PlayerTranslatorMessage

This commit is contained in:
JohnCorby 2021-12-23 17:24:05 -08:00
parent 9136e32c36
commit 12b5ec28fe
2 changed files with 38 additions and 42 deletions

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@ -1,42 +0,0 @@
using QSB.Events;
using QSB.Messaging;
using QSB.Player;
namespace QSB.Tools.TranslatorTool.Messages
{
public class PlayerTranslatorEvent : QSBEvent<ToggleMessage>
{
public override bool RequireWorldObjectsReady => false;
public override void SetupListener()
{
GlobalMessenger.AddListener(EventNames.EquipTranslator, HandleEquip);
GlobalMessenger.AddListener(EventNames.UnequipTranslator, HandleUnequip);
}
public override void CloseListener()
{
GlobalMessenger.RemoveListener(EventNames.EquipTranslator, HandleEquip);
GlobalMessenger.RemoveListener(EventNames.UnequipTranslator, HandleUnequip);
}
private void HandleEquip() => SendEvent(CreateMessage(true));
private void HandleUnequip() => SendEvent(CreateMessage(false));
private ToggleMessage CreateMessage(bool value) => new()
{
AboutId = LocalPlayerId,
ToggleValue = value
};
public override void OnReceiveRemote(bool server, ToggleMessage message)
{
var player = QSBPlayerManager.GetPlayer(message.AboutId);
player.TranslatorEquipped = message.ToggleValue;
player.Translator?.ChangeEquipState(message.ToggleValue);
}
public override void OnReceiveLocal(bool server, ToggleMessage message) =>
QSBPlayerManager.LocalPlayer.TranslatorEquipped = message.ToggleValue;
}
}

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@ -0,0 +1,38 @@
using QSB.Events;
using QSB.Messaging;
using QSB.Player;
using QSB.Player.TransformSync;
namespace QSB.Tools.TranslatorTool.Messages
{
public class PlayerTranslatorMessage : QSBBoolMessage
{
static PlayerTranslatorMessage()
{
GlobalMessenger.AddListener(EventNames.EquipTranslator, () => Handle(true));
GlobalMessenger.AddListener(EventNames.UnequipTranslator, () => Handle(false));
}
private static void Handle(bool equipped)
{
if (PlayerTransformSync.LocalInstance != null)
{
new PlayerTranslatorMessage(equipped).Send();
}
}
private PlayerTranslatorMessage(bool equipped) => Value = equipped;
public PlayerTranslatorMessage() { }
public override void OnReceiveRemote()
{
var player = QSBPlayerManager.GetPlayer(From);
player.TranslatorEquipped = Value;
player.Translator?.ChangeEquipState(Value);
}
public override void OnReceiveLocal() =>
QSBPlayerManager.LocalPlayer.TranslatorEquipped = Value;
}
}