JohnCorby
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ac47182be7
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fix Player.IsReady
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2022-01-18 01:46:41 -08:00 |
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JohnCorby
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2743c8ffa9
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move a bunch of WorldObjectManager stuff to QSBWorldSync
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2022-01-18 00:27:32 -08:00 |
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JohnCorby
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0912b6cee0
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merge de/ser again, just make sure that it doesnt mess with anything (ie store and defer to getfrom/applytoattached
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2022-01-16 07:23:35 -08:00 |
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JohnCorby
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7f1c6ea6c8
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split up UpdateTransform + refactor
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2022-01-16 06:53:45 -08:00 |
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JohnCorby
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1d2764f09f
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split into initial state de/ser and regular de/ser
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2022-01-16 01:58:47 -08:00 |
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JohnCorby
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7610fcac18
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guh
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2022-01-16 00:15:27 -08:00 |
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JohnCorby
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8e1de5d113
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int to guid proper
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2022-01-15 02:27:22 -08:00 |
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JohnCorby
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ff9a93108c
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remove qnet references (except AnimationSync)
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2022-01-14 22:54:31 -08:00 |
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JohnCorby
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5d4af69719
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remove old variable syncers
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2022-01-14 22:46:01 -08:00 |
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JohnCorby
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1a1b48cfc6
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le ship
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2022-01-14 22:31:23 -08:00 |
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JohnCorby
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a30cd95e84
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worldobjects use new transformsyncs
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2022-01-14 22:08:06 -08:00 |
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JohnCorby
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0ef0f2aadc
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rename
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2022-01-14 21:25:02 -08:00 |
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JohnCorby
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26abd5a594
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authority manager
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2022-01-14 21:19:45 -08:00 |
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JohnCorby
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cdea31a310
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UpdatePrevData on initial serialize instead of Awake
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2022-01-14 20:38:03 -08:00 |
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JohnCorby
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9e131f7ae8
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update variable syncer to use QSBNetworkBehaviour
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2022-01-14 20:15:32 -08:00 |
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JohnCorby
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3f90a34b1f
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custom network behaviour and transform
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2022-01-14 20:13:04 -08:00 |
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JohnCorby
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b9911c0162
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better
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2022-01-14 18:40:55 -08:00 |
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JohnCorby
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8693e118a8
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variable syncing
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2022-01-14 18:31:15 -08:00 |
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JohnCorby
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e1b7f5ffd4
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Merge branch 'dev' into mirror
# Conflicts:
# QSB/ConversationSync/Messages/DialogueConditionMessage.cs
# QSB/Player/Messages/EnterLeaveMessage.cs
# QSB/QSB.csproj
# QSB/SaveSync/Messages/GameStateMessage.cs
# QSBTests/MessageTests.cs
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2022-01-14 14:14:40 -08:00 |
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JohnCorby
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235ed1203b
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baba booey use NetworkReader and NetworkWriter
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2022-01-13 23:40:15 -08:00 |
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Mister_Nebula
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4950987e57
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add debug action to meet solanum
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2022-01-12 10:52:11 +00:00 |
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Mister_Nebula
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4e22ce11b8
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Merge branch 'dev' into mobius-why-did-you-name-this-inflation-controller-mobius-why
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2022-01-08 16:47:05 +00:00 |
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JohnCorby
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82f4357f6e
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change debug button lol
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2022-01-07 18:39:12 -08:00 |
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JohnCorby
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6c3182a85f
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- remove debug load eye menu, since you can use debug action
- add button to warp back to solar system
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2022-01-07 18:32:23 -08:00 |
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JohnCorby
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b9c9f10cce
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Merge branch 'dev' into solanum-mask-sync
# Conflicts:
# QSB/Player/QSBPlayerManager.cs
# QSB/Utility/Extensions.cs
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2022-01-07 15:58:24 -08:00 |
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JohnCorby
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075b917c03
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buh
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2022-01-07 15:48:44 -08:00 |
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JohnCorby
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533c7dae64
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remove Player == null checks
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2022-01-07 15:38:22 -08:00 |
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JohnCorby
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ce37ecff9e
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slightly optimize
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2022-01-07 14:30:51 -08:00 |
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JohnCorby
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408f372eb3
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improve elevator slightly
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2022-01-06 18:22:34 -08:00 |
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JohnCorby
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daa55a26b5
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merge ShouldDisplayLabel and ShouldDisplayLines
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2022-01-06 13:52:04 -08:00 |
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Mister_Nebula
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4b28dea567
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add quantum object display lines virtual method
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2022-01-06 16:10:44 +00:00 |
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Mister_Nebula
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322dbbda5e
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fix debug log
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2022-01-06 12:16:02 +00:00 |
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Will Corby
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3a6a3240e6
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Revert "cleanup quantum authority"
This reverts commit 306b3013c7057cf9d4046d9c5c30e799b5159607.
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2022-01-02 21:26:52 -08:00 |
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Will Corby
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306b3013c7
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cleanup quantum authority
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2022-01-02 21:10:12 -08:00 |
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JohnCorby
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f4e9cd9b0a
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add to debugsettings.json, just in case
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2021-12-30 15:53:27 -08:00 |
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Mister_Nebula
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b0438cc2d4
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add grey skybox setting
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2021-12-30 13:55:41 +00:00 |
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JohnCorby
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1565499a2f
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world object will never be null
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2021-12-29 22:23:29 -08:00 |
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Mister_Nebula
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eaeedd14c5
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remove logs, fix it
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2021-12-29 12:20:35 +00:00 |
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Mister_Nebula
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5a49df9061
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improve vessel warp action
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2021-12-29 12:19:46 +00:00 |
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JohnCorby
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26c36c3556
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dont use WarpToPositionAndRotation
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2021-12-29 01:36:46 -08:00 |
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JohnCorby
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a4fb9ee5c9
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more teleport info, just in case
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2021-12-29 01:09:58 -08:00 |
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JohnCorby
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800d4a86bb
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better debug teleport
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2021-12-29 00:58:48 -08:00 |
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JohnCorby
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efcbb6730b
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update comment describing debug actions
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2021-12-29 00:17:13 -08:00 |
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JohnCorby
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2222a8a286
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fix huge lag on move
GUI.Label does not need width/height = GUILayoutUtility not needed = we can ignore EventType.Layout events
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2021-12-28 22:24:52 -08:00 |
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JohnCorby
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937eed3180
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do world object gui in DebugGUI instead of each WorldObjectManager
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2021-12-28 21:49:39 -08:00 |
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JohnCorby
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292b49deb5
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destroy debug actions/gui if we're not debugging
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2021-12-28 21:25:25 -08:00 |
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JohnCorby
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74a1c3cb46
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change fontSize in awake instead of constructor so unity dev build wont be mad
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2021-12-28 21:01:56 -08:00 |
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JohnCorby
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ecdfaa7a1e
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remove useless quantumObject is not IWorldObject check
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2021-12-28 16:25:15 -08:00 |
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JohnCorby
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742dea8c42
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cleanup
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2021-12-28 16:21:25 -08:00 |
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Mister_Nebula
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4eff5271e2
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fix the distance / behind stuff
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2021-12-28 21:48:03 +00:00 |
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