mirror of
https://github.com/misternebula/quantum-space-buddies.git
synced 2025-03-12 04:14:08 +00:00
flashlight and signalscope
This commit is contained in:
parent
d202894453
commit
ba0353fa56
@ -1,42 +0,0 @@
|
||||
using QSB.Events;
|
||||
using QSB.Messaging;
|
||||
using QSB.Player;
|
||||
|
||||
namespace QSB.Tools.FlashlightTool.Messages
|
||||
{
|
||||
public class PlayerFlashlightEvent : QSBEvent<ToggleMessage>
|
||||
{
|
||||
public override bool RequireWorldObjectsReady => false;
|
||||
|
||||
public override void SetupListener()
|
||||
{
|
||||
GlobalMessenger.AddListener(EventNames.TurnOnFlashlight, HandleTurnOn);
|
||||
GlobalMessenger.AddListener(EventNames.TurnOffFlashlight, HandleTurnOff);
|
||||
}
|
||||
|
||||
public override void CloseListener()
|
||||
{
|
||||
GlobalMessenger.RemoveListener(EventNames.TurnOnFlashlight, HandleTurnOn);
|
||||
GlobalMessenger.RemoveListener(EventNames.TurnOffFlashlight, HandleTurnOff);
|
||||
}
|
||||
|
||||
private void HandleTurnOn() => SendEvent(CreateMessage(true));
|
||||
private void HandleTurnOff() => SendEvent(CreateMessage(false));
|
||||
|
||||
private ToggleMessage CreateMessage(bool value) => new()
|
||||
{
|
||||
AboutId = LocalPlayerId,
|
||||
ToggleValue = value
|
||||
};
|
||||
|
||||
public override void OnReceiveRemote(bool server, ToggleMessage message)
|
||||
{
|
||||
var player = QSBPlayerManager.GetPlayer(message.AboutId);
|
||||
player.FlashlightActive = message.ToggleValue;
|
||||
player.FlashLight?.UpdateState(message.ToggleValue);
|
||||
}
|
||||
|
||||
public override void OnReceiveLocal(bool server, ToggleMessage message) =>
|
||||
QSBPlayerManager.LocalPlayer.FlashlightActive = message.ToggleValue;
|
||||
}
|
||||
}
|
38
QSB/Tools/FlashlightTool/Messages/PlayerFlashlightMessage.cs
Normal file
38
QSB/Tools/FlashlightTool/Messages/PlayerFlashlightMessage.cs
Normal file
@ -0,0 +1,38 @@
|
||||
using QSB.Events;
|
||||
using QSB.Messaging;
|
||||
using QSB.Player;
|
||||
using QSB.Player.TransformSync;
|
||||
|
||||
namespace QSB.Tools.FlashlightTool.Messages
|
||||
{
|
||||
public class PlayerFlashlightMessage : QSBBoolMessage
|
||||
{
|
||||
static PlayerFlashlightMessage()
|
||||
{
|
||||
GlobalMessenger.AddListener(EventNames.TurnOnFlashlight, () => Handle(true));
|
||||
GlobalMessenger.AddListener(EventNames.TurnOffFlashlight, () => Handle(false));
|
||||
}
|
||||
|
||||
private static void Handle(bool on)
|
||||
{
|
||||
if (PlayerTransformSync.LocalInstance != null)
|
||||
{
|
||||
new PlayerFlashlightMessage(on).Send();
|
||||
}
|
||||
}
|
||||
|
||||
private PlayerFlashlightMessage(bool on) => Value = on;
|
||||
|
||||
public PlayerFlashlightMessage() { }
|
||||
|
||||
public override void OnReceiveRemote()
|
||||
{
|
||||
var player = QSBPlayerManager.GetPlayer(From);
|
||||
player.FlashlightActive = Value;
|
||||
player.FlashLight?.UpdateState(Value);
|
||||
}
|
||||
|
||||
public override void OnReceiveLocal() =>
