb-overhaul
# Conflicts:
#	QSB/Syncs/SyncBase.cs
2021-12-16 21:30:03 -08:00
Mister_Nebula
430e61a401 cleanup 2021-12-15 21:11:30 +00:00
Mister_Nebula
5982de7e7d fix the probe launcher sound effects 2021-12-15 21:09:10 +00:00
JohnCorby
6a54f7bacb apparently the SectorDetector body and the actual body are not the same 2021-12-15 03:17:45 -08:00
Mister_Nebula
6ee84bce7a add flashlight sounds 2021-12-14 22:56:54 +00:00
Mister_Nebula
fdf88e0cb3 add sound sync 2021-12-14 22:53:53 +00:00
JohnCorby
4c535fd544 rename relative transform stuff 2021-12-13 16:02:31 -08:00
JohnCorby
adad302ba0 use proper pos/rot stuff 2021-12-13 13:26:54 -08:00
JohnCorby
b5f12796af make syncbase generic 2021-12-13 13:05:49 -08:00
JohnCorby
6a81808bc0 Merge branch 'dev' into worldobject-init 2021-12-11 18:15:12 -08:00
JohnCorby
2414efd65f set AttachedObject and ObjectId in QSBWorldSync.cs, meaning many Init()s can be removed 2021-12-11 14:38:54 -08:00
Mister_Nebula
916056c605 aaaaaaaaaaaaaaaaaaaaaaaaaaaaaa 2021-12-10 22:13:39 +00:00
Mister_Nebula
a9fc152ff8 replace RequireWorldObjectsReady with property 2021-12-05 11:03:09 +00:00
Mister_Nebula
88084bb24d add RequireWorldObjectsReady check to all events 2021-12-04 16:39:37 +00:00
Mister_Nebula
0bd60ddb68 rename variables, fix QSBOWItem (again) 2021-12-04 09:51:27 +00:00
JohnCorby
914a05916d removed world object bools from qsbcore since they're duplicates 2021-12-02 02:44:34 -08:00
Mister_Nebula
f612d2b37b remove EventType 2021-11-29 22:26:32 +00:00
Mister_Nebula
7054b239a1 create DebugSettings 2021-11-25 22:44:15 +00:00
Mister_Nebula
b23cb8a547 more cleanup aa 2021-11-25 15:43:30 +00:00
Mister_Nebula
3860b2aacc add newlines 2021-11-25 15:38:05 +00:00
Mister_Nebula
eb79e32491 remove excess newlines 2021-11-25 15:37:38 +00:00
Mister_Nebula
03f615525b cleanup 2021-11-25 15:32:34 +00:00
Mister_Nebula
a2ba6be329 whoops i moved signalscope stuff in last commit too, change namespace now 2021-11-25 15:27:45 +00:00
Mister_Nebula
4cf5b32b30 move translation sync 2021-11-25 15:25:17 +00:00
Mister_Nebula
73e8f498a2 always have local flashlight casting shadows 2021-11-25 11:28:13 +00:00
Mister_Nebula
225f0254f6 add shadows to tools 2021-11-25 11:27:58 +00:00
Mister_Nebula
d2e43827fa merge dev into some-cleanup 2021-11-22 14:29:54 +00:00
JohnCorby
d8bfdaee2e Merge branch 'dev' into some-cleanup 2021-11-22 02:07:03 -08:00
Mister_Nebula
badacec3c6 merge from dev 2021-11-20 21:32:56 +00:00
Mister_Nebula
ae8bf9a8b2 aaaaaaaaaa 2021-11-20 19:49:50 +00:00
Mister_Nebula
8a27aefb44 remove PlayerState, add launch code event 2021-11-20 11:48:46 +00:00
JohnCorby
0fe6dce0db remove IntermediaryTransform 2021-11-19 01:01:51 -08:00
JohnCorby
e4b54452a4 Merge branch 'dev' into meteors
# Conflicts:
#	QSB/TimeSync/TimeSyncUI.cs
#	QSB/WorldSync/QSBWorldSync.cs
2021-11-14 04:08:37 -08:00
JohnCorby
96c8bb6d1d Revert "revert GetUnityObjects thingy"
This reverts commit 53093ddd66.
2021-11-14 03:55:11 -08:00
JohnCorby
53093ddd66 revert GetUnityObjects thingy 2021-11-14 03:50:59 -08:00
JohnCorby
53bf6097fe remove unused imports 2021-11-13 02:30:48 -08:00
JohnCorby
cef8cf23e5 changed all Resources.FindObjectsOfTypeAll to QSBWorldSync.GetUnityObjects, which doesnt include prefabs 2021-11-13 00:42:59 -08:00
Mister_Nebula
92e255039c add some try catch blocks so we don't get stuck in an init-loop 2021-11-12 10:06:51 +00:00