Commit Graph

38 Commits

Author SHA1 Message Date
Mister_Nebula
68e166543e change HasBeenPickedUp to HasBeenInteractedWith, move to itemstate 2022-07-25 17:20:02 +01:00
Mister_Nebula
a99b48f988 Item initial sync 2022-07-25 13:09:51 +01:00
JohnCorby
75249523a4 DropItemMessage: sector can be null 2022-04-06 16:04:37 -07:00
JohnCorby
61d51b109a IQSBDropTarget 2022-04-01 14:08:08 -07:00
JohnCorby
e273f79b0d QSBDropTarget 2022-04-01 13:42:20 -07:00
JohnCorby
cf3ac1abb9 reformat 2022-04-01 13:30:36 -07:00
Mister_Nebula
27a92d4b51 fix items 2022-04-01 19:08:03 +01:00
Mister_Nebula
87e1878c23 Merge branch 'dev' into eote-ghost-lanterns 2022-03-25 08:36:12 +00:00
JohnCorby
c22734d443 store location before start unsocket and before pick up item 2022-03-24 09:49:22 -07:00
Mister_Nebula
9e48f4e316 Use fallback camera sockets for items if hand sockets don't exist 2022-03-24 13:42:23 +00:00
JohnCorby
edfa31d73e SlideReelSocket.RemoveFromSocket 2022-03-23 21:55:02 -07:00
JohnCorby
ba51001f55 items: set held item correctly 2022-03-23 15:26:42 -07:00
JohnCorby
7c9ff9642e DropItemMessage: also use send relative normal 2022-03-10 21:51:20 -08:00
JohnCorby
fea475fa44 messages: use base ctor call 2022-03-10 17:57:50 -08:00
JohnCorby
82ce041fb8 guh 2022-03-04 11:37:24 -08:00
JohnCorby
80ec594919 do DropItem TransformPoint in DropItemMessage just so we can copy paste from vanilla code more easily 2022-03-04 11:36:52 -08:00
JohnCorby
e4da50a656 solution-wide: file-scoped namespaces 2022-03-02 19:46:33 -08:00
JohnCorby
b99dfaa510 fix the messages that were using the old variants 2022-03-02 19:42:41 -08:00
Mister_Nebula
171f83c835 simplify more messages 2022-02-28 21:20:51 +00:00
Mister_Nebula
d1f2b2815d Remove log in DropItemMessage 2022-02-28 15:37:57 +00:00
JohnCorby
a8fba743f6 Revert "solution wide: use file-scoped namespace" 2022-02-27 05:25:39 -08:00
JohnCorby
182678c4bc solution wide: use file-scoped namespace 2022-02-25 23:18:46 -08:00
Mister_Nebula
9be2eb8094 update item stuff 2022-02-15 16:54:50 +00:00
JohnCorby
9c4bf4de46 Update MoveToCarryMessage.cs 2022-02-04 16:24:19 -08:00
Mister_Nebula
2583965c0a Merge branch 'echoes-of-the-eye' into better-player-prefab 2022-01-30 09:31:01 +00:00
Mister_Nebula
0f9e98e07f fix animations state 2022-01-27 17:36:33 +00:00
JohnCorby
75ae6416f7 we can use generics for qsb message 2022-01-26 20:35:43 -08:00
Mister_Nebula
ebbecfd477 aaaa 2022-01-26 13:12:22 +00:00
JohnCorby
43387d5c63 un-consolidate QSBItem 2022-01-26 00:43:27 -08:00
JohnCorby
1d7eb69dae remove QSBItem.HoldingPlayer, as it wasn't always set 2022-01-26 00:30:19 -08:00
JohnCorby
87d5c26dcb use 1 world object for items 2022-01-26 00:12:44 -08:00
JohnCorby
55ba74f4e9 use 1 world object for item sockets 2022-01-26 00:12:43 -08:00
JohnCorby
2743c8ffa9 move a bunch of WorldObjectManager stuff to QSBWorldSync 2022-01-18 00:27:32 -08:00
JohnCorby
235ed1203b baba booey use NetworkReader and NetworkWriter 2022-01-13 23:40:15 -08:00
JohnCorby
7acd63e339 remove default ctors from messages 2021-12-26 18:55:54 -08:00
JohnCorby
e00aa13461 make getting world object from id or unity object an extension method (and rename) 2021-12-25 22:45:25 -08:00
JohnCorby
39801b4c50 item events 2021-12-25 22:35:32 -08:00
JohnCorby
507af7a1fa rename ALL Events folders to Messages so i dont have to do it later 2021-12-23 16:26:31 -08:00