|
||||
QSBPlayerManager.LocalPlayer.FlashlightActive = Value;
|
||||
}
|
||||
}
|
@ -1,42 +0,0 @@
|
||||
using QSB.Events;
|
||||
using QSB.Messaging;
|
||||
using QSB.Player;
|
||||
|
||||
namespace QSB.Tools.SignalscopeTool.Messages
|
||||
{
|
||||
public class PlayerSignalscopeEvent : QSBEvent<ToggleMessage>
|
||||
{
|
||||
public override bool RequireWorldObjectsReady => false;
|
||||
|
||||
public override void SetupListener()
|
||||
{
|
||||
GlobalMessenger<Signalscope>.AddListener(EventNames.EquipSignalscope, HandleEquip);
|
||||
GlobalMessenger.AddListener(EventNames.UnequipSignalscope, HandleUnequip);
|
||||
}
|
||||
|
||||
public override void CloseListener()
|
||||
{
|
||||
GlobalMessenger<Signalscope>.RemoveListener(EventNames.EquipSignalscope, HandleEquip);
|
||||
GlobalMessenger.RemoveListener(EventNames.UnequipSignalscope, HandleUnequip);
|
||||
}
|
||||
|
||||
private void HandleEquip(Signalscope var) => SendEvent(CreateMessage(true));
|
||||
private void HandleUnequip() => SendEvent(CreateMessage(false));
|
||||
|
||||
private ToggleMessage CreateMessage(bool value) => new()
|
||||
{
|
||||
AboutId = LocalPlayerId,
|
||||
ToggleValue = value
|
||||
};
|
||||
|
||||
public override void OnReceiveRemote(bool server, ToggleMessage message)
|
||||
{
|
||||
var player = QSBPlayerManager.GetPlayer(message.AboutId);
|
||||
player.SignalscopeEquipped = message.ToggleValue;
|
||||
player.Signalscope?.ChangeEquipState(message.ToggleValue);
|
||||
}
|
||||
|
||||
public override void OnReceiveLocal(bool server, ToggleMessage message) =>
|
||||
QSBPlayerManager.LocalPlayer.SignalscopeEquipped = message.ToggleValue;
|
||||
}
|
||||
}
|
@ -0,0 +1,38 @@
|
||||
using QSB.Events;
|
||||
using QSB.Messaging;
|
||||
using QSB.Player;
|
||||
using QSB.Player.TransformSync;
|
||||
|
||||
namespace QSB.Tools.SignalscopeTool.Messages
|
||||
{
|
||||
public class PlayerSignalscopeMessage : QSBBoolMessage
|
||||
{
|
||||
static PlayerSignalscopeMessage()
|
||||
{
|
||||
GlobalMessenger<Signalscope>.AddListener(EventNames.EquipSignalscope, _ => Handle(true));
|
||||
GlobalMessenger.AddListener(EventNames.UnequipSignalscope, () => Handle(false));
|
||||
}
|
||||
|
||||
private static void Handle(bool equipped)
|
||||
{
|
||||
if (PlayerTransformSync.LocalInstance != null)
|
||||
{
|
||||
new PlayerSignalscopeMessage(equipped).Send();
|
||||
}
|
||||
}
|
||||
|
||||
private PlayerSignalscopeMessage(bool equipped) => Value = equipped;
|
||||
|
||||
public PlayerSignalscopeMessage() { }
|
||||
|
||||
public override void OnReceiveRemote()
|
||||
{
|
||||
var player = QSBPlayerManager.GetPlayer(From);
|
||||
player.SignalscopeEquipped = Value;
|
||||
player.Signalscope?.ChangeEquipState(Value);
|
||||
}
|
||||
|
||||
public override void OnReceiveLocal() =>
|
||||
QSBPlayerManager.LocalPlayer.SignalscopeEquipped = Value;
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user